The Arbiter: Difference between revisions

From Halopedia, the Halo wiki

m (Reverted edits by 65.173.136.208 (Talk) to last version by Nicbot)
No edit summary
Line 1: Line 1:
{{Ratings}}
{{lookingfor| the [[Arbiter]] rank/character}}
{{Era|H2}}


{{Level infobox
==Summary==
|prev=''[[Metropolis]]''
A [[Halo 2]] campaign level in which, as the [[Elite]] [[Arbiter]], you must assassinate the [[Heretic Leader]] on a [[Forerunner]] [[Gas Mine]] in [[Threshold]]'s atmosphere.
|next=''[[The Oracle]]''
|game=''[[Halo 2]]''
|name='''''The Arbiter'''''
|image=[[File:The Arbiter Official.png|300px]]
|player=[[Thel 'Vadamee]]
|date= [[2552#October 20, 2552|October 20, 2552]]
|place=[[Gas Mine]], planet [[Threshold]]
|Objective=*Locate the Heretic Leader
*Pursue the Heretic Leader 
|enemies=
*[[Heretic Elite]]s
*[[Heretic Grunt]]s
*[[Sentinel]]s
}}


<center>''Looking for the ''[[Halo 2 Vista]]'' [[The Arbiter (Achievement)|achievement]]?</center>
The mission involves neutralising [[Heretic]] forces. Along the way, the player will have to open a hangar door for reinforcements, fight, for the first time in Halo 2, [[Sentinel]]s, and fly a Banshee to escort a friendly [[Phantom]] that is looking for where the Heretic Leader escaped to.


{{Article Quote|Infiltrate a [[Forerunner]] [[Gas Mine|facility]], quell the [[Heretics (Faction)|heresy]] within.}}
This is the first mission in which an [[Energy Sword]] will definitely be able to be used. Also encountered for the first time will be the [[Carbine]], [[Sentinel Beam]], and [[Fuel Rod Cannon]].
 
'''The Arbiter''' is a ''[[Halo 2]]'' campaign level which introduces the [[Arbiter (rank)|Arbiter]] [[Thel 'Vadamee]] as a playable character for the first time. You must assassinate the [[Heretic Leader]] on a [[Forerunner]] [[Gas Mine]] in [[Threshold]]'s atmosphere.
 
The mission involves neutralizing [[Heretic]] forces. Along the way, the player will have to open a hangar door for reinforcements, fight, for the first time in ''Halo 2'', [[Sentinel]]s, and fly a [[Banshee|Heretic Banshee]] to escort a friendly [[Phantom]] that is looking for where the Heretic Leader escaped to.
 
This is also the first time in ''Halo 2'' you are able to use the [[Covenant Carbine]], the [[Sentinel Beam]], and the [[Fuel Rod Gun]]. It is also the first time members of the Covenant aid you. Your allies are [[Special Operations Elites]] and [[Special Operations Grunts]], meaning that you start off with rather powerful allies.


==Transcript==
==Transcript==
===Cinematic===
''{The Elite Commander is being dragged by two [[Brutes]], led by [[Tartarus]], through a prison}''


[http://www.youtube.com/watch?v=Jrc_quL4rqs '''{''Cutscene''}''']
'''Brute 1:''' "How much further must we heft this baggage? Any cell will do."
 
[[File:Caged.jpg|thumb|Jailed Jackals.]]
 
''A blurry camera shot focused on the floor, before clearing and focusing on the back of [[Tartarus]]. The shot then changes to show Tartarus walking down a hallway in ''[[High Charity]]'', two [[Brutes]] behind him, carrying Thel 'Vadamee on their shoulders. They are walking through a prison.''
 
*'''Brute 1''': "How much further must we heft this baggage? Any cell will do."
 
*'''Brute 2''': "Why not toss him in with this lot?"
 
''The Brutes pass a cell containing three hungry [[Jackals]], which hiss and growl as they reach out through the bars at the Brutes passing by.''
 
*'''Brute 2''': "They could use the meat."
 
*'''Brute 1''': "Them? What about ''us''? My belly aches - and his flesh is seared, just the way I like it."
 
*'''Tartarus''': "Quiet! You two whimper like [[Grunts]] fresh off the [[Food Nipple|teat]]. He's not meant for the jails. The [[High Prophets|Hierarchs]] have something special in mind."
 
