Turret: Difference between revisions
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A '''Turret''' is a self-contained weapons platform capable of rotation. In [[ | A '''Turret''' is a self-contained weapons platform capable of rotation. In the [[Halo Universe]], there are three different types of turrets. There are stationary turrets, ones that are mounted on vehicles, and recently in [[Halo 3]] turrets that can be removed from their stands and used as [[Support Weapon]]s. | ||
The term '''Turret''' may refer to any of the following: | The term '''Turret''' may refer to any of the following: | ||
*'''[[M41 Light Anti-Aircraft Gun]]'''- the weapon mounted on the [[M12 Warthog LRV]]. | |||
*'''[[M41 Light Anti-Aircraft Gun]]'''- | *'''[[102mm SC-HE Rocket Turret]]'''- the weapon mounted on the [[M12A1 Warthog LAAV]]. | ||
*'''[[M68 Gauss Cannon]]'''- the weapon mounted on the [[M12G1 Warthog LAAV]]. | |||
*'''[[102mm SC-HE Rocket Turret]]'''- | *'''[[M247 GP Machine Gun]]'''- stationary UNSC Machine gun seen in [[Halo 2]]. | ||
*'''[[AIE-486H Heavy Machinegun]]'''- stationary Machine gun seen [[Halo 3]]. (Also a [[Support Weapon]].) | |||
*'''[[M68 Gauss Cannon]]'''- | *'''[[M202 XP Machine Gun]]'''- sachine gun used in the training of [[Spartan III]]s in [[Ghosts of Onyx]]. | ||
*'''[[Shade]]'''- the [[Covenant]] stationary turret seen in the whole [[Halo series]]. | |||
*'''[[M247 GP Machine Gun]]'''- | *'''[[Plasma Cannon]]'''- stationary turret in [[Halo 2]] and [[Halo 3]]. (Also a [[Support Weapon]].) | ||
*'''[[Base Turret]]'''- stationary heavy turret used to defend [[UNSC]] [[UNSC Firebase|Firebases]] in ''[[Halo Wars]]''. | |||
*'''[[AIE-486H Heavy Machinegun]]'''- | *'''[[Heavy Plasma Turret]]'''- the defence structure used to protect the [[Covenant]] [[Citadel (Covenant)|Citadel]] as seen in ''[[Halo Wars]]''. | ||
*'''[[M202 XP Machine Gun]]'''- | |||
*'''[[Shade]]'''- [[Covenant]] | |||
*'''[[Plasma Cannon]]'''- | |||
*'''[[Base Turret]]'''- | |||
*'''[[Heavy Plasma Turret]]'''- | |||
{{Disambig}} | {{Disambig}} |
Revision as of 16:54, January 5, 2009
A Turret is a self-contained weapons platform capable of rotation. In the Halo Universe, there are three different types of turrets. There are stationary turrets, ones that are mounted on vehicles, and recently in Halo 3 turrets that can be removed from their stands and used as Support Weapons.
The term Turret may refer to any of the following:
- M41 Light Anti-Aircraft Gun- the weapon mounted on the M12 Warthog LRV.
- 102mm SC-HE Rocket Turret- the weapon mounted on the M12A1 Warthog LAAV.
- M68 Gauss Cannon- the weapon mounted on the M12G1 Warthog LAAV.
- M247 GP Machine Gun- stationary UNSC Machine gun seen in Halo 2.
- AIE-486H Heavy Machinegun- stationary Machine gun seen Halo 3. (Also a Support Weapon.)
- M202 XP Machine Gun- sachine gun used in the training of Spartan IIIs in Ghosts of Onyx.
- Shade- the Covenant stationary turret seen in the whole Halo series.
- Plasma Cannon- stationary turret in Halo 2 and Halo 3. (Also a Support Weapon.)
- Base Turret- stationary heavy turret used to defend UNSC Firebases in Halo Wars.
- Heavy Plasma Turret- the defence structure used to protect the Covenant Citadel as seen in Halo Wars.
This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same or a similar title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.