Control room: Difference between revisions

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{{Ratings}}{{Era|TF|H1|H2|H3}}
{{Ratings}}{{Era|TF|H1|H2|H3}}
[[Image:Rep-Installation04_Control_Room_Overview.jpg|thumb|350px|Control Room on [[Installation 04 (II)]].]]
[[Image:Rep-Installation04_Control_Room_Overview.jpg|thumb|350px|Control Room on [[Installation 04 (II)]].]]
[Halo]]'s '''Control Room''' is a temple-like architecture structure where the [[Index]] is used to activate the Halo's [[weapon]].
[[Halo]]'s '''Control Room''' is a temple-like architecture structure where the [[Index]] is used to activate the Halo's [[weapon]].


It is unknown if there are only two designs, which are replicated in the other Halos' Control Rooms, or if each Control Room has its individual designs, due to lack of information on the other Halos.
It is unknown if there are only two designs, which are replicated in the other Halos' Control Rooms, or if each Control Room has its individual designs, due to lack of information on the other Halos.
{{clear}}
{{clear}}
== Control Room, Installation 04 ==
== Control Room, Installation 04 ==
{main|Control Room (Installation 04)}}
{{main|Control Room (Installation 04)}}
[[Image:Controlrooooom.jpg|left|thumb|200px|Master Chief enters the Control Room on Installation 04.]]
[[Image:Controlrooooom.jpg|left|thumb|200px|Master Chief enters the Control Room on Installation 04.]]
[[Image:Controlroom.jpg|right|thumb|200px|The Installation 04(I) control room.]]
[[Image:Controlroom.jpg|right|thumb|200px|The Installation 04(I) control room.]]
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{{main|Control Room (Installation 05)}}
{{main|Control Room (Installation 05)}}
[[Image:Control Room3.jpg|thumb|right|Installation 05's control room.]]
[[Image:Control Room3.jpg|thumb|right|Installation 05's control room.]]
In [[Halo 2]], [[Installation 05]]'s Control Room is on an island in a sea, entered for the first and last time in [[The Great Journey (Level)|The Great Journey]] but seen in [[Uprising]] and [[The Great Journey (Level)|The Great Journey]]. It is there, that [[Tartarus]] brought [[Miranda Keyes]] to the Control Room along with 343 Guilty Spark to attempt to activate [[Delta Halo]]. Though Tartarus succeeded in activating the installation, he was slain by the [[Arbiter (Character)|Arbiter]] and [[Sergeant Johnson]]. The Index was removed by Miranda Keyes before the weapon could fire. It consists of a three-leveled structure with a gravity lift in the middle. On all three levels, there are many crates containing [[Brute Plasma Rifles]] and [[Carbines]].
In [[Halo 2]], [[Installation 05]]'s Control Room is on an island in a sea, entered for the first and last time in [[The Great Journey (Level)|The Great Journey]] but seen in [[Uprising]] and [[The Great Journey (Level)|The Great Journey]].
 
It is there, that [[Tartarus]] brought [[Miranda Keyes]] to the Control Room along with 343 Guilty Spark to attempt to activate [[Delta Halo]].
 
He succeeded in activating the installation, but was slain by the [[Arbiter (Character)|Arbiter]] and [[Sergeant Johnson]]. The Index was removed by Miranda before the weapon could fire. It consists of a three-leveled structure with a gravity lift in the middle. On all three levels, there are many crates containing [[Brute Plasma Rifles]] and [[Carbines]].


{{clear}}
{{clear}}
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The Control Room for the [[Installation 04 (II)|replacement]] [[Installation 04]] is a nearly identical copy of the Control Room on Installation 04.
The Control Room for the [[Installation 04 (II)|replacement]] [[Installation 04]] is a nearly identical copy of the Control Room on Installation 04.


Rather than fight a longer portion of the level to reach the Control Room, you must only traverse a small section. The temple structure and edifice has the same basic triangular shape as Installation 04's Control Room, with a long support beam running from the ground to the top of the structure. There are minor aesthetic differences, including the walkways on each level being more narrow, as well as the tower at the top being replaced by a large flat landing. Not to forget, on the first Halo, a bridge was present before the Control Room. In Halo 3, there was no such bridge.
Rather than fight a longer portion of the level to reach the Control Room, you must only traverse a small section. The temple structure and edifice has the same basic triangular shape as Installation 04's Control Room, with a long support beam running from the ground to the top of the structure. There are minor aesthetic differences, including the walkways on each level being more narrow, as well as the tower at the top being replaced by a large flat landing. Not to forget, in the first Halo, a bridge was present before the Control Room. In Halo 3 there was no bridge present.


As you progress into the control room, the corridors and doorways are reminiscent of Installation 04, while offering minimal changes. The actual control room and control panel is scarcely different from the original. The large dome-shaped room still shows a holographic image of the halo ring, although Threshold is missing from this image (as the ring has not been moved to that point). When viewed from above, players can easily see the shape of the Marathon logo, as in the original Installation 04. It is there where the Master Chief fights 343 Guilty Spark when he goes rampant because [[John-117]] is going to destroy this installation.  
As you progress into the control room, the corridors and doorways are reminiscent of Installation 04, while offering minimal changes. The actual control room and control panel is scarcely different from the original. The large dome-shaped room still shows a holographic image of the halo ring, although Threshold is missing from this image (as the ring has not been moved to that point). When viewed from above, players can easily see the shape of the Marathon logo, as in the original Installation 04. It is here where the Master Chief fights 343 Guilty Spark when he goes rampant because [[John-117]] is going to destroy this installation.  


