Editing Light the Fuse
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*The optional objective will end in failure if an Abomination reaches the area near the drills. | *The optional objective will end in failure if an Abomination reaches the area near the drills. | ||
**Defeating Abominations may be difficult, especially when both appears from west and east at the same time. It's recommended to set up a barricade with your units to slow it down by having some Wraiths blocking the entrance and Huragok to heal them. | **Defeating Abominations may be difficult, especially when both appears from west and east at the same time. It's recommended to set up a barricade with your units to slow it down by having some Wraiths blocking the entrance and Huragok to heal them. | ||
**Save up Power for Leader Powers when the Abominations attack. Stasis can hold one Abomination in place while you direct most of your forces to kill another, then they can focus on the second one. Rain of Fire and Lich Vanguard can also deal massive damage in a short period of time | **Save up Power for Leader Powers when the Abominations attack. Stasis can hold one Abomination in place while you direct most of your forces to kill another, then they can focus on the second one. Rain of Fire and Lich Vanguard can also deal massive damage in a short period of time. | ||
**It is possible to revert to a saved games if an Abomination reaches the drill. | **It is possible to revert to a saved games if an Abomination reaches the drill. | ||
*There are four Flood bases to destroy on this map: | *There are four Flood bases to destroy on this map: | ||