''The Brutes and their cargo move out onto a platform overlooking the [[Mausoleum of the Arbiter]]. They ride a [[Gravity Lift]] down to the walkway leading up to it and pass dozens of [[Elite]] [[Honor Guard]]s standing at attention, staves ready. They enter the Mausoleum, where the [[Prophet|Prophets]] of [[Prophet of Truth|Truth]] and [[Prophet of Mercy|Mercy]] await. The Brutes and Tartarus bow.''
 
*'''Tartarus''': "Noble Prophets of Truth and Mercy. I have brought the incompetent."
 
''Close-up on the Prophet of Truth's lower jaw.''
 
*'''Prophet of Truth''': "You may leave, Tartarus."
 
''Tartarus looks up, surprised.''
 
*'''Tartarus''': "But...I thought—"
 
*'''Prophet of Truth''': "And take your Brutes with you."
 
''Tartarus hesitates, and then bows again.''
 
*'''Tartarus''': "Release the prisoner."
 
''The Brutes drop 'Vadamee to his knees and rise, leaving the room. The [[Sangheili]] touches the [[Mark of Shame]] on his chest.''
 
*'''Prophet of Truth''': "The [[High Council|Council]] decided to have you hung by your entrails and your corpse paraded through the city. But ultimately, the terms of your execution are up to me."
 
*'''Thel 'Vadamee''': "I am already dead."
 
*'''Prophet of Truth''': "Indeed. Do you know where we are?"
 
*'''Thel 'Vadamee''': "The Mausoleum of the Arbiter."
 
*'''Prophet of Truth''': "Quite so. Here rests the vanguard of the [[Great Journey]]. Every Arbiter, from first to last. Each one created and consumed in times of extraordinary crisis."
 
*'''Prophet of Mercy''': "The [[Taming of the Hunters]], the [[Grunt Rebellion]] - were it not for the Arbiters, the [[Covenant]] would have broken long ago!"
 
*'''Thel 'Vadamee''': "Even on my knees, I do not belong in their presence."
 
*'''Prophet of Truth''': "[[Installation 04|Halo]]'s destruction was your error, and you rightly bear the blame. But the Council was... overzealous. We know you are no heretic. ''This'' is the true face of heresy, one who would subvert our faith and incite rebellion against the High Council."
 
''Truth presses a button on his chair and a miniature hologram of an Elite in abnormal equipment appears.''
 
*'''Sesa 'Refumee (Hologram)''': "Our Prophets are false! Open your eyes, my brothers! They would use the faith of our forefathers to bring ruin to us all! The Great Journey is a-"
 
''Truth cuts off the hologram.''
 
*'''Prophet of Truth''': "This heretic, and those who follow him, must be silenced."


*'''Prophet of Mercy''': "Their slander offends all who walk the Path!"
'''Brute 2:''' "Why not toss him in with this lot?" ''{indicates cell with vicious [[Jackals]]}'' "They could use the meat."


*'''Thel 'Vadamee''': "What use am I? I can no longer command ships, lead troops into battle-"
'''Brute 1:''' "Them? What about us? My belly aches, and his flesh is seared just the way I like it."


*'''Prophet of Truth''': "Not as you are, no. But become the Arbiter...and you shall be set loose against this heresy with our blessing."
'''Tartarus:''' "Quiet. You two wimper like [[Grunts]] fresh off the teat. He's not meant for the jails. The Hierarchs have something special in mind."


''A large pod floats into the center of the room, opening to reveal a suit of ancient armor surrounded by white light. 'Vadamee stares at this for a moment, before turning back to Truth.''
''{They walk through a door, an [[Gravemind's Message|Elite song]] is heard, they pass Elite Honor Guards on their way to an important looking building, they go in to where two Prophets are waiting}''


*'''Thel 'Vadamee''': "What of the Council?"
'''Tartarus:''' "Noble Prophets of Truth and Mercy, I have brought the incompetent."


*'''Prophet of Mercy''': "The tasks you must undertake as the Arbiter are perilous, suicidal. You will die, as each Arbiter has before you. The Council ''will'' have their corpse."
'''[[Prophet of Truth]]:''' "You may leave, Tartarus."


''Thel 'Vadamee rises and walks toward the armor. He pauses before it, and looks to the pods containing the bodies of the Arbiters who fell before him. He reaches up and takes the helmet of the Arbiter, and places it upon his head. He turns to the Hierarchs.''
'''Tartarus:''' "But, I thought..."


*'''Thel 'Vadamee''': "What would you have your Arbiter do?"
'''Prophet of Truth:''' "And take your Brutes with you."


