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While air power is important strategically, and orbital superiority is ultimately the crux upon which battles between space-faring powers are won or lost, land warfare has been, and continues in the 26th century to be, the most prominent aspect of warfare.  
While air power is important strategically, and orbital superiority is ultimately the crux upon which battles between space-faring powers are won or lost, land warfare has been, and continues in the 26th century to be, the most prominent aspect of warfare.  


Infantry are an integral part of any army, no matter how technologically sophisticated. During the [[Forerunner]]s' [[Human-Forerunner wars|wars]] with [[Ancient humanity|humanity]], both sides continued to use soldiers equipped a range of handheld armaments and protective armor.<ref name="H4Terminals">'''[[Halo 4]]''', ''Terminals''</ref> Initially, Forerunner ground forces consisted of [[Warrior-Servant|infantry wearing combat skins]] and operating [[war sphinx]]es,<ref>'''[[Halo: Cryptum]]'', ''page 43''</ref> supplemented by [[artificial intelligence]]-operated [[Sentinels]]{{Ref/Level|CE|343 Guilty Spark (level)|343 Guilty Spark}} and [[armigers]],<ref>'''[[Halo: Hunters in the Dark]]''', ''pages 222-226 (Google Play edition)''</ref> though as the [[Forerunner-Flood war|war]] with the [[Flood]] wore on the Forerunners increasingly relied on automated forces to sterilize or destroy Flood forces, eventually producing the [[Prometheans]] from composed Warrior-Servants and unwilling humans.{{Ref/Reuse|H4Terminals}} In the modern era, both the [[Covenant]] and the [[United Nations Space Command]], as well as other human military and paramilitary groups, also use infantry, equipped with a range of weapons designed to occupy different niches. Both sides primarily use infantry to take and hold strategically and tactically important areas, particularly military bases and population centers. Infantry are also useful during counter-insurgency operations, which the UNSC conducted during the Insurrection, to sweep populated areas and clear out buildings of hostile occupants. Infantry are also much easier to transport and supply than larger and heavier vehicles, which can be awkward to operate in narrow urban environments and can cause significant collateral damage. the UNSC primarily relied on [[UNSC Army|Army troopers]] and [[UNSC Marine Corps|Marines]], though the [[UNSC Air Force|Air Force]] and [[UNSC Navy|Navy]] also maintained infantry units for garrison and security duties.  
Infantry are an integral part of any army, no matter how technologically sophisticated. During the [[Forerunner]]s' [[Human-Forerunner wars|wars]] with [[Ancient humanity|humanity]], both sides continued to use soldiers equipped a range of handheld armaments and protective armor.<ref name="H4Terminals">'''[[Halo 4]]''', ''Terminals''</ref> Initially, Forerunner ground forces consisted of [[Warrior-Servant|infantry wearing combat skins]] and operating [[war sphinx]]es,<ref>'''[[Halo: Cryptum]]'', ''page 43''</ref> supplemented by [[artificial intelligence]]-operated [[Sentinels]]<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[343 Guilty Spark (level)]]''</ref> and [[armigers]],<ref>'''[[Halo: Hunters in the Dark]]''', ''pages 222-226 (Google Play edition)''</ref> though as the [[Forerunner-Flood war|war]] with the [[Flood]] wore on the Forerunners increasingly relied on automated forces to sterilize or destroy Flood forces, eventually producing the [[Prometheans]] from composed Warrior-Servants and unwilling humans.{{Ref/Reuse|H4Terminals}} In the modern era, both the [[Covenant]] and the [[United Nations Space Command]], as well as other human military and paramilitary groups, also use infantry, equipped with a range of weapons designed to occupy different niches. Both sides primarily use infantry to take and hold strategically and tactically important areas, particularly military bases and population centers. Infantry are also useful during counter-insurgency operations, which the UNSC conducted during the Insurrection, to sweep populated areas and clear out buildings of hostile occupants. Infantry are also much easier to transport and supply than larger and heavier vehicles, which can be awkward to operate in narrow urban environments and can cause significant collateral damage. the UNSC primarily relied on [[UNSC Army|Army troopers]] and [[UNSC Marine Corps|Marines]], though the [[UNSC Air Force|Air Force]] and [[UNSC Navy|Navy]] also maintained infantry units for garrison and security duties.  


