Load glitch: Difference between revisions

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The Load Glitch is a glitch that occurs in [[Halo 3]] when a player can see an empty part of the map, that is an unloaded area. The effect is similar to being on the edge of a map where the map does not render, however this is usually in the map in plain sight. Many load glitches can be seen when you are in [[Theater]] camera, and you fly to a point ahead of where you are playing.
The Load Glitch is a glitch that occurs in [[Halo 3]] when a player can see an empty part of the map, that is an unloaded area. The effect is similar to being on the edge of a map where the map does not render, however this is usually in the map in plain sight. Many load glitches can be seen when you are in [[Theater]] camera, and you fly to a point ahead of where you are playing.

Revision as of 00:38, December 3, 2007

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The Load Glitch is a glitch that occurs in Halo 3 when a player can see an empty part of the map, that is an unloaded area. The effect is similar to being on the edge of a map where the map does not render, however this is usually in the map in plain sight. Many load glitches can be seen when you are in Theater camera, and you fly to a point ahead of where you are playing.

One of these glitches occurs on the Halo 3 level Halo. In the second building before Johnson's Warthog, proceed through the building but before leaving on your Warthog, go back to the door you came in through. Sometimes you will see the door will be opened but you cannot go through, and it displays screen bleed, or in a Coop game, it displays what your partner sees without a HUD. Sometimes when returning, the door is closed, and other times it it open. The trigger of this is not yet known.