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Tactical training round

From Halopedia, the Halo wiki

Revision as of 08:55, December 10, 2010 by Ender the Xenocide (talk | contribs) (apparently not...)

Template:Ratings A tactical training round (TTR) is a round used to simulate live fire.[1]

Description

The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot.

The rounds are known to be used in MA5B ICWS Assault Rifles, M6 Magnum Sidearms, SRS99C-S2 AM Sniper Rifles, and XBR55 Battle Rifles.[2] There are also TTR grenades.[3]

A less advanced version of a tactical training round is used in the paint pellet gun.

Trivia

List of appearances

Sources