[[File:Halo 5 Ghost v Warthog Dawn of Light Vehicles.jpg|thumb|250px|A Spartan in a Ghost attacks a Warthog in a War Games simulation.]]
[[File:Halo 5 Ghost v Warthog Dawn of Light Vehicles.jpg|thumb|250px|A Spartan in a Ghost attacks a Warthog in a War Games simulation.]]
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===Forerunners===
===Forerunners===
[[File:H5G-WarzonePrometheans.png|left|thumb|250px|A number of Promethean units.]]
[[File:H5G-WarzonePrometheans.png|left|thumb|250px|A number of Promethean units.]]
The Forerunners primarily fought their wars using powerful starships, but did deploy forces in planetary environments when they had to, consisting of infantry who used [[Combat Skin]]s of various tiers.{{Ref/Level|CE|The Library (level)|The Library}} They were equipped with a variety of handheld firearms, automated support in the form of [[Sentinel]]s and [[armiger]]s, and powerful and agile air support provided by [[weapon-ship]]s controlled by remote operators. Forerunner forces were at least on par with ancient human forces, and were able to engage them on a roughly equal footing,{{Ref/Reuse|H4Terminals}} but had considerably more trouble facing the Flood since their own troops would fill its ranks, using their own technology and equipment against them. The Forerunners responded by creating the [[Promethean]]s that were immune to organic infection, using composed Warrior-Servants and unwilling humans to provide them with sophisticated artificial intelligence.
The Forerunners primarily fought their wars using powerful starships, but did deploy forces in planetary environments when they had to, consisting of infantry who used [[Combat Skin]]s of various tiers.<ref>'''[[Halo: Combat Evolved]]''', ''[[The Library (level)|The Library]]''</ref> They were equipped with a variety of handheld firearms, automated support in the form of [[Sentinel]]s and [[armiger]]s, and powerful and agile air support provided by [[weapon-ship]]s controlled by remote operators. Forerunner forces were at least on par with ancient human forces, and were able to engage them on a roughly equal footing,{{Ref/Reuse|H4Terminals}} but had considerably more trouble facing the Flood since their own troops would fill its ranks, using their own technology and equipment against them. The Forerunners responded by creating the [[Promethean]]s that were immune to organic infection, using composed Warrior-Servants and unwilling humans to provide them with sophisticated artificial intelligence.


Forerunner weapons used by Promethean units tend to use various forms of [[hard light]], solid-phased photons, in both offensive and defensive roles. Hard light can form [[Z-90 hardlight shield|protective shields]],{{Ref/Game|Id=Halo 4|H4}} is part of the structure of most Promethean bodies,{{Ref/Reuse|Halo 4}} and are emitted by Forerunner firearms, including the [[Z-110 Boltshot]], [[Z-130 Suppressor]] and the [[Z-250 lightrifle]].{{Ref/Reuse|Halo 4}} The [[Z-180 Scattershot]], [[Z-390 incineration cannon]] and [[Z-750 binary rifle]] use exotic matter, and were specifically designed to fight the Flood, destroying all organic matter on contact.{{Ref/Reuse|Halo 4}} While Warrior-Servants preferred to use armigers for security, Builder Security used Sentinels which use more conventional [[laser]]s.
Forerunner weapons used by Promethean units tend to use various forms of [[hard light]], solid-phased photons, in both offensive and defensive roles. Hard light can form [[Z-90 hardlight shield|protective shields]],<ref name="Halo 4">'''[[Halo 4]]'''</ref> is part of the structure of most Promethean bodies,{{Ref/Reuse|Halo 4}} and are emitted by Forerunner firearms, including the [[Z-110 Boltshot]], [[Z-130 Suppressor]] and the [[Z-250 lightrifle]].{{Ref/Reuse|Halo 4}} The [[Z-180 Scattershot]], [[Z-390 incineration cannon]] and [[Z-750 binary rifle]] use exotic matter, and were specifically designed to fight the Flood, destroying all organic matter on contact.{{Ref/Reuse|Halo 4}} While Warrior-Servants preferred to use armigers for security, Builder Security used Sentinels which use more conventional [[laser]]s.
{{Clear}}
{{Clear}}
===Flood===
===Flood===
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===The Human-Covenant War===
===The Human-Covenant War===
[[File:HR-TipOfTheSpear-Viery.png|250px|thumb|A top-down map of planetary operations in the [[Viery Territory]] on [[Reach]].]]
[[File:HR-TipOfTheSpear-Viery.png|250px|thumb|A top-down map of planetary operations in the [[Viery Territory]] on [[Reach]].]]
The Human-Covenant War brought a screeching halt to most Insurrection activity, though small, stubborn cells would continue to cause the UNSC headaches through the conflict.<ref>'''[[Dr. Halsey's personal journal]]'''</ref><ref>'''[[Halo: Ghosts of Onyx]]''', ''page 33''</ref> On the whole, though, humanity as a whole had to contend with the military juggernaut of a technologically advanced, numerically superior, previously unknown alien hegemony that embarked, in 2525, on a war of total extermination against the human species for esoteric religious reasons. While the UNSC was heavily outmatched in space, human forces tended to fare much better on the ground against Covenant infantry, armored fighting vehicles and aircraft, though the Covenant’s sheer numbers still tended to overwhelm human planetary forces.{{Ref/Game|Id=Halo Wars|HW}} Even when the UNSC could score decisive victories on a planet’s surface, the overwhelming technological advantage the Covenant had in space meant that these were usually short-lived, buying time for the UNSC Navy to evacuate as many civilians as they could before the plasma bombardment.{{Ref/Novel|TFoR|Chapter=Prologue}}
The Human-Covenant War brought a screeching halt to most Insurrection activity, though small, stubborn cells would continue to cause the UNSC headaches through the conflict.<ref>'''[[Dr. Halsey's personal journal]]'''</ref><ref>'''[[Halo: Ghosts of Onyx]]''', ''page 33''</ref> On the whole, though, humanity as a whole had to contend with the military juggernaut of a technologically advanced, numerically superior, previously unknown alien hegemony that embarked, in 2525, on a war of total extermination against the human species for esoteric religious reasons. While the UNSC was heavily outmatched in space, human forces tended to fare much better on the ground against Covenant infantry, armored fighting vehicles and aircraft, though the Covenant’s sheer numbers still tended to overwhelm human planetary forces.<ref name="Halo Wars">'''[[Halo Wars]]'''</ref> Even when the UNSC could score decisive victories on a planet’s surface, the overwhelming technological advantage the Covenant had in space meant that these were usually short-lived, buying time for the UNSC Navy to evacuate as many civilians as they could before the plasma bombardment.<ref>'''[[Halo: The Fall of Reach]]''', Prologue, ''page 9''(2001 paperback); ''page 23''(2010 paperback)</ref>


