Blood: Difference between revisions

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'''Blood''' is used to transport nutrients through the body of a multicellular organism. In the case of [[human]]s, it uses a compound called hemoglobin to transport [[oxygen]] to the cells. Because of cellular respiration, every single cell in the human body needs oxygen, so blood must deliver oxygen to every cell in the body. This is most likely true all of the other [[Covenant Empire|Covenant]] races, though their blood may be delivering a different compound to the body, resulting in its difference in color to human blood.
'''Blood''' is used to transport nutrients through the body of a multicellular organism. In the case of [[human]]s, it uses a compound called hemoglobin to transport [[oxygen]] to the cells. Because of cellular respiration, every single cell in the human body needs oxygen, so blood must deliver oxygen to every cell in the body. This is most likely true all of the other [[Covenant Empire|Covenant]] races, though their blood may be delivering a different compound to the body, resulting in its difference in color to human blood.


==In the Halo series==
==Overview==
Humans will bleed red blood when shot. [[Forerunner]] artifacts, such as the [[Menachite Forerunner complex]], may at times be manipulated by human blood.<ref>'''[[Halo: First Strike]]''', ''page 141'' (''"Fred felt a hot pain in the tip of his finger. He drew his bare hand away and a tiny track of blood smeared the rock. The glittering symbols on the wall took on a greasy cast"'')</ref> [[The Flood]] will always bleed a pasty, brownish-green color, and the explosion of a [[Flood carrier form|carrier form]] or an [[Flood infection form|infection form]] will leave a brown stain on the ground. In gameplay, however, Infection forms do not "bleed", but rather explode into bits of flesh.
 
When shot without the protection of an [[energy shielding|energy shield]], the target will "bleed." In some races, the blood will visibly come out of the target, and leave a stain on the ground. The viscosity and color of the blood varies by race.
When shot without the protection of an [[energy shielding|energy shield]], the target will "bleed." In some races, the blood will visibly come out of the target, and leave a stain on the ground. The viscosity and color of the blood varies by race.
Blood and bleeding hold a special significance in Sangheili culture. Having one's blood spilled is considered dishonorable; for this reason, doctors are not held in a high regard.<ref>'''[[Halo: The Cole Protocol]]''', ''page 143''</ref> Blood is also a repeated motif in Sangheili maxims or proverbs. <ref>'''[[Halo 2]]''', campaign level ''[[The Arbiter]]'' ("On the blood of our fathers, on the blood of our sons... We swore to uphold the Covenant!")</ref><ref>'''[[Halo: Ghosts of Onyx]]''', ''page 278'' ("Our blood will forge a thousand generations.")</ref> Due to its dishonorable associations, "blood" is also a Sangheili curse word.<ref>'''[[Halo: The Cole Protocol]]''', ''page 140''</ref>


===Covenant species===
===Covenant species===
*[[Sangheili]] - Dark Blue/Purple (''[[Halo: Combat Evolved]]'')<ref>[[:File:Bloody.jpg]] (Corpse was meleed multiple times.)</ref>, Purple (''[[Halo 2]]'' and ''[[Halo 3]]'').
*[[Sangheili]] - Dark Blue/Purple (''[[Halo: Combat Evolved]]'')<ref>[[:File:Bloody.jpg|Sangheili corpse that was meleed multiple times]]</ref>, Purple (''[[Halo 2]]'' and ''[[Halo 3]]'').
*[[Jiralhanae]] - Dark Navy Blue/Black (''Halo 2''), Purplish Red, Thick (''Halo 3''), Red (''[[Halo: Reach]]'').
*[[Jiralhanae]] - Dark Navy Blue/Black (''Halo 2''), Purplish Red, Thick (''Halo 3''), Red (''[[Halo: Reach]]'').
*[[Mgalekgolo]] - Bright Orange.
*[[Mgalekgolo]] - Bright Orange.
*[[San 'Shyuum]] - Red.
*[[San 'Shyuum]] - Red.
*[[Kig-yar]]/[[Skirmisher]] - Purple, thick<ref>'''[[Halo: The Fall of Reach]]''', ''page 126''</ref>.
*[[Kig-yar]]/[[Skirmisher]] - Purple, thick<ref>'''[[Halo: The Fall of Reach]]''', ''page 126''</ref>.
*[[Unggoy]] - Light Blue, Teal, Very Thick<ref>[[:File:GruntBlood.jpg]]</ref>.
*[[Unggoy]] - Light Blue, Teal, Very Thick<ref>[[:File:GruntBlood.jpg|A Grunt getting shot]]</ref>.
*[[Yanme'e]] - White, with slight green tint.
*[[Yanme'e]] - White, with slight green tint.
*[[Huragok]] - Blue Purple<ref>'''[[Halo 3: ODST]]'''</ref>.
*[[Huragok]] - Reddish pink<ref>'''[[Halo Graphic Novel]]''', ''page 18''</ref>, Blue Purple<ref>'''[[Halo 3: ODST]]'''</ref>
 
