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David Dunn: Difference between revisions

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[[File:Dave_Dunn.png|thumb|David Dunn.]]
[[File:Dave_Dunn.png|thumb|David Dunn.]]
'''David Dunn''' is an American writer, artist, and composer. He is a senior employee at [[Bungie|Bungie Studios]]. He claims he was born during 1977, though this is very unlikely, because he still hasn't bothered to create a thorough profile at [[Bungie.net]] even though he is long time employee of Bungie.
'''David Dunn''', also known as '''Dave Dunn''', is an American writer, artist, and composer. He is a senior employee at [[Bungie|Bungie Studios]]. He claims he was born during 1977, though this is very unlikely, because he still hasn't bothered to create a thorough profile at [[Bungie.net]] even though he is long time employee of Bungie.


His career began as a composer for the games ''Nonterraqueous'' and ''Elite'' during 1984 and 1985. He had also served as a story writer, artist, and level designing artist and modeler for the game ''Oni''. He then served as an artist for ''[[Halo: Combat Evolved]]'' and the lead environment artist in ''[[Halo 2]]''. He also did some voice over work playing the scared Crewmen who says, "Help me help you." etc<ref>http://nikon.bungie.org/misc/voices.html</ref>
His career began as a composer for the games ''Nonterraqueous'' and ''Elite'' during 1984 and 1985. He had also served as a story writer, artist, and level designing artist and modeler for the game ''Oni''. He then served as an artist for ''[[Halo: Combat Evolved]]'' and the lead environment artist in ''[[Halo 2]]''. He also did some voice over work playing the scared Crewmen who says, "Help me help you." etc<ref>[http://nikon.bungie.org/misc/voices.html '''HBO''': ''The Names Behind The Voices'']</ref> During the development of ''[[Halo 3]]'', he worked as the Campaign Environment Lead, and was credited as the Art Department Manager in ''[[Halo 3: ODST]]''.<ref>'''[[Halo 3]]''' [[Halo 3 credits|credits]]</ref><ref>'''[[Halo 3: ODST]]''' [[Halo 3: ODST credits|credits]]</ref> He reprised the role in ''[[Halo: Reach]]''.<ref>'''[[Halo: Reach]]''' [[Halo: Reach credits|credits]]</ref>


He also is heard in [[Bungie Podcast]] Episode One, where he is voicing the dialogue of a [[UNSC Marine Corps|Marine]] assaulting a [[Jiralhanae|Brute]].
He also is heard in [[Bungie Podcast]] Episode One, where he is voicing the dialogue of a [[UNSC Marine Corps|Marine]] assaulting a [[Jiralhanae]].


Before working at Bungie, David worked at an architectural firm where he was known as the loose guy in the company.
Before working at Bungie, David worked at an architectural firm where he was known as the loose guy in the company.


==Trivia==
==Trivia==
*He enjoys the snack food Cheez-It. <ref>http://www.bungie.net/News/TopStory.aspx?link=bwuoct13</ref>
*He enjoys the snack food Cheez-It.{{fact}}
*The [[:category:Characters|character]] [[David Dockmaster Dunn]] is likely named in his honor.
*The character mentioned in ''Halo 2'' [[David Dockmaster Dunn]] is likely named in his honor.
 
==Sources==
<references/>


==External Pages==
==External Pages==
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*[http://www.imdb.com/name/nm1433975/ David Dunn at the Internet Movie Database]
*[http://www.imdb.com/name/nm1433975/ David Dunn at the Internet Movie Database]


==Sources==
<div class="references-small"><references/></div>
[[Category:People]]
[[Category:People]]

Revision as of 09:02, January 5, 2012

David Dunn.

David Dunn, also known as Dave Dunn, is an American writer, artist, and composer. He is a senior employee at Bungie Studios. He claims he was born during 1977, though this is very unlikely, because he still hasn't bothered to create a thorough profile at Bungie.net even though he is long time employee of Bungie.

His career began as a composer for the games Nonterraqueous and Elite during 1984 and 1985. He had also served as a story writer, artist, and level designing artist and modeler for the game Oni. He then served as an artist for Halo: Combat Evolved and the lead environment artist in Halo 2. He also did some voice over work playing the scared Crewmen who says, "Help me help you." etc[1] During the development of Halo 3, he worked as the Campaign Environment Lead, and was credited as the Art Department Manager in Halo 3: ODST.[2][3] He reprised the role in Halo: Reach.[4]

He also is heard in Bungie Podcast Episode One, where he is voicing the dialogue of a Marine assaulting a Jiralhanae.

Before working at Bungie, David worked at an architectural firm where he was known as the loose guy in the company.

Trivia

Sources

External Pages