Talk:SRS99C-S2 AM sniper rifle

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need a picture of a Barret M82, strong resemblance to the AMB. I don't know how to add images.Agent Tasmania 06:01, September 20, 2009 (UTC)

Suggested Merge

I am suggesting that this article be renamed "S2 AM Sniper Rifle" or "SRS99-S2 AM Sniper Rifle', and merge the articles about the SRS99C and the SRS99D. They are just two variants of the same sniper rifle, and do not deserve seperate articles any more then the M16A2 deserves a seperate article from the M16 article on the real wikipedia. Justin Time 02:43, 31 July 2007 (UTC)

same goes for the BR55 and BR55HB SR.Agent Tasmania 05:54, September 20, 2009 (UTC)

Super Sniper

Sniper.jpg

:Note: this text was moved from the "super sniper" article as a result of a merge.

Facts Confirmed

  • On 07:25, 19 October 2006 User:Vlad3163 had some issues with this article, including, "Im not the one who disputed the page, but its just a normal sniper with more than normal ammo. If it killed Hunters in one shot from the front, then I would consider it a "super sniper". Just because the level designers gave you 40 more rounds on a mission where the entire point of the first half of the mission is to snipe, doesnt mean that one sniper deserves its own page.". However on 02:50, 3 December 2006 (UTC) they were resolved:
  • I did this, I created this article. --JohnSpartan117 01:59, 19 October 2006 (UTC)
  • Dispute? I undisputed this article. Whoever did it, didnt even have the balls to say why. Seriously! Play the damn mission and see!--JohnSpartan117 06:03, 19 October 2006 (UTC)
  • A new name then?Ok...if the name is the problem, just rename it to "Extra Ammo Sniper". --JohnSpartan117 03:32, 20 October 2006 (UTC)
  • Ok, let's think about this for a second. The Sniper wasn't actually carrying any more extra ammo-it still had just four shots in it each time. JOHN was the one with a little extra ammo. So maybe he used some EB Green to tape a little extra on himself, or we could go for a stretch and say one of the Marines held some for him. The gun itself is not special in any way. InnerRayg

Is the halo1 sniper rifle and its halo2 counterpart the same? They can't be for instance, i think i heared the ammo amount you could carry was different (possible resise of ammo, or due to mc's new suit), also 4 definent there is NO night vision on the halo2 1. Bold text

Quad Shot

Isn't that telling people how to cheat. Yazelflech

Flood: It is completely useless against the Flood in Halo: Combat Evolved.

It's not COMPLETELY useless. 99 shots will kill a Flood on Legendary. I'd call that useless, but not completely. 216.222.183.233 07:59, 18 April 2009 (UTC)

For all intents and purposes, it is completely useless. You don't even have the ammo capacity to squeeze off 99 shots, let alone that much time to do so before you're charged and overwhelmed (assuming you're at close to medium range). 11:25, 18 April 2009 (UTC)

'Snipers don't do that'

The quote given is correct; the suggestion was to add a looping animation triggered by a timer if the weapon was scoped and then left. Snipers don't fiddle with their scope in the field for no reason while looking down it. The 'proof' given in the claim the statement is wrong states that in specific situations, a sniper might make adjustments to a scope in the field, if there was a good reason to. This doesn't refute the statement; there's never any recon data given, so no way to adjust with it in mind, and since the scope is impossible to 'off' there's no argument for readjustment. McLees is right; in the situation in Halo, a sniper would never adjust their scope.

It can only be said that if McLees' quote is read in a ridiculously over-precise manner it is not technically true of a series of variables which aren't in the game and thus he had no reason to be talking about because they would only be present when a marksman was engaging a series of pre-scouted targets, as opposed to a sniper engaging targets of opportunity. Evil Tim 09:09, 14 June 2009 (UTC)

You said that the settings couldn't be offed. Here's what was meant by that: Suppose the wind direction or speed changes. Boom, your settings on your telescopic sights are now off and you need to readjust it. I do see your point, and now that you explained it a bit more clearly, I understand why you removed it. You should've brought the matter here first, or explained here why you removed it when you did; sometimes the edit summary isn't enough. SmokeSound off! 22:07, 14 June 2009 (UTC)

Power

Just wondering but is the sniper rifle in halo:CE rediculously more powerful than that of halo 2? A zealot in halo 1 and an ultra in halo 2 supposedly have the same shield strength, but a zealot in halo 1 can be killed with two sniper headshots even on legendary. Halo 2 requires 4 on an ultra. It isn't in the article that i know of. Quakeomaniac 04:57, 23 August 2009 (UTC)

