Editing Kig-Yar/Gameplay
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=== Changes from ''Halo 2'' to ''Halo 3''=== | === Changes from ''Halo 2'' to ''Halo 3''=== | ||
*Jackals now naturally wield the Covenant Carbines (although they could be given carbines in ''Halo 2'', they did not spawn with them.) | *Jackals now naturally wield the Covenant Carbines (although they could be given carbines in ''Halo 2'', they did not spawn with them.) | ||
*Jackals in ''Halo 3'' appear | *Jackals in ''Halo 3'' appear no longer have to wear the armored boots they wore in the previous ''Halo'' games. They feature huge talons on their feet. | ||
*''Halo 3'' Jackals have a massive "over-bite" and their razor-sharp teeth hang down over their entire bottom jaw. | *''Halo 3'' Jackals have a massive "over-bite" and their razor-sharp teeth hang down over their entire bottom jaw. | ||
*Sniper Jackals wear a visor-like device on their heads that covers their left eye. It can be assumed this enhances their vision to allow for greater accuracy on the field of battle. When Jackal snipers sight a target, this visor emits a purple light; this functions both to warn the player and reveal the sniper's position. The visor, along with the now-slower targeting time for the creatures' Particle Beam Rifles, can best be described as an effort to balance the snipers out after [[Bungie]]'s realization that they were too deadly in ''Halo 2''. | *Sniper Jackals wear a visor-like device on their heads that covers their left eye. It can be assumed this enhances their vision to allow for greater accuracy on the field of battle. When Jackal snipers sight a target, this visor emits a purple light; this functions both to warn the player and reveal the sniper's position. The visor, along with the now-slower targeting time for the creatures' Particle Beam Rifles, can best be described as an effort to balance the snipers out after [[Bungie]]'s realization that they were too deadly in ''Halo 2''. | ||