Type 14 Magnetic/Anti-Tank Mine

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Type 14 Magnetic/Anti-Tank Mine
HReach-T14MATMineSide.png
Production overview

Type:

Bomb/mine

Specifications

Ammunition type:

Explosive

Effective range:

Medium

Service history

In service:

Human-Covenant War

 
Thus I Refute Thee...

The Type 14 Magnetic/Anti-Tank Mine is a piece of UNSC explosive ordnance.

Background[edit]

The Type 14 Magnetic/Anti-Tank Mine is used as both a mine and a satchel-charge type of bomb, containing 6.8 kilograms of C-7 foaming explosive. The arming fuse can be set for five, ten, or fifteen seconds. The magnetic attachment device ensures that it will adhere to a vehicle that passes over it. It is used exclusively in Halo 2, Halo 3 and Halo: Reach multiplayer matches, and is not featured in any campaigns or in any novels.

In Halo: Reach Invasion gametypes, players playing as Covenant Sangheili utilize a similar plasma-based bomb for similar purposes.

Trivia[edit]

  • In Assault games with standard settings, the bomb will have an unusually high melee strength, to compensate for the bomb carrier not being able to use their weapons. The bomb is usually a one-hit-kill from any angle.
  • This is also used as "the bomb" in Assault-type games from Halo 2, Halo 3 and Halo: Reach.
  • The bomb has scripted messages embedded on it, each designed for a specific multiplayer map. For more, see Messages on bomb.
  • On Bungie.net and Halo Waypoint the description for a Bomb Explosion kill in Halo: Reach is 'Somebody set us up...' which is a reference to the "All Your Base" meme.

Gallery[edit]

List of appearances[edit]