The differences in design from the original Installation 04 can be partially explained by Cortana, who mentions in a cutscene "Halo. It's so new... unfinished." This "newer" design could also be what Installation 04 originally looked like before the Flood outbreak and the activation of the Halos by the [[Forerunner]]. Also, if you look carefully, you will see that everything is more pristine, clean, and unscathed, unlike the dull and gritty feel the Control Room on [[Installation 04]] gave.
The differences in design from the original Installation 04 can be partially explained by Cortana, who mentions in a cutscene "Halo. It's so new... unfinished." This "newer" design could also be what Installation 04 originally looked like before the Flood outbreak and the activation of the Halos by the [[Forerunner]]. Also, if you look carefully, you will see that everything is more pristine, clean, and unscathed, unlike the dull and gritty feel the Control Room on [[Installation 04]] gave.
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==Trivia==
==Trivia==
*The Control Room was first seen in the BETA pre-X-Box version of Halo demo in 1999. In the video, the Conrol Room was practically 3 times smaller than the versions seen in the Halo trilogy.
*The Control Room was first seen in the BETA pre-X-Box version of Halo demo in 1999. In the video, the Conrol Room was practically 3 times smaller than the versions seen in the Halo trilogy.
*The Control Room of the second Installation 04 differed from the first Control room in many ways, including the glass railings.


==Gallery==
==Gallery==

Revision as of 05:56, January 2, 2009

Template:Ratings

Control Room on Installation 04 (II).

Halo's Control Room is a temple-like architecture structure where the Index is used to activate the Halo's weapon.

It is unknown if there are only two designs, which are replicated in the other Halos' Control Rooms, or if each Control Room has its individual designs, due to lack of information on the other Halos.

Control Room, Installation 04

Main article: Control Room (Installation 04)
File:Controlrooooom.jpg
Master Chief enters the Control Room on Installation 04.
The Installation 04(I) control room.

In Halo: Combat Evolved, the Control Room for Installation 04 was found in the stages Assault on the Control Room and Two Betrayals.

The main console was found, behind a set of doors with connecting corridors. It has been noted, that when viewed from the top, the main console room resembles the Marathon logo. The large, dome shaped room features a massive hologram of Halo, and the Threshold system in its center. Suspended in the air is a large circular catwalk around the planet. There are no other control stations save for the main control console.

The Master Chief, reached the main console and inserted Cortana, who sent him to the next level, 343 Guilty Spark to attempt to stop Captain Keyes from unleashing the Flood. He returned to the Control Room at the start of Two Betrayals to insert the Index as prompted by 343 Guilty Spark, but was stopped by Cortana. 343 Guilty Spark then sent Sentinels to stop the Chief. After the Chief destroyed the Sentinels, he took Cortana and left. The Control Room was presumably untouched from then on until Installation 04 was destroyed.

Control Room, Installation 05

Main article: Control Room (Installation 05)
Installation 05's control room.

In Halo 2, Installation 05's Control Room is on an island in a sea, entered for the first and last time in The Great Journey but seen in Uprising and The Great Journey.

It is there, that Tartarus brought Miranda Keyes to the Control Room along with 343 Guilty Spark to attempt to activate Delta Halo.

He succeeded in activating the installation, but was slain by the Arbiter and Sergeant Johnson. The Index was removed by Miranda before the weapon could fire. It consists of a three-leveled structure with a gravity lift in the middle. On all three levels, there are many crates containing Brute Plasma Rifles and Carbines.

Control Room, Installation 04 (II)

Avery J. Johnson is killed within the confines of the Control Room.

The Control Room for the replacement Installation 04 is a nearly identical copy of the Control Room on Installation 04.

Rather than fight a longer portion of the level to reach the Control Room, you must only traverse a small section. The temple structure and edifice has the same basic triangular shape as Installation 04's Control Room, with a long support beam running from the ground to the top of the structure. There are minor aesthetic differences, including the walkways on each level being more narrow, as well as the tower at the top being replaced by a large flat landing. Not to forget, in the first Halo, a bridge was present before the Control Room. In Halo 3 there was no bridge present.

As you progress into the control room, the corridors and doorways are reminiscent of Installation 04, while offering minimal changes. The actual control room and control panel is scarcely different from the original. The large dome-shaped room still shows a holographic image of the halo ring, although Threshold is missing from this image (as the ring has not been moved to that point). When viewed from above, players can easily see the shape of the Marathon logo, as in the original Installation 04. It is here where the Master Chief fights 343 Guilty Spark when he goes rampant because John-117 is going to destroy this installation.

The differences in design from the original Installation 04 can be partially explained by Cortana, who mentions in a cutscene "Halo. It's so new... unfinished." This "newer" design could also be what Installation 04 originally looked like before the Flood outbreak and the activation of the Halos by the Forerunner. Also, if you look carefully, you will see that everything is more pristine, clean, and unscathed, unlike the dull and gritty feel the Control Room on Installation 04 gave.

The Control Room panorama.

Trivia

  • The Control Room was first seen in the BETA pre-X-Box version of Halo demo in 1999. In the video, the Conrol Room was practically 3 times smaller than the versions seen in the Halo trilogy.
  • The Control Room of the second Installation 04 differed from the first Control room in many ways, including the glass railings.

Gallery


Template:Halos Template:Forerunner2