This is one of those cases where the game doesn't totally match up with "reality". Yes, the sniper rifle is clearly less powerful in Halo 2. In Halo:CE a body shot could kill virtually all Grunts and even Minor Elites on any difficulty except legendary. However, although in gameplay it is less powerful, it still fires the same bullets at the same velocity. It's just a gameplay change, not a change within the Halo universe. --Emblem 1.jpgRusty-112 18:05, 23 August 2009 (UTC)
Not quite the same velocity, the barrel has been shortened and as a rule of thumb, a longer barrel lets the propelleant have more effect increasing velocity and range, same goes in reverse. but the reduction wouldn't be as dramatic as it is in the games.Agent Tasmania 05:59, September 20, 2009 (UTC)

That makes sense, the sniper rifle was a bit overpowered in halo 1, killing major elites even in one shot on heroic. Most weapons just seem to have been weakened in the second game, or perhaps the shield strengths are indeed different. Thanks for the info. Quakeomaniac 21:55, 24 August 2009 (UTC)

I would like to add a little tidbit related to my first post on this topic. From some experimentation, only zealots with plasma rifles go down in two shots, a zealot with a sword requires 3... perhaps a subdivision of zealot ranks? Quakeomaniac 01:34, September 5, 2009 (UTC)

that would make tactical sence for the swords shields to be amped to help them closse in on enemies.Agent Tasmania 05:59, September 20, 2009 (UTC)


Resemblance

I noticed that the 99C-S2 sniper rifle has a strong resemblance to the E-5s sniper rifle from Star Wars, just without the bi pod and clip.--Darth Malice the Destroyer 00:26, September 24, 2009 (UTC)

Random thing

Is it just me, or does the sniper rifle sound exactly like the sniper rifle from Ratchet & Clank: Up Your Arsenal? I've listened to both, and they sound exactly alike when firing. Should it be added to trivia?

They don't sound alike... --Tiku-Orava 11:40, July 20, 2010 (UTC)

Halo wars?

who put useable on Halo Wars?


there isnt a sniper rifle on halo warsJay96 14:53, July 22, 2010 (UTC)

The rebel sniper unit uses one. Que Sera, Sera 15:32, July 22, 2010 (UTC)

AMB?

Where did the Bravo (B) part of Halo 2-era S2-AM come from? Just curious. Also, I believe all the sniper rifle articles should be merged under Sniper Rifle System 99 seeing as each sniper rifle is some variant of the traditional SRS99.—This unsigned comment was made by BlueTwo (talkcontribs). Please sign your posts with ~~~~

I think it was implied out of Ghost of Onyx; Page 204, "Within was a new SRS99C sniper rifle. She dissembled it, cleaned each part, applied graphite lubricant, and reassembled the gun with mechanical precision." I omitted the Oracle-N part as it is an extra attachment and not part of the standard SRS99.— subtank 04:12, 4 August 2011 (EDT)

The SRS-99C S2AM in Halo Anniversary

I noticed recently that neither this article, nor the article on the SRS-99 AM sniper rifle has virtually nothing, no information whatsoever, on the sniper rifle model used in Halo: Combat Evolved Anniversary, neither articles said anything about whether the sniper rifle model looked like the SRS-99 AM, or even something remotely similar to the SRS-99D S2AM in Halo 3. I mean this is Halo: Combat Evolved remastered, so things like the M90 CAWS shotgun looks more like the M45 Tactical Shotgun, or more specifically, the M45E, and the MA5B looks aesthetically similar to the MA5C in Halo 3, except it has a larger magazine size of 60 rather than 32, the Plasma Rifle looks the way it did in Halo: Reach, but where is the model for the SRS-99C? There is no information on this. I think the Trivia section should be added with that new little tidbit of data, or else a new section should be made about changes made between the original Halo: Combat Evolved and Halo: Combat Evolved Anniversary. --Xamikaze330 12:20, 23 November 2011 (EST)Xamikaze330

Refer to my comment on visuals in Talk:Type-25 Directed Energy Rifle.— subtank 14:10, 23 November 2011 (EST)

Split the article

There are two variants of of this rifle shown on this page, both with introductory paragraphs and infoboxes. Why not just split the article into articles about the two variants on this page? What's the point of having two articles in one?--Commander Halofan1234 (I say the cabal does not exist) 22:45, 29 November 2011 (EST)

This used to be two articles. We merged them back then, and it seems like we were too lazy to make the Halo 2 variant written more like a variant. Their relationship are like the M45 and the M45E. "When I joined Halopedia, we didn't have any fancy schmancy two variants in one single page, we had two pages! Two pages, and a disambiguation! And we deleted that disambiguation!" —S331 Bubbleshieldhud.svg(The anti-social contributor who talks too little.) 23:01, 29 November 2011 (EST)
Quoted. :P — subtank 06:58, 30 November 2011 (EST)