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*The first improved [[Shaw-Fujikawa Translight Engine]]s begin production.{{Ref/Book|Enc22|Page=42}} | *The first improved [[Shaw-Fujikawa Translight Engine]]s begin production.{{Ref/Book|Enc22|Page=42}} | ||
*The [[Unified Earth Government]] unveils the first in a line of [[colony ship]]s;{{Ref/Anthology|Id=TILAPDOPJCS1|Evo|Story=The Impossible Life and the Possible Death of Preston J. Cole|Section=Section One: Cole's Early Life (2470-2488 CE)}} given conditions on Earth are deteriorating in the face of overpopulation, hitching a ride out to a colony becomes a highly attractive option. Additionally, the Earth government plans to attach military personnel to each colony, to help better utilize the massive (and expensive) standing fleets. Because [[Shaw-Fujikawa Translight Engine|FTL travel]] is still fairly new and expensive, colonists and military personnel face a stringent regimen of physical and mental testing. In theory, only the best-qualified citizens and soldiers are allowed to colonize "nearby" worlds. This is the birth of the [[Inner Colonies]]; typically, the Inner Colonials are considered the most elite, best, and brightest.{{Ref/Site|Id=XC|URL=http://www.xbox.com/en-US/games/h/halo/storyline.htm|Site=Xbox.com|Section=Halo: Combat Evolved, Game Features|Page=Story Line|D=7|M=11|Y=2008|LocalArchive=Archive:Xbox.com/Halo/Timeline}}{{Ref/Book|Id=EncC2|Enc|Section=Chapter Two: Humans - Human Colonization of Space|Page=43}} | *The [[Unified Earth Government]] unveils the first in a line of [[colony ship]]s;{{Ref/Anthology|Id=TILAPDOPJCS1|Evo|Story=The Impossible Life and the Possible Death of Preston J. Cole|Section=Section One: Cole's Early Life (2470-2488 CE)}} given conditions on Earth are deteriorating in the face of overpopulation, hitching a ride out to a colony becomes a highly attractive option. Additionally, the Earth government plans to attach military personnel to each colony, to help better utilize the massive (and expensive) standing fleets. Because [[Shaw-Fujikawa Translight Engine|FTL travel]] is still fairly new and expensive, colonists and military personnel face a stringent regimen of physical and mental testing. In theory, only the best-qualified citizens and soldiers are allowed to colonize "nearby" worlds. This is the birth of the [[Inner Colonies]]; typically, the Inner Colonials are considered the most elite, best, and brightest.{{Ref/Site|Id=XC|URL=http://www.xbox.com/en-US/games/h/halo/storyline.htm|Site=Xbox.com|Section=Halo: Combat Evolved, Game Features|Page=Story Line|D=7|M=11|Y=2008|LocalArchive=https://www.halopedia.org/Archive:Xbox.com/Halo/Timeline}}{{Ref/Book|Id=EncC2|Enc|Section=Chapter Two: Humans - Human Colonization of Space|Page=43}} | ||
*The [[Colonial Administration Authority]] and the [[Colonial Military Authority]] are established as the administrative and military bodies for Earth's colonies, respectively.{{Ref/Book|Id=H4EVGG|H4EVG|Section=Glossary|Page=228}} | *The [[Colonial Administration Authority]] and the [[Colonial Military Authority]] are established as the administrative and military bodies for Earth's colonies, respectively.{{Ref/Book|Id=H4EVGG|H4EVG|Section=Glossary|Page=228}} | ||
*The [[Committee of Minds for Security]] holds a session, discussing the likelihood of hostile extrasolar civilizations and the modeling of first-contact scenarios to deal with such threats.{{Ref/Game|HR|Data pads|Data pad 1}} | *The [[Committee of Minds for Security]] holds a session, discussing the likelihood of hostile extrasolar civilizations and the modeling of first-contact scenarios to deal with such threats.{{Ref/Game|HR|Data pads|Data pad 1}} |