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{{Era|RW}}
{{Status|Archive}}
<center>''This is a word-by-word replication of the original pages (accessible [http://halowars.com/Galleries/Screenshots.aspx here], [http://halowars.com/Galleries/ConceptArt.aspx here] and [http://halowars.com/Galleries/Renders.aspx here]) at [[Halowars.com]]. As such, any errors or irregularities are simply carried over from the original page.''</center>
{{Center|''This is a word-by-word replication of the original pages (accessible [http://www.halowars.com/images.html here], [http://halowars.com/Galleries/Screenshots.aspx here], [http://halowars.com/Galleries/ConceptArt.aspx here] and [http://halowars.com/Galleries/Renders.aspx here]) at [[Halowars.com]]. As such, any errors or irregularities are simply carried over from the original page.''}}
 
==Images==
===World Concepts===
<gallery>
File:HW Announce Shortsword Concept.jpg
File:HW Announce Scarab Concept.jpg
File:HW Announce Army Concept.jpg
</gallery>
 
===Cinematic Screenshots===
<gallery>
File:HW Announce UNSC Render.jpg
File:HW Announce Covenant Render.jpg
File:HW Announce Battle Render.jpg
</gallery>


==Screenshots==
==Screenshots==
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===XBOX Live Screenshots===
===XBOX Live Screenshots===
<gallery>
<gallery>
File:HW Screenshots Live 1.JPG
File:HW Screenshots Live 1.jpg
File:Fascination.jpg
File:HW Screenshots Live 2.jpg
File:HW Screenshots Live 3.jpg
File:HW Screenshots Live 3.jpg
File:HW Screenshots Live 4.jpg
File:HW Screenshots Live 4.jpg
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File:HW Screenshots E3 10.jpg
File:HW Screenshots E3 10.jpg
File:HW Screenshots E3 11.jpg
File:HW Screenshots E3 11.jpg
File:1219364352 Screenshots 1280 024.jpg
File:HW Screenshots E3 12.jpg
</gallery>
</gallery>


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File:HW Screenshots Screens 1.jpg
File:HW Screenshots Screens 1.jpg
File:HW Screenshots Screens 2.jpg
File:HW Screenshots Screens 2.jpg
File:Screenshots 1280 012.jpg
File:HW Screenshots Screens 3.jpg
File:HW Screenshots Screens 4.jpg
File:HW Screenshots Screens 4.jpg
File:HW Screenshots Screens 5.jpg
File:HW Screenshots Screens 5.jpg
File:Siege of Alpha Base.png
File:HW Screenshots Screens 6.png
File:HW Screenshots Screens 7.jpg
File:HW Screenshots Screens 7.jpg
</gallery>
</gallery>
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===Older Screenshots===
===Older Screenshots===
<gallery>
<gallery>
File:1210357932 Halo wars 2.jpg
File:HW Screenshots 001.jpg
File:Apex base ramps early.jpg
File:HW Screenshots 002.jpg
File:HW Screenshots 003.jpg
File:HW Screenshots 003.jpg
File:1205822805 Screenshots 1280 004.jpg
File:HW Screenshots 004.jpg
File:HWscreen.jpeg
File:HW Screenshots 005.jpg
</gallery>
</gallery>


===E3 2007 Screenshots===
===E3 2007 Screenshots===
<gallery>
<gallery>
File:2oc2qujd.jpg
File:HW Screenshots E07 1.jpg
File:HarvestT-1-.jpg
File:HW Screenshots E07 2.jpg
File:HW Screenshots E07 3.jpg
File:HW Screenshots E07 3.jpg
File:HW Screenshots E07 4.jpg
File:HW Screenshots E07 4.jpg
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===Environment Concepts===
===Environment Concepts===
<gallery>
<gallery>
File:Concept 1.jpg
File:HW_Environment_Concept 1.jpg
File:1205557068 HW 1920x1200 9.jpg
File:HW_Environment_Concept_2.jpg
File:Concept 3.jpg
File:HW_Environment Concept 3.jpg
File:1205557131 HW 1920x1200 1.jpg
File:HW_Scarab_Concept.jpg
File:Unsc basecamp 1900.jpg
File:HW_Firebase_Concept.jpg
File:HW Concept 6.jpg
File:HW City_Concept_1.jpg
File:OMG Duel Energy Swords!.jpg
File:HW_SangheiliDualSwords_Concept.jpg
File:Concept 8.jpg
File:HW_City_Concept_2.jpg
File:Mining.jpg
File:HW_Mining_Concept.jpg
</gallery>
</gallery>


