Sandtrap: Difference between revisions

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m (Reverted edits by AFC Clan (Talk) to last version by General5 7)
(→‎Trivia: The crowbar freeman uses is a standard crowbar, while the one in the crypt is ergonomic)
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*Sandtrap has the highest height barrier in the game. If measured with a Sniper Rifle's scope, the map's barrier is over 127 meters (416 feet) at it's highest point.
*Sandtrap has the highest height barrier in the game. If measured with a Sniper Rifle's scope, the map's barrier is over 127 meters (416 feet) at it's highest point.
*Near the top of one of the temples there is an apparent "Black Hole" that absorbs any explosive attack, for example, if you shoot a rocket into it, it will go through the Black Hole and not explode. If the "Black hole" is looked through at a certain angle in Forge mode, the player can see what one of the opposing players sees, similar to the blue room in Avalanche and the freezer room on Longshore. (the black hole was thought to be a glitch by most players)
*Near the top of one of the temples there is an apparent "Black Hole" that absorbs any explosive attack, for example, if you shoot a rocket into it, it will go through the Black Hole and not explode. If the "Black hole" is looked through at a certain angle in Forge mode, the player can see what one of the opposing players sees, similar to the blue room in Avalanche and the freezer room on Longshore. (the black hole was thought to be a glitch by most players)
*A [[w:c:half-life:Crowbar|crowbar]] similar to [[w:c:half-life:Gordon_Freeman|Gordon Freeman's]] from the Half-Life series can be found in the crypt area. Coincidentally, [[w:c:half-life:Sandtraps|"Sandtraps"]] is also the name of the eighth chapter of Half-Life 2.
*Sandtrap is a unique map, having many differences the other maps do not have, most noticeably the Elephants. There are also a number of glitches and Easter Eggs on the map.
*Sandtrap is a unique map, having many differences the other maps do not have, most noticeably the Elephants. There are also a number of glitches and Easter Eggs on the map.
*This map has almost identical design style to [[Sandbox]], sharing the same textured sand and weather-beaten, orange-tan structures.
*This map has almost identical design style to [[Sandbox]], sharing the same textured sand and weather-beaten, orange-tan structures.