''The scene changes to show the outside of High Charity, the fleet surrounding it. Three Phantoms fly past the camera and swoop past the ruins of [[Halo]], a large piece of it still intact and with landscape and clouds still visible. As it flies, the voice of [[Rtas 'Vadum|Rtas 'Vadumee]] can be heard.''  
'''Tartarus:''' ''{bows his head}'' "Release the prisoner."


*'''Rtas 'Vadumee''': "When we joined the [[Covenant]], we took an [[Writ of Union|oath]]!"
''{the two Brutes drop the Elite, all Brutes leave the room}''


''The scene cuts to the inside of the center Phantom, where Special Ops Elites, along with the new Arbiter, line the walls, with a line of Special Ops Grunts in the center. An [[Ultra Elite]], the [[Special Operations Commander|SpecOps Leader]] Rtas 'Vadumee, walks among them.''
'''Prophet of Truth:''' "The Council decided to have you hung by your entrails, and your corpse paraded through the city. But, ultimately the terms of your execution are up to me."


*'''SpecOps Elites''': "According to our station! All without exception!"
'''Elite:''' "I am already dead."


*'''Rtas 'Vadumee''': "On the blood of our fathers, on the blood of our sons...we swore to uphold the Covenant!"
'''Prophet of Truth:''' "Indeed. Do you know where we are?"


*'''SpecOps Elites''': "Even to our dying breath!"
'''Elite:''' "The [[Mausoleum of the Arbiter|Mausoleum]]... of the Arbiter."


*'''Rtas 'Vadumee''': "Those who would break this oath are Heretics, worthy of neither pity, nor mercy! Even now they use our lords' creations to broadcast their lies!"
'''Prophet of Truth:''' "Quite so. Here rests the vanguard of the [[Great Journey]]. Every Arbiter from first to last."


''A Grunt fumbles with the methane tank of another Grunt. Some air is released, and the second Grunt mutters angrily at the first.''
''{camera pans over dozens of coffins}''


*'''SpecOps Elites''': "We shall grind them into dust!"
'''Prophet of Truth:''' "Each one created and consumed in times of extraordinary crisis."


''Note: the Hidden Subtitle appears here. It is "Scrape them as excrement from our boots!"''
'''[[Prophet of Mercy]]:''' "The Taming of the [[Hunters]], the Grunt Rebellion. Were it not for the Arbiters, the Covenant would have broken long ago!"


'' 'Vadumee turns his head to face the camera, revealing he is missing the mandibles on the left side of his head.''
'''Elite:''' "Even on my knees, I do not belong in their presence."


*'''Rtas 'Vadumee''': "And continue our march to glorious salvation!"
'''Prophet of Truth:''' "[[Installation 04|Halo]]'s destruction was your error, and you rightly wear the blame. The Council was... overzealous. We know you are no heretic. This is the true face of heresy. One who would subvert our faith and incite rebellion against the High Council."


''The Phantoms enter Threshold's atmosphere and come upon a large Forerunner platform.''
''{Truth triggers a hologram of an Elite}''


''Scene fades back to inside lead Phantom. The Spec Ops Leader approaches 'Vadamee. They stare each other down.''
'''[[Heretic Leader|Hologram]]:''' "Our Prophets are false! Open your eyes, my brothers. They would use the faith of our Forerunners to bring ruin to us all. The Great Journey is a-"


*'''Rtas 'Vadumee''': "This armor suits you. But it cannot hide that [[Mark of Shame|mark]]."
''{Truth turns off the hologram}''


*'''Thel 'Vadamee''': "Nothing ever will."
'''Prophet of Truth:''' "This heretic and those who follow him, must be silenced."


*'''Rtas 'Vadumee''': "You are the Arbiter, the will of the [[Prophets]]. But these are my Elites. Their lives matter to me. Yours does not."
'''Prophet of Mercy:''' "Their slander offends all who walk the Path."


*'''Thel 'Vadamee''': "That makes two of us."
'''Elite:''' "What use am I? I can no longer command ships, lead troops into battle..."


*'''Rtas 'Vadumee''': ''(respectful)'' "Hmmm...."
'''Prophet of Truth:''' "Not as you are. But, become the Arbiter, and you shall be set loose against this heresy with our blessing."


''The Phantoms fly over the Forerunner platform and descend toward another structure dangling below it on a long cable, a Gas Mine. An intense storm swirls below the structure.''  
''{part of the Mausolem ceiling lowers and opens to display Arbiter armor}''


*'''Phantom Pilot''': "Leader, there is no doubt: the storm will strike the facility!"
'''Elite:''' "What of the Council?"


*'''Rtas 'Vadumee''': "We'll be long gone before it arrives."
'''Prophet of Mercy:''' "The tasks that you must undertake as the Arbiter are perilous, suicidal. You will die, as each Arbiter has before you. The Council will have their corpse."


