Editing Commando

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|rof=Slow
|rof=Slow
|accuracy=High
|accuracy=High
|projspeed=Very high, near-instantaneous
|projspeed=Very high, near instantaneous
|mag=20 bullets
|mag=20 bullets
|maxammo=
|maxammo=
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The ''Halo'' games have featured many weapons similar in role to the Commando, namely precision weapons effective at medium and long ranges.
The ''Halo'' games have featured many weapons similar in role to the Commando, namely precision weapons effective at medium and long ranges.


On the human side, the most prominent is the [[Battle Rifle]]. First introduced in ''Halo 2'', the Battle Rifle has been a staple of the series ever since. It fires a three-round burst, with the capability to headshot unshielded enemies to instantly kill them. Like the Commando, it has a single-level zoom, typically with a magnification of 2x. Its projectiles are usually very fast - near-instantaneous - and its magazine typically holds 36 bullets - or 12 bursts. Another human equivalent to the Commando is the DMR, which is a semi-automatic weapon with a clip that usually holds roughly a dozen shots. Like the BR and Commando, it can headshot enemies and features a single level of zoom.
On the human side, the most prominent is the [[Battle Rifle]]. First introduced in ''Halo 2'', the Battle Rifle has been a staple of the series ever since. It fires a three-round burst, with the capability to headshot unshielded enemies to instantly kill them. Like the Commando, it has a single-level zoom, typically with a magnification of 2x. Its projectiles are usually very fast, near-instantaneous, and its magazine typically holds 36 bullets - or 12 bursts. Another human equivalent to the Commando is the DMR, which is a semi-automatic weapon with a clip that usually holds roughly a dozen shots. Like the BR and Commando, it can headshot enemies and features a single level of zoom.


One [[Covenant]] counterpart to the Commando is the [[Covenant Carbine]]. As with all previous counterparts, it has a single level of zoom and is a precision weapon, capable of headshotting unshielded enemies. It is a semi-automatic weapon with a very high rate of fire, firing projectiles with minimal travel time but lower damage compared to the DMR. The Covenant also have the [[Needle Rifle]], perhaps closest to the Commando in function, being a fully-automatic precision weapon. It has a relatively slow rate of fire for an automatic weapon but does more damage per shot. As with all previous weapons, it has a single level of zoom.
One [[Covenant]] counterpart to the Commando is the [[Covenant Carbine]]. As with all previous counterparts, it has a single level of zoom and is a precision weapon, capable of headshotting unshielded enemies. It is a semi-automatic weapon with a very high rate of fire, firing projectiles with minimal travel time but lower damage compared to the DMR. The Covenant also have the [[Needle Rifle]], which comes perhaps closest to the Commando in function, being a fully-automatic precision weapon. It has a relatively slow rate of fire for an automatic weapon, but does more damage per shot. As with all previous weapons, it has a single level of zoom.


Finally, there is the [[Forerunner]] [[LightRifle]]. This weapon is very similar to those previously mentioned, being a precision weapon most effective at medium to long ranges with a single level of zoom, and having the capability of headshotting enemies. It is usually semi-automatic, although in ''Halo 4'' it fires in bursts, like the Battle Rifle, when not zoomed in (but fires single shots when zoomed). What sets the LightRifle apart is the fact that, while zoomed in, the projectiles it fires deal more damage, capable of killing enemies in fewer shots.
Finally, there is the [[Forerunner]] [[LightRifle]]. This weapon is very similar to those previously mentioned, being a precision weapon most effective at medium to long ranges with a single level of zoom, and having the capability of headshotting enemies. It is usually semi-automatic, although in ''Halo 4'' it fires in bursts, like the Battle Rifle, when not zoomed in (but fires single shots when zoomed). What sets the LightRifle apart is the fact that, while zoomed in, the projectiles it fires deal more damage, capable of killing enemies in fewer shots.

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