===Others===
As in reality, humans will bleed red blood when shot. [[Forerunner]] artifacts, such as the [[Menachite Forerunner complex]], may at times be manipulated by human blood.<ref>'''[[Halo: First Strike]]''', ''page 141'' (''"Fred felt a hot pain in the tip of his finger. He drew his bare hand away and a tiny track of blood smeared the rock. The glittering symbols on the wall took on a greasy cast"'')</ref> [[The Flood]] will always bleed a pasty, brownish-green color, and the explosion of a [[Flood carrier form|carrier form]] or an [[Flood infection form|infection form]] will leave a brown stain on the ground. In gameplay, however, Infection forms do not "bleed", but rather explode into bits of flesh.


== Trivia ==
== Trivia ==
*Blood and bleeding hold a special significance in Sangheili culture. Having one's blood spilled is considered dishonorable; for this reason, doctors are not held in a high regard.<ref>'''[[Halo: The Cole Protocol]]''', ''page 143''</ref> Blood is also a repeated motif in Sangheili maxims or proverbs. <ref>'''Halo 2''', campaign level ''[[The Arbiter]]'' ("On the blood of our fathers, on the blood of our sons... We swore to uphold the Covenant!")</ref><ref>'''[[Halo: Ghosts of Onyx]]''', ''page 278'' ("Our blood will forge a thousand generations.")</ref> Due to its dishonorable associations, "blood" is also a Sangheili curse word.<ref>'''[[Halo: The Cole Protocol]]''', ''page 140''</ref>
*Sometimes in ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was there or nothing was shot or hurt.
*Sometimes in ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was there or nothing was shot or hurt.
*In ''Halo: Combat Evolved'', when the player repeatedly melee [[Covenant Empire|Covenant]] species (most effectively on [[Kig-yar|Jackals]]), an unlimited amount of blood will come out.
*Sometimes in ''Halo: Combat Evolved'' on the Xbox, the game will lag if too many blood decals are being rendered.
*In ''[[Halo: The Flood]]'', the word ''[[Wiktionary:Ichor|ichor]]'' was in some cases used as a synonym of the word blood.<ref>'''Halo: The Flood''', ''page 27''</ref> The word "ichor" originates from Greek mythology, where ichor was the golden blood of the Greek Gods of Olympus.
*In ''[[Halo: The Flood]]'', the word ''[[Wiktionary:Ichor|ichor]]'' was in some cases used as a synonym of the word blood.<ref>'''Halo: The Flood''', ''page 27''</ref> The word "ichor" originates from Greek mythology, where ichor was the golden blood of the Greek Gods of Olympus.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in ''Halo: Combat Evolved'', and yet, in ''Halo 2'', the player must shoot the corpse in order for it to bleed. In ''Halo 3'', the amount of blood is lessened dramatically, but is given in greater detail. Grunt blood also seems more viscous, as opposed to slightly watery looking in the earlier games.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in ''Halo: Combat Evolved'', and yet, in ''Halo 2'', the player must shoot the corpse in order for it to bleed. In ''Halo 3'', the amount of blood is lessened dramatically, but is given in greater detail. Grunt blood also seems more viscous, as opposed to slightly watery looking in the earlier games.
*In ''Halo 3'', when a Brute is shot and blood is spilled, there seems to be odd luminous chunks in the blood. You can see this in human blood as well.
*In ''Halo 3'', when a Brute is shot and blood is spilled, there seems to be odd luminous chunks in the blood. This can also be seen in human blood as well.
*Sometimes in ''Halo: Combat Evolved'' on the Xbox, the game will lag if too many blood decals are being rendered.
*The Brutes are the only race to have significantly different colored blood from one game to another, although in some ''[[Halo Legends]]'' episodes, other species also have different blood color than the games.
*The Brutes are the only race to have significantly different colored blood from one game to another, although in some ''[[Halo Legends]]'' episodes, other species also have different blood color than the games.
*In ''[[Halo: Combat Evolved]]'', when you melee [[Covenant Empire|Covenant]] species (most effectively on [[Kig-yar|Jackals]]), an unlimited amount of blood will come out.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:1215574434 Brute3.jpg|A [[Jiralhanae|Brute]]'s blood after being killed by a grenade.
File:1215574434 Brute3.jpg|A Brute's blood after being killed by a grenade.
File:Jackalblood.jpeg|A [[Kig-yar|Jackal]]'s blood stain, ''[[Halo: Combat Evolved]]'' era.
File:Jackalblood.jpeg|A [[Kig-yar|Jackal]]'s blood stain in ''Halo: Combat Evolved''.
File:1215645880 Jackal Blood.jpg|A Jackal's blood stain, ''[[Halo 3]]'' era.
File:1215645880 Jackal Blood.jpg|A Jackal's blood stain in ''Halo 3''.
File:1215578204 Hunter.jpg|A [[Mgalekgolo|Hunter]]'s blood after it was killed by an explosive.
File:1215578204 Hunter.jpg|A Hunter's blood after it was killed by an explosive.
File:Hunter_blood.jpg|Mgalekgolo Blood. Note the luminous properties
File:Hunter_blood.jpg|Mgalekgolo Blood. Note the luminous properties
File:1215495677 43652110-Full.jpg|A [[Drone]]'s blood stain.
File:1215495677 43652110-Full.jpg|A Drone's blood stain.
File:1220721402 Dead grunt.jpg|A [[Unggoy|Grunt]]'s blood stain.
File:1220721402 Dead grunt.jpg|A Grunt's blood stain.
File:Bloody.jpg|This image shows that in ''Halo: CE'', an [[Sangheili|Elite]]'s blood is actually a dark blue.
File:Bloody.jpg|When concentrated, an Elite's blood is actually a dark blue.
File:Huragok blood.jpg|[[Huragok|Engineer]] blood.
File:Huragok blood.jpg|An Engineer's blood.
File:SkirmisherBleeding.jpg|A [[Skirmisher]]'s blood after being shot.
File:SkirmisherBleeding.jpg|A Skirmisher's blood after being shot.
</gallery>
</gallery>