''The Phantoms fly lower, near the top of one of several towers sticking out from the center of the main structure. One deposits a group of Grunts and an Elite, followed by a second one that drops two Elites and 'Vadamee.''
''{after a moment's thought, the Elite puts on the Arbiter helmet}''


*'''Rtas 'Vadumee''': "Warriors, prepare for combat!"
'''Elite:''' "What would you have your Arbiter do?"


'' 'Vadamee ignites his [[Energy Sword]] and looks at it.''
''{fade to black, fade in on [[High Charity]], three [[Phantoms]] fly from it towards Threshold, next to a piece of Alpha Halo}''


'''{''Gameplay''}'''
'''[[Half-Jaw|SpecOps Commander]]:''' "When we joined the Covenant, we took an oath."


===A Whisper in the Storm===
'''SpecOps Elites:''' "According to our station! All without exception!"


*'''Rtas 'Vadumee (COM)''': "We are the arm of the Prophets, Arbiter, and you are the blade. Be silent and swift, and we shall quell this heresy without incident."
''{interior of a Phantom, the Commander speaks to his troops}''


''As 'Vadumee approaches the doors where the rest of the team is waiting to enter''
'''SpecOps Commander:''' "On the blood of our fathers, on the blood of our sons, we swore to uphold the Covenant."


*'''Rtas 'Vadumee (COM)''': "The storm has masked our approach, and it should have their local Battle-net in disarray. We have the element of surprise... for now."  
'''SpecOps Elites:''' "Even to our dying breath!"


'' 'Vadumee enters the airlock beyond, with a team of SpecOps Grunts and SpecOps Elites.''
'''SpecOps Commander:''' "Those who would break such an oath are heretics, worthy of neither pity, nor mercy! Even now, they use our Lords' creations to broadcast their lies."


*'''SpecOps Elite''': "Engage [[Active Camouflage]]! Reveal yourselves only after the Arbiter has joined battle with the enemy!"
''{a Grunt fumbles with the methane tank of another Grunt, some air is released, the Grunt mutters angrily}''


''The Grunts and Elites fade into their surroundings as their Active Camouflage is engaged.''
'''SpecOps Elites:''' "We shall grind them into dust! Wipe them as excrement from our boots!" ''{Note: Last line only in subtitles}''


*'''Rtas 'Vadumee''': "You may wish to do the same, Arbiter, but take heed: your armor's system is not as...''new'' as ours. Your camouflage will not last forever."
'''SpecOps Commander:''' "And continue our march to glorious salvation!"


''The team enters the next room. If you wait without being seen for a moment, the two Heretic Elites in this room will talk to one another.''  
''{the Phantoms approach a large Forerunner structure in Threshold's atmosphere, fade in to the interior of a Phantom}''


*'''Heretic Elite 1''': "Any word on our missing brothers?"
'''SpecOps Commander:''' "This armor suits you. But it cannot hide that mark.


*'''Heretic Elite 2''': "Still nothing. Given what we have learned, I fear they are lost."
'''Arbiter:''' "Nothing ever will."


*'''Heretic Elite 1''': "Maybe the [[343 Guilty Spark (Monitor)|Oracle]] will protect us..."
'''SpecOps Commander:''' "You are the Arbiter, the Will of the Prophets, but these are my Elites. Their lives matter to me, yours does not."


*'''Heretic Elite 2''': "Perhaps. But his Sentinels are too few. Better we protect ourselves!"
'''Arbiter:''' "That makes two of us."


''Later, the team enters an elevator and descends into a hangar containing a [[Seraph]]. A new enemy appears: the familiar [[Sentinels]].''
'''SpecOps Commander:''' "...Mmm..." ''{Note: In the subtitles, it is denoted as (respectful huff).}''


*'''SpecOps Elite''': "Sentinels, the holy warriors of the [[Halo|Sacred Rings]]. Why have they sided with these Heretics?"
''{the Phantoms pass under the Forerunner structure, below them is a large storm, they head towards a Forerunner facility hanging by cords from the larger structure}''


''During the battle in the hangar:''  
'''Tartartus (radio):''' "Arbiter, there is no doubt. The storm will strike the facility."


*'''Phantom Pilot (COM)''': "Arbiter, clear the hangar and open this door, so I may drop the second [[Lance]]!"
'''SpecOps Commander:''' "We'll be long gone before it arives."


