M6H magnum: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
===Changes from the M6G PDWS in ''Halo: Reach''=== | ===Changes from the M6G PDWS in ''Halo: Reach''=== | ||
*Less damage | *Less damage, requires 6 headshots to kill rather then 5. | ||
*Higher accuracy/less bloom. | *Higher accuracy/less bloom. | ||
===Changes from M6H in ''Halo 4'' to M6H2 in ''Halo 5: Guardians | ===Changes from M6H in ''Halo 4'' to M6H2 in ''Halo 5: Guardians''=== | ||
*Increased magazine size to 12 | *Increased magazine size to 12 | ||
*Less bloom/greater accuracy | *Less bloom/greater accuracy | ||
*Can be smart | *Can be [[smart scope]]d rather than utilizing hard-linked scope zoom. | ||
*More reserve ammunition | *More reserve ammunition | ||
*Increased damage, requires five headshots to kill instead of six. | |||
*Increased damage, | |||
===''Halo Online''=== | ===''Halo Online''=== | ||
In ''Halo Online'' the M6H comes in several variants. | In ''Halo Online'' the M6H comes in several variants. |