Editing Talk:Armor customization (Halo: Reach)
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Shouldn't this be renamed "The Armoury"? --[[User talk:Felix-119|Felix-119]] 19:02, 15 March 2011 (EDT) | Shouldn't this be renamed "The Armoury"? --[[User talk:Felix-119|Felix-119]] 19:02, 15 March 2011 (EDT) | ||
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I noticed that many of the articles of armors in Halo 3 and Reach are mashed up into one section or separated into Mark V and Mark VI. I think they should be separated by games, having a section for H3, Reach, and H4, since the armors are somewhat different in each game, and it is easier to include info about unlocking and characteristics. <font style="papyrus">[[User:Bioniclepluslotr|<font color="lime">'''Bioniclepluslotr'''</font>]]</font> 10:58, 29 June 2012 (EDT) | I noticed that many of the articles of armors in Halo 3 and Reach are mashed up into one section or separated into Mark V and Mark VI. I think they should be separated by games, having a section for H3, Reach, and H4, since the armors are somewhat different in each game, and it is easier to include info about unlocking and characteristics. <font style="papyrus">[[User:Bioniclepluslotr|<font color="lime">'''Bioniclepluslotr'''</font>]]</font> 10:58, 29 June 2012 (EDT) | ||
:Even though it's classified as a "messy" article, [[MJOLNIR Powered Assault Armor/S variant]] shows a pretty good and organized way to arrange game information. It's a pretty good example.—[[User:Spartan331|<span style="color:silver;">S331</span>]] [[File:Bubbleshieldhud.svg|14px]]<sub>([[User talk:Spartan331|COM]] • [[Special:Contributions/Spartan331|Mission Log]] • [[ | :Even though it's classified as a "messy" article, [[MJOLNIR Powered Assault Armor/S variant]] shows a pretty good and organized way to arrange game information. It's a pretty good example.—[[User:Spartan331|<span style="color:silver;">S331</span>]] [[File:Bubbleshieldhud.svg|14px]]<sub>([[User talk:Spartan331|COM]] • [[Special:Contributions/Spartan331|Mission Log]] • [[User profile:Spartan331|Profile]])</sub> 12:52, 29 June 2012 (EDT) | ||
== Just something I noticed == | == Just something I noticed == | ||