'' 'Vadamee opens the door.''  
''{the Phantoms land on the structure, the troops get out, the Phantoms take off}''


*'''Phantom Pilot (COM)''': "Hold position, I am making my approach."
'''SpecOps Commander:''' "Warriors, prepare for combat."


'' 'Vadamee descends through the facility eventually entering a room featuring a window looking out onto a landing pad with three Heretic Banshees. The Heretic Leader, [[Sesa 'Refumee]] appears.''
''{the Arbiter draws his Energy Sword}''
===Gameplay===
'''SpecOps Commander:''' "We are the arm of the Prophets, Arbiter, and you are the blade. Be silent and swift, and we shall quell this heresy without incident."


*'''Sesa 'Refumee''': "Deal with him, my brothers! I will defend the Oracle."
''{as the Arbiter approaches the airlock}''


''He hops onto a Heretic Banshee and flies off.''
'''SpecOps Commander:''' "The storm has masked our approach, and has their local battlenet in disarray. We have the element of surprise. For now."


*'''Heretic Elite 3''': "His truth must not be silenced!"
''{the Arbiter enters the airlock with the SpecOps team, it drops down a level}''


===To The Hunt===
'''SpecOps Elite:''' "Engage [[active camouflage]]! Reveal yourselves only after the Arbiter has joined battle with the enemy!"


*'''Rtas 'Vadumee (COM)''': "The Heretics are mobilizing their air forces, Arbiter. Get after their leader, but watch your back. I'm sending one of our Phantoms to support you."
''{the troops engage active camo}''


''After the first wave of Banshees is eliminated.''  
'''SpecOps Commander:''' "You may wish to do the same, Arbiter, but take heed: your armor's system is not as... 'new' as ours. Your camouflage will not last forever."


*'''Phantom Pilot (COM)''': "The Heretics have weapons emplacements all over the facility, Arbiter. We'll take them out, one by one, until we find the Heretic Leader."
''{the airlock's doors open, the camouflaged SpecOps troops begin to walk among the heretics}''


''If you take too long to head for the final emplacement.''  
'''Heretic Elite 1:''' "Any word on our missing brothers?"


*'''Rtas 'Vadumee (COM)''': "No sign of the Heretic Leader or his Banshee. We must keep searching!"
'''Heretic Elite 2:''' "Still nothing. Given what we have learned, I fear they are lost."


''Alternately:''  
'''Heretic Elite 1:''' "Maybe the Oracle will protect us..."


*'''Phantom Pilot (COM)''': "That was the last of them - but there are more ahead."
'''Heretic Elite 2:''' "Perhaps. But his Sentinels are too few. Better we protect ourselves!"


'' 'Vadamee nears the final emplacement.''  
''{later, the SpecOps team descends down an elevator into a hanger, Sentinels float around}''


*'''Rtas 'Vadumee (COM)''': "We've tracked the leader to this part of the station. Clear that landing zone and get inside."
'''SpecOps Elite:''' "Sentinels, the holy warriors of the Sacred Rings. Why have they sided with these heretics?"


''The Arbiter clears the platform and arrives at the door. Fades to white.''
'''Tartarus (radio):''' "Arbiter, clear the hangar and open this door, so I may drop the second batch!"


''Level ends.''
''{Arbiter opens the hanger doors}''