The Fall of Reach marked the second-largest campaign of the conflict, and the most costly victory for the Covenant, which lost a considerable portion of the forces it deployed to conquer the planet through heavy human resistance, including widespread Spartan deployments across the planet.{{Ref/Book|H4EVG|Page=177}}<ref>[http://www.gamereactor.eu/articles/2600/First+Look%3A+Halo+Reach/ '''Game Reactor''': ''First Look: Halo Reach'']</ref>
The Fall of Reach marked the second-largest campaign of the conflict, and the most costly victory for the Covenant, which lost a considerable portion of the forces it deployed to conquer the planet through heavy human resistance, including widespread Spartan deployments across the planet.<ref>'''[[Halo 4: The Essential Visual Guide]]''', page 177</ref><ref>[http://www.gamereactor.eu/articles/2600/First+Look%3A+Halo+Reach/ '''Game Reactor''': ''First Look: Halo Reach'']</ref>


The largest campaign would be the Battle for Earth, which saw humanity’s space forces smashed early in the conflict,{{Ref/Level|H3|Crow's Nest}} and the invasion of several locations across the planet before the Covenant withdrew to occupy East Africa.{{Ref/Comic|HU}}<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 203''</ref> Battles would also be fought on the surface of several artificial planets: UNSC forces from the ''Spirit of Fire'' would fight the Covenant on [[Trove]] in 2531;{{Ref/Reuse|Halo Wars}} the Covenant would fight resistance forces from the UNSC ''Pillar of Autumn'' in September, 2552 on the surface of [[Alpha Halo]], and later escaped Flood forces;{{Ref/Game|CE}} the UNSC ''In Amber Clad'' would follow a Covenant assault carrier from Earth to [[Delta Halo]], deploying its forces on its surface to secure the Activation Index and assassinate the Prophet of Regret;{{Ref/Game|H2}} and after a tentative alliance, UNSC and Sangheili forces would pursue the Prophet of Truth’s forces through a Forerunner portal in East Africa to [[the Ark]], where UNSC ground forces secured a Cartographer facility to locate the Installation’s [[Clarion]], and a combined human-Sangheili strike killed the Prophet of Truth, ending the war.{{Ref/Game|H3}}
The largest campaign would be the Battle for Earth, which saw humanity’s space forces smashed early in the conflict,<ref>'''[[Halo 3]]''', ''[[Crow's Nest]]''</ref> and the invasion of several locations across the planet before the Covenant withdrew to occupy East Africa.<ref>'''[[Halo: Uprising]]''</ref><ref>'''[[Halo: Ghosts of Onyx]]''', ''page 203''</ref> Battles would also be fought on the surface of several artificial planets: UNSC forces from the ''Spirit of Fire'' would fight the Covenant on [[Trove]] in 2531;{{Ref/Reuse|Halo Wars}} the Covenant would fight resistance forces from the UNSC ''Pillar of Autumn'' in September, 2552 on the surface of [[Alpha Halo]], and later escaped Flood forces;<ref>'''[[Halo: Combat Evolved]]'''</ref> the UNSC ''In Amber Clad'' would follow a Covenant assault carrier from Earth to [[Delta Halo]], deploying its forces on its surface to secure the Activation Index and assassinate the Prophet of Regret;<ref>'''[[Halo 2]]'''</ref> and after a tentative alliance, UNSC and Sangheili forces would pursue the Prophet of Truth’s forces through a Forerunner portal in East Africa to [[the Ark]], where UNSC ground forces secured a Cartographer facility to locate the Installation’s [[Clarion]], and a combined human-Sangheili strike killed the Prophet of Truth, ending the war.<ref>'''[[Halo 3]]'''</ref>


===Post-Covenant War===
===Post-Covenant War===

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