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Daybreak: Difference between revisions

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{{Multiplayer Map Infobox
{{Multiplayer Map Infobox
|name=Daybreak
|name=Daybreak
|image=[[File:H4 Daybreak.jpg|350px]]
|image=[[File:H4 Daybreak.jpg|350px]]
|game=''Halo 4''
|game=''[[Halo 4]]''
|map=War Games Map_Set/: 902-5<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''</ref>
*[[Castle Map Pack]]
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]<ref>[http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery '''Halo Waypoint''' - ''Daybreak Screenshot Gallery'']</ref>
|map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref>
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|SiteName=Halo Waypoint|PageName=Daybreak Screenshot Gallery}}
|terrain=Rocky highlands, military bases
|terrain=Rocky highlands, military bases
|playernumber=6-16
|playernumber=6-16
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{{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}}
{{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}}


'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]]. <ref>[http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/ Major Nelson]</ref>
'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|SiteName=Major Nelson|PageName=Announcing the Halo 4 War Games Pass}}


==Description==
==Universe and lore==
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. It is an asymmetrical map designed for symmetrical gameplay, with two bases and a rock path in the middle. Side routes lead to a cave system on one side and a cliff on the other, and worm their way under and through the rock in the middle of the map. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''.
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.<ref name="VIS"/>
 
==Overview==
===Layout===
Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is '''U'''-shaped, allowing [[Warthog]] and other vehicle play. Each side of this "U" has a [[base]] in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a [[man cannon]] capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a [[Type-26B Banshee]].
<gallery>
File:HMCC H4 Daybreak Map.png|Daybreak Map.
</gallery>
 
===Strategies===
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.<ref name="MCCbook"/>
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch Jumping]] here will allow you to land in the man cannon and be transported to the middle.<ref name="MCCbook"/>
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.<ref name="MCCbook"/>
*The rockets spawning in the cave in the middle are a key advantage for either team.<ref name="MCCbook"/>
*In CTF, the cave adjoining both bases makes for the quickest route from base to base.<ref name="MCCbook"/>


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC H4 Daybreak Map.png|Daybreak Map.
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak.
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak.
File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak.
File:H4_Daybreak_HammerRun.jpg|A player with a gravity hammer on Daybreak.
File:H4_Daybreak_ChokePoint.jpg|Multiplayer on Daybreak.
</gallery>
</gallery>



Revision as of 09:46, June 8, 2020

Template:Multiplayer Map Infobox Template:Article Quote

Daybreak is a Halo 4 multiplayer map. It is one of three maps in the DLC Castle Map Pack.[1]

Universe and lore

Daybreak takes place in a series of ONI bases in the highlands of Saviron on Oban. A UNSC Strident-class heavy frigate can be seen in the skybox, similar to how the UNSC Aegis Fate was seen above Sandtrap in Halo 3. The map is named after the in-universe Operation: DAYBREAK, a project based around these research stations. The UNSC Navy additionally uses this site as a staging ground for classified military campaigns in nearby star systems.[2]

Overview

Layout

Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is U-shaped, allowing Warthog and other vehicle play. Each side of this "U" has a base in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a man cannon capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a Type-26B Banshee.

Strategies

  • At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.[3]
  • The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.[3]
  • It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. Crouch Jumping here will allow you to land in the man cannon and be transported to the middle.[3]
  • The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.[3]
  • The rockets spawning in the cave in the middle are a key advantage for either team.[3]
  • In CTF, the cave adjoining both bases makes for the quickest route from base to base.[3]

Gallery

Sources

  1. ^ Major Nelson, Announcing the Halo 4 War Games Pass
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named VIS
  3. ^ a b c d e f Halo: The Master Chief Collection Multiplayer Map Book - Daybreak, p.156-157

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