== Trivia ==
'''Tartarus (radio):''' "Hold position, I am making my approach."
===Glitches===
{{Main|Glitches}}
*At the beginning of the level, there will be an Elite punching buttons to open a door. If you push him away, he will continue to punch buttons in mid air, and when he is done, the door will still open.
*The two Elites that drop out of the phantom with you at the beginning of the level will follow you down to the first door, but will not follow further. They will remain at the door. If you attempt to push them into the room, the second door will not open until they leave the room.
*If you hide in the hangar and watch the Sentinels, you will see one firing a greenish beam at the Seraph, like the beams of the Constructor Sentinels on the Sacred Icon level.
*When you get to the hangar part go to the ledges on the sides of the rooms jump to get on them and when you move around you could hear the sounds of the doors opening.
*When you open the hanger for the [[Phantom]], you could get on top of it but you will be pulled back into the level because it won't let you leave the boundaries.
*The [[Heretic Leader Glitch]] can be performed on this level.
*It is possible to make a Grunt invincible if he survives your first encounter with the Heretics, he can accompany you all the way to Heretic Leader's Banshee, push him over the edge onto a small ledge area, and he will be invincible, you can even test him against other enemies by skyjacking a lured Banshee to the ledge area, and kicking him out, resulting in the Grunt fighting the Heretic Elite. Note: If he is given a weaker weapon, and fires at the Heretic, the Heretic's shield will recharge quickly, resulting in a possibly endless battle.
*If you get your allies to turn against you at the beginning of this level, the Elites will try to kill you, but the Grunts will just stand there waiting for the door to open, even though they are shown as enemies.
*When you are in the [[Banshee]] you can hop out onto the [[Phantom]]. This is recommended for near the end where you can kill the Heretic Grunts from afar, or destroy Banshees if you have a Fuel Rod Gun. This is not highly recommended however as it is easy to get shot down or simply just fall off the vehicle.
*If you kill the Elite that opens the door before he gets a chance to finish, the door will immediately open.
*Going down the lift to the hanger with the Seraph fighter, you can throw plasma grenades and they will bounce without exploding. However, the grenades do explode when the elevator reaches the ground or if they stick to you or an ally.
*At the beginning of the level, when the Elite is pressing the buttons to open the door, when looking closely at his finger, you can see that it is just slightly moving around the control panel.
*At the beginning of the level, if you kill your allies before the elevator descends, no enemies will appear until you reach the elevator.
*Once you get on a [[Banshee]] fly to the right and you will see a small "bridge”, get out of the banshee and look around and you will see a red door that absorbs all shots fired at it (best done with a [[Fuel Rod Gun]] and other explosives). It will also appear in the [[Oracle]] but when approached close-up the texture will appear.


''{the Phantom enters and deposits the next SpecOps team}''


===Easter Eggs===
''{the Arbiter travels through the mine, reaching a room with a large window looking out onto a landing pad with three Banshees, the Heretic Leader watches through the window}''
{{Main|Easter Eggs}}
*The [[Grunt Birthday Party Skull]] can be found on this level.
*If you manage to skyjack a Banshee or blow another Banshee up, you will notice the Heretic Elite has a Plasma Rifle equipped, instead of the Covenant Carbine. This could just be a weapon change for the pilot, maybe because he needed a lighter weapon to fly in the Banshee so it doesn't make it too uncomfortable for him. However, there's an equal chance it’s an Easter Egg, since not many players would pay attention to the actual dead body.
* When you have cut the power poles and the station enters freefall if you jump you will go above the station and will eventually die


===References===
'''Heretic Leader:''' "Deal with him, my brothers. I will defend the Oracle."
*The song from the soundtrack of the game, "Follow" by Incubus, can be heard on this level although without any vocals, shortly after you are able to get in a Banshee.
*The map [[Colossus]] is also located at the gas mine area, where the storm could be seen.
*When the [[SpecOps Grunt]] says, "Shh! Me hunting He-wa-tic.", he's making a reference to the famous Looney Tunes quote, "Shh! Be vewy vewy quiet! I'm hunting wabbits!".


===Miscellaneous===
''{he boards a Banshee and leaves, heretics engage the Arbiter}''
*During the starting cutscene if you have subtitles enabled, there is a deleted line of dialogue that is never spoken, but wasn't removed from the subtitles. The line reads: "Scrape them as excrement from our boots".
*During the [[Banshee]] part, you can get out of your Banshee and land on the [[Phantom]]. This is hard to balance on, and is recommended to use at the end of the part as there is a high possibility to fall off.
*During the Banshee fight, it is possible to exit your Banshee and immediately board an enemy Heretic Banshee. This however, is quite a difficult tactic. When you do, the Elite inside will have a Plasma Rifle.
*Should the player watch the Phantoms that drop off the troops at the beginning of the level when they go out of view zoom in with your binoculars they will fall and spin out of control and hit the lower part of the level.
*Many of the Grunt dialogue in this level is some of the most strange and humorous, Including ''If we stand here any longer, we be on date!'' and ''Hard to tell, but me no female''. It’s the first official time you can hear them clearly, and can listen to the strange things they say, because up until now, Grunts have been against you.
*Originally, this level was supposed to take place on Threshold's moon, [[Basis]].
*[[Joseph Staten]] revealed on the Halo 3 Legendary Edition bonus disk that originally the Heretics including the Heretic Leader were all going to be [[Hunters]].
*This level has more [[Fuel Rod Gun]]s than any other level in the [[Halo]] trilogy.
*If you search around the station, you can find the bridge that leads from the labs to the central part of the station, which is the same that you use in the next level.
*This is the first level of the Halo series that you can play as the ''[[Arbiter (character)|Arbiter]]'' and use the Sentinel Beam and the Carbine.
*The green cryo-tubes seen in the chamber where you first fight the [[Flood]] in the next level are the same type as the cryo-tubes seen on [[Lockout]].
*This is the first level that includes [[Heretics]].
*The music that plays near the end of the level when the Heretic Leader escapes(before you take off in the Banshee) was not included on the [[Halo 2: Original Soundtrack|OST]]. It somewhat resembles the last part of [[Sacred Icon Suite]].
*The large windows in the last room of the level are actually shut outside and you can't see through them even though that from the inside you can see. Also, on the outside of the window your reticule will still change color between the normal color to green and red between friendlies and enemies even though you can't see through the windows.
*At the part with the Banshee, you can skip the long air battle with the Heretics and go directly to the area where the level ends.
*At the [[Banshee]] part, more Banshees can be seen on platforms with Heretics on them. If you're Banshee is destroyed(by you or the Grunts), then another one spawns when you turn around. This will be infinite. This is probably so that if the player makes it there with the Banshee destroyed, then he/she won't get stuck.


