Editing Pek-pattern plasma cannon

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{{Status|Canon}}
{{Ratings}}
{{Title|''Pek''-pattern plasma cannon}}
{{Era|H3|H3R}}
{{Weapon infobox
 
|name=''Pek''-pattern Sweeping Turret
<center>''This article describes the Halo 3 version of the Plasma Cannon. For the Halo 2 version, see [[Type-42 Directed Energy Support Weapon]].''</center>
|image=[[File:H4-T52DESW-PlasmaCannonSide.png|300px]]
{{Weapon
|manufacturer=*[[Assembly Forges]]<ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 140''</ref> {{C|formerly}}
| image=[[Image:Type-52 Plasma Cannon.jpg|250px]]
*[[Achoem Weapons]]<ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 90''</ref>
| name=Type-52 Directed Energy Support Weapon
|series=
| manufacturer=[[Covenant Empire|Covenant]]
|type=Portable plasma turret
| model=Type-52 Directed Energy Support Weapon
|cost=
| type=Portable Plasma Turret
|variant=
| cost=
|length={{Convert|153.2|cm|in|sp=us}}{{Ref/Reuse|H4VG}}
| size=Turret/Support Weapon
|width={{Convert|65.5|cm|in|sp=us}}{{Ref/Reuse|H4VG}}
| damage per hit=Medium
|height={{Convert|85.9|cm|in|sp=us}}{{Ref/Reuse|H4VG}}
| magazine=200 shot charge (when dismounted, but unlimited when mounted)
|weight={{Convert|30.39|kg|lb}}<ref name="enc344">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 344'' (2011)</ref>
| maxammo=*Unlimited (Mounted)
|ammotype=[[Plasma|Superheated plasma]]{{Ref/Reuse|enc344}}
*200 shots (200% battery life)(Dismounted)
|capacity=
| fire=Fully Automatic
|feed=200 units {{C|dismounted}}{{Ref/Reuse|enc344}}
| ammotype=[[Superheated Plasma]]
|operation=
| operation=
|rate=Fully automatic
| rate of fire=300 RPM (5 RPS)
|velocity
| accuracy=Medium
|optics=
| range=Medium to Medium-Long Range
|range={{Convert|158.5|m|ft|sp=us}}{{Ref/Reuse|enc344}}
| era=[[Human-Covenant War]]
|service=*[[Human-Covenant War]]  
| counterpart=
*[[Great Schism]]
*Halo 2: [[M247 GP Machine Gun]]
*[[Post-Covenant War conflicts]]
*Halo 3: [[AIE-486H Heavy Machine Gun]]
| counterwep=Scoped Rifles and Grenades
| affiliation=[[Covenant Empire|Covenant]], then [[Covenant Separatists]] and [[Covenant Loyalists]]
}}
}}


The '''''Pek''-pattern Sweeping Turret'''{{Ref/Book|Id=EN|Enc22|Page=300}} {{Type|52|Directed Energy Support Weapon|DESW}}{{Ref/Reuse|enc344}},<ref name="Silverlight">[http://www.microsoft.com/silverlight/halo3.aspx '''Microsoft''': Halo 3 Guide] (defunct)</ref> commonly shortened to the '''plasma cannon''', is a manned automatic [[Class-1 directed energy cannon|Class-1]] [[plasma]] weapon used by the [[Covenant]].<ref name="waypoint">[http://halo.xbox.com/en-us/intel/theuniverse/tech/gallery/plasma-cannon/7e7f4e70-db67-4477-9ee9-3956d2155fcc '''Halo Waypoint:''' ''Plasma Cannon''] (defunct, backup link on [https://web.archive.org/web/20120424172353/http://halo.xbox.com/en-us/Universe/detail/a/7e7f4e70-db67-4477-9ee9-3956d2155fcc Archive.org])</ref> In use as early as [[2544]],<ref>'''Halo Legends''' - ''The Package''</ref> though rarely encountered until [[2552]], the T52 DESW is a universal replacement for the older {{Pattern|Shepsu|plasma cannon}}.{{Ref/Reuse|vis}}<ref>[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=28443 '''Bungie.net''': Halo: Reach Ordnance - Type-52 Directed Energy Support Weapon]</ref> All post-[[2549]] {{Pattern|Zurdo|Wraith}}s possess a Type-52 DESW ring mount.<ref>'''Halo Waypoint:''' Halo: Reach Stats</ref>
The '''Type-52 Directed Energy Support Weapon'''<ref name="Silverlight">[http://www.microsoft.com/silverlight/halo3.aspx '''Microsoft''': Halo 3 Guide]</ref><ref>'''[[Halo Encyclopedia]]''', page 331</ref>, otherwise known as the '''Plasma Cannon''', is a manned automatic [[plasma]] turret in use by the [[Covenant Empire|Covenant]].


