Editing Bungie Podcast
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'''Halo: Reach Creative Director Marcus Lehto drops the development and historical knowledge, Marty sounds off on the music, and Sketch, Luke, and Urk ask half a dozen Bungie dudes to review their 2009. It's big, it's long, it's the last Bungie Podcast in 2009. Warning: Explicit Lyrics. Get out your ID before steeping up to the door.''' - From Bungie.net | '''Halo: Reach Creative Director Marcus Lehto drops the development and historical knowledge, Marty sounds off on the music, and Sketch, Luke, and Urk ask half a dozen Bungie dudes to review their 2009. It's big, it's long, it's the last Bungie Podcast in 2009. Warning: Explicit Lyrics. Get out your ID before steeping up to the door.''' - From Bungie.net | ||
=== Episode | === Episode XXV === | ||
[http://downloads.bungie.net/podcasts/Bungie_Podcast_12710.mp3] | [http://downloads.bungie.net/podcasts/Bungie_Podcast_12710.mp3] | ||
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'''Executive Producer Joseph Tung and Sandbox Specialist Sage Merrill step into the recording booth to sound off on Halo: Reach's development process, weapon loadout, and gameplay sandbox. Also up for discussion: blazers, beards, and Luke's busy weekends.''' - From Bungie.net | '''Executive Producer Joseph Tung and Sandbox Specialist Sage Merrill step into the recording booth to sound off on Halo: Reach's development process, weapon loadout, and gameplay sandbox. Also up for discussion: blazers, beards, and Luke's busy weekends.''' - From Bungie.net | ||
=== Episode | === Episode XXVI === | ||
[http://downloads.bungie.net/podcasts/Bungie_Podcast_30910.mp3] | [http://downloads.bungie.net/podcasts/Bungie_Podcast_30910.mp3] | ||
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'''Bungie’s Audio Lead, Jay Weinland drops in on the Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Oh, and we whine and moan about the selection of drinks on offer in the Bungie kitchen. Because we're babies.''' - From Bungie.net | '''Bungie’s Audio Lead, Jay Weinland drops in on the Podcast to talk about the audio improvements for Reach and the process of bringing real and hyper real audio to life. Oh, and we whine and moan about the selection of drinks on offer in the Bungie kitchen. Because we're babies.''' - From Bungie.net | ||
=== Episode | === Episode XXVII === | ||
[http://downloads.bungie.net/podcasts/Bungie_Podcast_32910.mp3] | [http://downloads.bungie.net/podcasts/Bungie_Podcast_32910.mp3] | ||
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'''Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades.''' - From Bungie.net | '''Multiplayer designer Chris Carney settles into our studio to cough up all the details about Reach’s multiplayer direction and Sandbox Lead Sage Merrill has a sit in our hot seat to tackle twenty questions designed to dig into Reach's deadly upgrades.''' - From Bungie.net | ||
=== Episode | === Episode XXVIII === | ||
[http://downloads.bungie.net/podcasts/Bungie_Podcast_41910.mp3] | [http://downloads.bungie.net/podcasts/Bungie_Podcast_41910.mp3] | ||
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'''Derek Carroll talks about the rules that run the game, Dave Candland interfaces with his fans, and Luke "Froman" Timmins answers all the right questions about Reach's under-the-hood upgrades.''' - From Bungie.net | '''Derek Carroll talks about the rules that run the game, Dave Candland interfaces with his fans, and Luke "Froman" Timmins answers all the right questions about Reach's under-the-hood upgrades.''' - From Bungie.net | ||
=== Episode | === Episode XXIX === | ||
[http://downloads.bungie.net/podcasts/Bungie_Podcast_060310.mp3] | [http://downloads.bungie.net/podcasts/Bungie_Podcast_060310.mp3] | ||