'''Heretic Elite:''' "This truth must not be silenced!"


==Gallery==
''{Arbiter kills the heretics and boards a banshee}''
<gallery widths="150" orientation="landscape">
File:Homeofarbiter.jpg|The Mausoleum Of The Arbiter.
File:Gasmine.jpg|The [[Gas Mine]].
</gallery>


{{Succession box | before = ''[[Metropolis (Level)|Metropolis]]'' <br />| title = [[Halo 2 Campaign|''Halo 2'' Campaign Missions]] | years = '''''The Arbiter''''' |after = ''[[The_Oracle (Level)|The Oracle]]''}}
==Walkthrough==
''(needs to be written)''


{{Levels}}
[[Category:Levels|Arbiter (Level)]]
[[Category:Halo 2 Campaign]]
[[Category:Levels]]

Revision as of 03:27, August 1, 2010

Template:Lookingfor

Summary

A Halo 2 campaign level in which, as the Elite Arbiter, you must assassinate the Heretic Leader on a Forerunner Gas Mine in Threshold's atmosphere.

The mission involves neutralising Heretic forces. Along the way, the player will have to open a hangar door for reinforcements, fight, for the first time in Halo 2, Sentinels, and fly a Banshee to escort a friendly Phantom that is looking for where the Heretic Leader escaped to.

This is the first mission in which an Energy Sword will definitely be able to be used. Also encountered for the first time will be the Carbine, Sentinel Beam, and Fuel Rod Cannon.

Transcript

Cinematic

{The Elite Commander is being dragged by two Brutes, led by Tartarus, through a prison}

Brute 1: "How much further must we heft this baggage? Any cell will do."

Brute 2: "Why not toss him in with this lot?" {indicates cell with vicious Jackals} "They could use the meat."

Brute 1: "Them? What about us? My belly aches, and his flesh is seared just the way I like it."

Tartarus: "Quiet. You two wimper like Grunts fresh off the teat. He's not meant for the jails. The Hierarchs have something special in mind."

{They walk through a door, an Elite song is heard, they pass Elite Honor Guards on their way to an important looking building, they go in to where two Prophets are waiting}

Tartarus: "Noble Prophets of Truth and Mercy, I have brought the incompetent."

Prophet of Truth: "You may leave, Tartarus."

Tartarus: "But, I thought..."

Prophet of Truth: "And take your Brutes with you."

Tartarus: {bows his head} "Release the prisoner."

{the two Brutes drop the Elite, all Brutes leave the room}

Prophet of Truth: "The Council decided to have you hung by your entrails, and your corpse paraded through the city. But, ultimately the terms of your execution are up to me."

Elite: "I am already dead."

Prophet of Truth: "Indeed. Do you know where we are?"

Elite: "The Mausoleum... of the Arbiter."

Prophet of Truth: "Quite so. Here rests the vanguard of the Great Journey. Every Arbiter from first to last."

{camera pans over dozens of coffins}

Prophet of Truth: "Each one created and consumed in times of extraordinary crisis."

Prophet of Mercy: "The Taming of the Hunters, the Grunt Rebellion. Were it not for the Arbiters, the Covenant would have broken long ago!"

Elite: "Even on my knees, I do not belong in their presence."

Prophet of Truth: "Halo's destruction was your error, and you rightly wear the blame. The Council was... overzealous. We know you are no heretic. This is the true face of heresy. One who would subvert our faith and incite rebellion against the High Council."

{Truth triggers a hologram of an Elite}

Hologram: "Our Prophets are false! Open your eyes, my brothers. They would use the faith of our Forerunners to bring ruin to us all. The Great Journey is a-"

{Truth turns off the hologram}

Prophet of Truth: "This heretic and those who follow him, must be silenced."