==Overview==
==Design Details==
===Design details===
<!-- Some rewrite needed -->
The Type-52 Directed Energy Support Weapon is a stationary [[plasma]] emplacement and a type of [[Class-1 directed energy cannon]].{{Ref/Reuse|waypoint}} The Type-52 plasma cannon has three protective [[Energy shielding|energy shields]] mounted on its top, with the outer ones being angled to the respective side, providing protection from the hot plasma being shot.{{Ref/Reuse|vis}} In addition, the cannon itself is mounted on a miniature [[gravity lift]] rather than the V-legged design of the older {{Pattern|Shepsu|plasma cannon}}, presumably making turning easier. Heat and excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this presumably assists the cooling process. The cannon cannot overheat, which is due to two modular, copper-colored cooling units located on the side.{{Ref/Reuse|vis}} These cooling units are the cannon's primary maintenance need, though they are easily repaired and replaced by their [[Unggoy]] operators.{{Ref/Reuse|waypoint}}
The ''Halo 3'' version of the Plasma Cannon differs greatly in design from the ''Halo 2'' version, as it is somewhat similar in appearance like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied, non-stop. Additionally, heat/excess plasma appears to be vented by four apertures on the weapon's sides during rapid fire; this probably assists the cooling process.


==Variant==
=== Operation ===
*'''Banished Plasma Cannon''': This variant has three protective metal shields than the standard energy shields and fires red projectiles.<ref name="PL">''[[Halo Wars 2]], [[Phoenix Logs]] - "Omega Team"</ref>
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid-fire stream of powerful plasma rounds to suppress enemy movements and offensive actions. The cannon is basically a mobile support weapon and as such offers no protection for the operator, which is usually a [[Heavy Grunt]], although it is also a favorite weapon for [[Jiralhanae War Chieftain|Jiralhanae War Chieftains]]. The gunner is completely exposed to enemy fire, so a well-covered emplacement position is desirable for prolonged use, especially if under fire. This separates it from the [[Shade]] and [[Shielded Plasma Cannon]], as both of these offer some measure of protection for their operator but are, however, not man-portable.


==Operation==
It is carried and operated in a similar fashion to the [[M247 General Purpose Machine Gun|M247 GPMG]] made by the [[UNSC]]. It has an approximate sixty-five degree turn radius and fifty degree pitch. It fires plasma bolts similar to those of the Covenant [[Plasma Rifle]], and fires around three hundred rounds per minute. A battery or plasma core is built into the tripod which allows the gun to fire indefinitely. When removed from the tripod, the gun can only use the two hundred units of power (equal to two hundred shots) that the gun itself contains.
Used as a heavy support [[weapon]] in ground based combat, it provides a rapid-fire stream of powerful plasma rounds to suppress enemy movements and offensive actions. The cannon was designed to allow the ease of transport, which results in little protection.{{Ref/Reuse|vis}} Operators usually include [[Unggoy]] [[Unggoy Heavy|Heavies]] and [[Sangheili]] [[Sangheili General|Generals]], although it is also sometimes used by [[Jiralhanae]] [[Jiralhanae War Chieftain|War Chieftains]]. The gunner is completely exposed to enemy fire, so a well-covered emplacement position is desirable for prolonged use, especially if under fire. This separates it from the [[Shade|Shade ASGs]], which offer some measure of protection for their operator but are not man-portable.


It is carried and operated in a similar fashion to the UNSC's [[M247 machine gun]], with the obvious difference that while the M247's rounds hit almost instantly, the plasma cannon, as with all plasma weapons, has a slower moving plasma bolt. It has an approximate sixty-five degree turn radius and fifty degree pitch. It fires plasma bolts similar to those of the Covenant {{Pattern|Okarda'phaa|plasma rifle}}, and fires around three-hundred rounds per minute. A battery or plasma core is built into the tripod which allows the gun to fire indefinitely. When removed from the tripod's power supply, the gun can only use the two hundred units of power (equal to two hundred shots) that the gun itself contains.{{Ref/Reuse|vis}} Once the power supply has been depleted to 70 shots or lower, the ammunition counter in any compatible [[Heads-up display|HUD]] of the operator starts to flash as a warning signal.
=== Tactics ===
Since the operator is completely exposed, it is logical to kill the gunner and not attempt to destroy the gun itself. The gunners are usually positioned low to the ground and as such can be difficult targets to hit. It's advised to attempt this from cover, since the sheer volume of fire the cannon can lay down is not to be underestimated. Once the operator is down, a well placed grenade or some other explosive should be used to put the cannon out of action permanently (other Grunts will sometimes man the turret if the original gunner is killed). Plasma Cannons are often mounted on [[Gravity Platform]]s for a superior vantage point. Facing them in such situations, distance and/or firepower is key, and rushing such emplacements is not recommended on higher difficulties.