Revision as of 23:25, October 7, 2011

Template:SeeWikipedia

1214717326 BloodBag large.jpg

"Oh. My. God. You're covered in..."
Janissary James

Blood is used to transport nutrients through the body of a multicellular organism. In the case of humans, it uses a compound called hemoglobin to transport oxygen to the cells. Because of cellular respiration, every single cell in the human body needs oxygen, so blood must deliver oxygen to every cell in the body. This is most likely true all of the other Covenant races, though their blood may be delivering a different compound to the body, resulting in its difference in color to human blood.

Overview

Humans will bleed red blood when shot. Forerunner artifacts, such as the Menachite Forerunner complex, may at times be manipulated by human blood.[1] The Flood will always bleed a pasty, brownish-green color, and the explosion of a carrier form or an infection form will leave a brown stain on the ground. In gameplay, however, Infection forms do not "bleed", but rather explode into bits of flesh.

When shot without the protection of an energy shield, the target will "bleed." In some races, the blood will visibly come out of the target, and leave a stain on the ground. The viscosity and color of the blood varies by race.

Blood and bleeding hold a special significance in Sangheili culture. Having one's blood spilled is considered dishonorable; for this reason, doctors are not held in a high regard.[2] Blood is also a repeated motif in Sangheili maxims or proverbs. [3][4] Due to its dishonorable associations, "blood" is also a Sangheili curse word.[5]

Covenant species

Trivia

  • Sometimes in Halo: Combat Evolved bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was there or nothing was shot or hurt.
  • In Halo: Combat Evolved, when the player repeatedly melee Covenant species (most effectively on Jackals), an unlimited amount of blood will come out.
  • Sometimes in Halo: Combat Evolved on the Xbox, the game will lag if too many blood decals are being rendered.
  • In Halo: The Flood, the word ichor was in some cases used as a synonym of the word blood.[11] The word "ichor" originates from Greek mythology, where ichor was the golden blood of the Greek Gods of Olympus.
  • The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jackals bled profoundly when meleed in Halo: Combat Evolved, and yet, in Halo 2, the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically, but is given in greater detail. Grunt blood also seems more viscous, as opposed to slightly watery looking in the earlier games.
  • In Halo 3, when a Brute is shot and blood is spilled, there seems to be odd luminous chunks in the blood. This can also be seen in human blood as well.
  • The Brutes are the only race to have significantly different colored blood from one game to another, although in some Halo Legends episodes, other species also have different blood color than the games.

Gallery

Sources

  1. ^ Halo: First Strike, page 141 ("Fred felt a hot pain in the tip of his finger. He drew his bare hand away and a tiny track of blood smeared the rock. The glittering symbols on the wall took on a greasy cast")
  2. ^ Halo: The Cole Protocol, page 143
  3. ^ Halo 2, campaign level The Arbiter ("On the blood of our fathers, on the blood of our sons... We swore to uphold the Covenant!")
  4. ^ Halo: Ghosts of Onyx, page 278 ("Our blood will forge a thousand generations.")
  5. ^ Halo: The Cole Protocol, page 140
  6. ^ Sangheili corpse that was meleed multiple times
  7. ^ Halo: The Fall of Reach, page 126
  8. ^ A Grunt getting shot
  9. ^ Halo Graphic Novel, page 18
  10. ^ Halo 3: ODST
  11. ^ Halo: The Flood, page 27