Prophet of Mercy: "Their slander offends all who walk the Path."

Elite: "What use am I? I can no longer command ships, lead troops into battle..."

Prophet of Truth: "Not as you are. But, become the Arbiter, and you shall be set loose against this heresy with our blessing."

{part of the Mausolem ceiling lowers and opens to display Arbiter armor}

Elite: "What of the Council?"

Prophet of Mercy: "The tasks that you must undertake as the Arbiter are perilous, suicidal. You will die, as each Arbiter has before you. The Council will have their corpse."

{after a moment's thought, the Elite puts on the Arbiter helmet}

Elite: "What would you have your Arbiter do?"

{fade to black, fade in on High Charity, three Phantoms fly from it towards Threshold, next to a piece of Alpha Halo}

SpecOps Commander: "When we joined the Covenant, we took an oath."

SpecOps Elites: "According to our station! All without exception!"

{interior of a Phantom, the Commander speaks to his troops}

SpecOps Commander: "On the blood of our fathers, on the blood of our sons, we swore to uphold the Covenant."

SpecOps Elites: "Even to our dying breath!"

SpecOps Commander: "Those who would break such an oath are heretics, worthy of neither pity, nor mercy! Even now, they use our Lords' creations to broadcast their lies."

{a Grunt fumbles with the methane tank of another Grunt, some air is released, the Grunt mutters angrily}

SpecOps Elites: "We shall grind them into dust! Wipe them as excrement from our boots!" {Note: Last line only in subtitles}

SpecOps Commander: "And continue our march to glorious salvation!"

{the Phantoms approach a large Forerunner structure in Threshold's atmosphere, fade in to the interior of a Phantom}

SpecOps Commander: "This armor suits you. But it cannot hide that mark.

Arbiter: "Nothing ever will."

SpecOps Commander: "You are the Arbiter, the Will of the Prophets, but these are my Elites. Their lives matter to me, yours does not."

Arbiter: "That makes two of us."

SpecOps Commander: "...Mmm..." {Note: In the subtitles, it is denoted as (respectful huff).}

{the Phantoms pass under the Forerunner structure, below them is a large storm, they head towards a Forerunner facility hanging by cords from the larger structure}

Tartartus (radio): "Arbiter, there is no doubt. The storm will strike the facility."

SpecOps Commander: "We'll be long gone before it arives."

{the Phantoms land on the structure, the troops get out, the Phantoms take off}

SpecOps Commander: "Warriors, prepare for combat."

{the Arbiter draws his Energy Sword}

Gameplay

SpecOps Commander: "We are the arm of the Prophets, Arbiter, and you are the blade. Be silent and swift, and we shall quell this heresy without incident."

{as the Arbiter approaches the airlock}

SpecOps Commander: "The storm has masked our approach, and has their local battlenet in disarray. We have the element of surprise. For now."

{the Arbiter enters the airlock with the SpecOps team, it drops down a level}

SpecOps Elite: "Engage active camouflage! Reveal yourselves only after the Arbiter has joined battle with the enemy!"

{the troops engage active camo}

SpecOps Commander: "You may wish to do the same, Arbiter, but take heed: your armor's system is not as... 'new' as ours. Your camouflage will not last forever."

{the airlock's doors open, the camouflaged SpecOps troops begin to walk among the heretics}

Heretic Elite 1: "Any word on our missing brothers?"

Heretic Elite 2: "Still nothing. Given what we have learned, I fear they are lost."

Heretic Elite 1: "Maybe the Oracle will protect us..."

Heretic Elite 2: "Perhaps. But his Sentinels are too few. Better we protect ourselves!"

{later, the SpecOps team descends down an elevator into a hanger, Sentinels float around}

SpecOps Elite: "Sentinels, the holy warriors of the Sacred Rings. Why have they sided with these heretics?"

Tartarus (radio): "Arbiter, clear the hangar and open this door, so I may drop the second batch!"

{Arbiter opens the hanger doors}

Tartarus (radio): "Hold position, I am making my approach."

{the Phantom enters and deposits the next SpecOps team}

{the Arbiter travels through the mine, reaching a room with a large window looking out onto a landing pad with three Banshees, the Heretic Leader watches through the window}

Heretic Leader: "Deal with him, my brothers. I will defend the Oracle."

{he boards a Banshee and leaves, heretics engage the Arbiter}

Heretic Elite: "This truth must not be silenced!"

{Arbiter kills the heretics and boards a banshee}

Walkthrough

(needs to be written)