==Trivia==
== Trivia ==
{{Linkbox|gameplay=yes|gallery=yes}}
*[[War Chieftain]]s and [[Thel 'Vadam|the Arbiter]] (when playing in single player) are the only known characters who are able to melee with this weapon while in their hand.
*In ''[[Halo 3]]'', [[Jiralhanae War Chieftain]]s and the [[Thel 'Vadam|Arbiter]] are able to melee with this weapon while in their hand.
*A way of moving faster with the turret can be done by constantly dropping and picking up the turret. Pressing 'Y' to change guns while holding right bumper to pick the gun up again. This, while looking like you are dribbling the gun, allows almost normal movement, though be careful around dropped guns, as you might pick those up instead.
*In the ''[[Halo: Reach Multiplayer Beta]]'' game stats, the Type-52 DESW was misidentified as the Type-42 DESW. This was not fixed in the final game.
*In the level {{Levelname|The Covenant}}, after you deactivate the third tower, go outside. There should be an allied [[Phantom]] outside, and an Elite operating the Plasma Cannon. Kill him, and jump next to the turret and quickly press RB. You should be operating it, although if you jump on the Phantom directly, you will fall off into the water below as the Phantom's turret wing itself is not solid; however, once you have manned the turret, you can jump into the Phantom after grabbing the turret by holding the control stick back while mashing the jump button.
*In ''[[Halo: Reach]]'', [[Sangheili General]]s are seen carrying this weapon, but when thrown in the air by a rocket or other explosives, they will put their arms at their sides and "glide" through the air. This is because they do not have the animation for jumping with the turret, an oversight by [[Bungie]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Turretoff.jpg|A Type-52 DESW being detached in ''[[Halo 3]]''.
File:Turretoff.jpg|A Plasma Cannon being detached.
File:H3-T52DESW-PlasmaCannon.png|The T52 DESW Plasma Cannon in ''Halo 3''.
File:1212466722 Plasma Cannon.gif|A Plasma Cannon render.
File:1212466722 Plasma Cannon.gif|A render of the Type-52 DESW.
File:Grunt Heavy on Turret.jpg|Plasma Cannons are operated by [[Grunt Heavy|Heavy Grunts]] in Halo 3, and feature a gravity lift-type support rather than mounted tripod for easier turning.
File:Grunt Heavy on Turret.jpg|A Plasma Cannon operated by an [[Unggoy Heavy]] in a [[Covenant watchtower]].
File:H3 Plasma Cannon with EVA spartan.jpg|A [[SPARTAN-II program|Spartan-II]] with a plasma cannon.
File:halo_3_weapons_plasma_cannon.gif|A Type-52 DESW.
File:H3-T52HUD.png|HUD of the plasma cannon in ''Halo 3''.
File:H3-T52HUDdetached.png|HUD of the plasma cannon while detached.
File:Plasma Cannon.jpg|A detached turret in ''Halo 3''.
File:Spartanoftheark T42-DESW.jpg|A Type-52 DESW in the ''[[Halo: Reach Multiplayer Beta]]''.
File:Reach 2473336 Full.jpg|The missing animation for Elites using the Plasma Cannon when airborne in ''[[Halo: Reach]]''.
File:HaloReach-PortablePlasmaCannon.png|A Type-52 DESW in ''Halo: Reach''.
File:T52_desw_ref.jpg|A turnaround reference of the Type-52 DESW.
File:TurretGrunt.jpg|An [[Unggoy Heavy]] using the {{Pattern|Zurdo|Wraith}} mounted Type-52 DESW.
File:H4-T52DESW-PlasmaCannonSide.png|The Type-52 DESW Plasma Cannon in ''[[Halo 4]]''.
File:PlasmaCannon-HUD.png|HUD Icon of the Type-52 DESW in ''Halo 4''.
File:H4-T52HUD.png|HUD of the plasma cannon in ''Halo 4''.
File:H4-T52HUD1.png|Campaign third-person view of [[John-117]] with a detached plasma cannon in [[Ivanoff Station]].
File:H4-T52.png|A [[SPARTAN-IV program|Spartan-IV]] with a plasma cannon on [[Landfall]].
File:H4-T52detached.png|A Spartan-IV with a detached plasma cannon.
File:H4-SangheiliStormwithT52.png|A [[Sangheili Storm]] carrying a T-52 in ''[[Spartan Ops]]''.
File:HE22 Break-in.jpg|[[Ayit 'Sevi]] using a T-52 during [[Operation: ATHENA]] in ''[[Halo: Escalation]]''.
File:HO-T52.jpg|A T-52 plasma cannon in ''[[Halo Online]]''.
File:HO-T52HUD.jpg|A Spartan-IV using a detached plasma cannon on [[Guardian (map)|Guardian]].
File:HW2 BanishedPlasmaCannon Concept.jpg|Concept art for a Banished Plasma Cannon.
File:HW2 Plasma Cannon.jpg|[[Robert-025|Robert]] holding the Banished Plasma Cannon.
</gallery>
</gallery>


==List of appearances==
== Sources ==
*''[[Halo 3]]'' {{1st}}
<references/>
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[Prototype]]''
**''[[The Package (animated short)|The Package]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Escalation]]''
*''[[Halo Wars 2]]''
*''[[Halo: Winter Contention]]''


==Sources==
==Related Pages==
{{Ref/Sources}}
*[[Shade]]
*[[Shielded Plasma cannon]]
*[[Type-42 Directed Energy Support Weapon]]


{{Covenant heavy weapons}}
{{Covenant Weapons}}
[[Category:Covenant weapons]]
[[Category:Covenant Weapons]]
[[Category:Plasma weapons]]

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