===Unit Concepts===
===Unit Concepts===
<gallery>
<gallery>
File:1205557082 HW 1920x1200 7.jpg
File:HW_Sparrowhawk_Concept_1.jpg
File:1205557096 HW 1920x1200 6.jpg
File:HW_Shortsword_Concept_1.jpg
File:Brute 1024.jpg
File:HW_Thrallslayer_1.jpg
File:Brute Army Commander.jpg
File:HW_Thrallslayer_2.jpg
File:UNSC Wolverine card.jpg
File:HW_Wolverine_Concept_1.jpg
File:UNSC COBRA 01.jpg
File:HW_Cobra_Concept_1.jpg
File:UNSC Cobra 02.jpg
File:HW_Cobra_Concept_2.jpg
File:WaH.jpg
File:HW_LESkins_Concept.jpg
File:Cov Hunter.jpg
File:HW_Hunter_Concept.jpg
File:Halo-wars-Hellbringers.jpg
File:HW_Hellbringer_Concept_2.jpg
File:Cov_jackalfinal.jpg
File:HW_Jackal_Concept_2.jpg
</gallery>
</gallery>


===Forerunner Structures===
===Forerunner Structures===
<gallery>
<gallery>
File:Fr concepts 1.jpg
File:HW HealingSpire Concept 1.jpg
File:Fr concepts 2.jpg
File:HW SentinelFactory Concept.jpg
File:Fr concepts 3.jpg
File:HW SupplyElevator Concept.jpg
</gallery>
</gallery>


===Ambient Life Concepts===
===Ambient Life Concepts===
<gallery>
<gallery>
File:Space Owl.jpg
File:HW_SpaceOwl_Concept.jpg
File:Ambient concepts 2.jpg
File:HW_HarvestWhale_Concept.jpg
File:Ambient concepts 3.jpg
File:HW_ArcticIceHound_Concept.jpg
File:Ambient concepts 4.jpg
File:HW_ArcticBeast_Concept.jpg
File:Ambient concepts 5.jpg
File:HW_EelSnake_Concept.jpg
</gallery>
</gallery>


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File:HW Render battle.jpg
File:HW Render battle.jpg
</gallery>
</gallery>
[[Category:Archives/halowars.com]]

Latest revision as of 08:57, December 23, 2023

This is a word-by-word replication of the original pages (accessible here, here, here and here) at Halowars.com. As such, any errors or irregularities are simply carried over from the original page.

Images

World Concepts

Cinematic Screenshots

Screenshots

The images shown on this page are actual in-game screenshots and are not pre-rendered. Please click on any of the images below to view it at a larger size.

Featured Screenshot

A pre-release screenshot of a battle on the level Relic Interior.

XBOX Live Screenshots

Leipzig 2008 Screenshots

E3 2008 Screenshots

Screenshots

Older Screenshots

E3 2007 Screenshots

Concept Art

Before any game goes into full production on the art front, artists have to flesh out the look of the environments, people, and vehicles. These pieces of art can be of great inspiration when creating a game, allowing artists to easily try out ideas for great big environments or intricate units quickly and easily, without the restrictions of a game engine. Here is a collection of some of the early concepts that our teams has been working on for Halo Wars, we hope you enjoy them.

Please note that because concepting happens early in the development cycle, they often depict ideas, scenes, or units that may not appear in the game.

Environment Concepts

Unit Concepts

Forerunner Structures

Ambient Life Concepts

Renders

As we develop the game we hope to share a number of renders here on our website. The latest images to be added for from the Five Long Years cinematic that we released at E3 2008. We have also added a render of the UNSC Spirit of Fire model that will be used in various cinematics for the game. The Spirit of Fire and her crew are featured prominently in the campaign for Halo Wars.

If you'd like to set one of the images below as your desktop wallpaper, simply click on the image that you'd like to use below and then right-click on it and select "Set as Background".

Cinematic Screenshots