Plasma: Difference between revisions

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Though difficult to control, the [[Covenant]] military and [[Sentinel|Forerunner Constructs]] use plasma in a weapon form to great effect, containing and guiding it in the form of a single bolt, continuous stream, or superheated gas. Plasma-based weapons are the most common armament of Covenant infantry and vehicular forces, and are the main armaments of their warships. Smaller weapons are designed to deplete shielding or melt infantry armor, while heavier weapons can destroy vehicles or buildings. The largest are mounted to capital ships, and are used for orbital bombardment and ship-to-ship combat. When a plasma weapon is charging, high quantities of beta particle radiation are emitted.<ref>''[[Halo: The Fall of Reach]]'', page 147</ref>
Though difficult to control, the [[Covenant]] military and [[Sentinel|Forerunner Constructs]] use plasma in a weapon form to great effect, containing and guiding it in the form of a single bolt, continuous stream, or superheated gas. Plasma-based weapons are the most common armament of Covenant infantry and vehicular forces, and are the main armaments of their warships. Smaller weapons are designed to deplete shielding or melt infantry armor, while heavier weapons can destroy vehicles or buildings. The largest are mounted to capital ships, and are used for orbital bombardment and ship-to-ship combat. When a plasma weapon is charging, high quantities of beta particle radiation are emitted.<ref>''[[Halo: The Fall of Reach]]'', page 147</ref>
[[Human]]s use plasma as an energy source and to cut heavy metals in factories, but have yet to produce it for use in their [[UNSC|armed services]], relying on projectile weaponry. This is one of the many reasons the [[Covenant]] consider [[Humans]] barbaric and lowly, not worthy of altered [[Forerunner]] technology.
[[Human]]s use plasma as an energy source and to cut heavy metals in factories, but have yet to produce it for use in their [[UNSC|armed services]], relying on projectile weaponry.


== Starship Weaponry ==
== Starship Weaponry ==

Revision as of 12:11, March 15, 2009

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In physics and chemistry, Plasma is a partially ionized gas, in which a certain proportion of electrons are free rather than being bound to an atom or molecule. The ability of the positive and negative charges to move somewhat independently makes the plasma electrically conductive so that it responds strongly to electromagnetic fields. Plasma therefore has properties quite unlike those of solids, liquids or gases and is considered to be a distinct state of matter. Plasma typically takes the form of neutral gas-like clouds; for example, in the case of stars.

Function

Though difficult to control, the Covenant military and Forerunner Constructs use plasma in a weapon form to great effect, containing and guiding it in the form of a single bolt, continuous stream, or superheated gas. Plasma-based weapons are the most common armament of Covenant infantry and vehicular forces, and are the main armaments of their warships. Smaller weapons are designed to deplete shielding or melt infantry armor, while heavier weapons can destroy vehicles or buildings. The largest are mounted to capital ships, and are used for orbital bombardment and ship-to-ship combat. When a plasma weapon is charging, high quantities of beta particle radiation are emitted.[1] Humans use plasma as an energy source and to cut heavy metals in factories, but have yet to produce it for use in their armed services, relying on projectile weaponry.

Starship Weaponry

Vehicular Weaponry

Vehicles

Weapons

Ground Weaponry

Explosives

Firearms

Turrets

Trivia

  • Human users can contract Boren's Syndrome from prolonged contact with the radiation emitted by plasma grenades, an example being Sergeant Johnson.
  • For gameplay reasons, plasma is less lethal to unshielded NPCs in the Halo games than in the novels. In the games, Marines can take a barrage from a plasma weapon without being incapacitated, but in the books there are several incidences of plasma easily burning through both armor and flesh. The excuse for this being that it all boils down to game play in the end.
  • It seems that the power of the gun depends on what color the plasma gun is. For example the Plasma Pistol shoots out green plasma but is not very powerful, the Plasma Rifle shoots blue plasma and is more powerful, the Brute Plasma Rifle shoots red plasma which is slightly more powerful than blue plasma, while the forward turret on a Phantom in Halo 3 shoots out purple plasma and is the most powerful. It should be noted that in Halo: Combat Evolved and Halo 2, the Plasma on some of the Plasma Guns can be seen even when Active Camouflage/Invisibility has been activated.

Sources