Halo (Halo 3 level): Difference between revisions

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(→‎Transcript: Fixed some inconsistancies with the layout, and added some lines of gameplay dialogue that were left out.)
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*If you throw out the two Auto Turrets before entering the Control Room, the next time you return from the Control Room (after the battle with 343), if they were not destroyed already by the Flood, the leftover Turrets will turn against you, in the same manner the Sentinels do, and pack a mean punch, killing you almost instantly on the harder difficulties. The reason for this, is most likely down to the fact that all Forerunner technology has been alerted of Master Chief destroying 343 Guilty Spark, the monitor of the new Installation 04 replacement.
*If you throw out the two Auto Turrets before entering the Control Room, the next time you return from the Control Room (after the battle with 343), if they were not destroyed already by the Flood, the leftover Turrets will turn against you, in the same manner the Sentinels do, and pack a mean punch, killing you almost instantly on the harder difficulties. The reason for this, is most likely down to the fact that all Forerunner technology has been alerted of Master Chief destroying 343 Guilty Spark, the monitor of the new Installation 04 replacement.
*It's strange, because in [[The Storm]], Africa is glassed, but during the memorial, it is fine.


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{{succession box | before = ''[[Cortana (Level)|Cortana]]'' <br>| title