Series 4: Reclaimer: Difference between revisions
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*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
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'''Season 4: Reclaimer''' is the fourth [[season]] released for ''[[Halo: The Master Chief Collection]]'', and began alongside the launch of ''Halo 4'' on PC platforms on November 16, 2020. | '''Season 4: Reclaimer''' is the fourth [[season]] released for ''[[Halo: The Master Chief Collection]]'', and began alongside the launch of ''Halo 4'' on PC platforms on November 16, 2020.{{Ref/Note|This article uses the [[Wikipedia:Pacific Time Zone|Pacific Time Zone]] to determine the release date.}} It featured new customization items for ''[[Halo 3]]'' and ''[[Halo 4]]''.{{Ref/Site|Id=September|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-september-2020|SiteName=Halo Waypoint|PageName=News, MCC Development Update - September 2020}}{{Ref/Site|Id=NeoGAF|URL=https://www.neogaf.com/threads/halo-ot-halogaf-evolved.459213/page-166#post-35044917|SiteName=NeoGAF|PageName=Halo {{!}}OT{{!}} HaloGAF Evolved}} The season's logo is a stylised representation of the [[Ur-Didact]]'s [[Cryptum]]. | ||
''Halo 3''{{'}}s items took cues from the customization added to ''[[Halo: Combat Evolved]]'' in [[Season 2: Spark]].{{Ref/Site|Id=August|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=News, MCC Development Update - August 2020}} | ''Halo 3''{{'}}s items took cues from the customization added to ''[[Halo: Combat Evolved]]'' in [[Season 2: Spark]].{{Ref/Site|Id=August|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=News, MCC Development Update - August 2020}} | ||
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==Patch notes== | ==Patch notes== | ||
Season 4 launched alongside a large patch for ''The Master Chief Collection'', with bug fixes and quality of life changes. The patch notes can be seen in full below.{{Ref/Site|Id=PatchNotes|URL=https://support.halowaypoint.com/hc/en-us/articles/360052057192-Halo-The-Master-Chief-Collection-Patch-Notes|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes}} | ===November 17 patch (Version 1.1955.0.0)=== | ||
Season 4 launched alongside a large patch for ''The Master Chief Collection'', with bug fixes and quality of life changes. The patch notes can be seen in full below.{{Ref/Site|Id=PatchNotes|URL=https://support.halowaypoint.com/hc/en-us/articles/360052057192-Halo-The-Master-Chief-Collection-Patch-Notes|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes - November 2020}} | |||
===New Features=== | ====New Features==== | ||
*Halo 4 is now available on PC | *Halo 4 is now available on PC | ||
**Halo 4’s Forge mode now includes “Thorage” content – this means new features, a higher budget, dozens of new items, and more | **Halo 4’s Forge mode now includes “Thorage” content – this means new features, a higher budget, dozens of new items, and more | ||
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*Text Chat has been improved with a new Text Chat Availability option and auto-moderation | *Text Chat has been improved with a new Text Chat Availability option and auto-moderation | ||
===Resolved Issues=== | ====Resolved Issues==== | ||
Below is a breakdown of the specific fixes that have come with today’s update: | Below is a breakdown of the specific fixes that have come with today’s update: | ||
====Global==== | =====Global===== | ||
*Players will no longer be returned to the main menu while loading into online multiplayer matches in Halo 3: ODST | *Players will no longer be returned to the main menu while loading into online multiplayer matches in Halo 3: ODST | ||
*Unlocked customization items no longer appear locked while the Season menu’s data is being retrieved, this will reduce the occurrence of erroneous exclamation point notifications next to already unlocked items | *Unlocked customization items no longer appear locked while the Season menu’s data is being retrieved, this will reduce the occurrence of erroneous exclamation point notifications next to already unlocked items | ||
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*Added dynamic scaling to names on Challenge progress notifications to resolve text clipping issues | *Added dynamic scaling to names on Challenge progress notifications to resolve text clipping issues | ||
====Halo 4==== | =====Halo 4===== | ||
;General | ;General | ||
*Increased volume of the switch grenade audio cue, making it audible once more | *Increased volume of the switch grenade audio cue, making it audible once more | ||
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*Fixed an issue which led to instability and, sometimes, network disconnects from matches played on Forge maps | *Fixed an issue which led to instability and, sometimes, network disconnects from matches played on Forge maps | ||
====Halo 3: ODST==== | =====Halo 3: ODST===== | ||
;General | ;General | ||
*Fixed an issue causing incorrect shadows to appear on some objects on Enhanced graphics | *Fixed an issue causing incorrect shadows to appear on some objects on Enhanced graphics | ||
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*Fixed an issue causing multiple sound events to fire instead of one, leading to repeated voice dialogue of covenant enemies and player actions | *Fixed an issue causing multiple sound events to fire instead of one, leading to repeated voice dialogue of covenant enemies and player actions | ||
====Halo 3==== | =====Halo 3===== | ||
;Multiplayer | ;Multiplayer | ||
*Improved how weapon skins on battle rifles appear in gameplay | *Improved how weapon skins on battle rifles appear in gameplay | ||
*The multiplayer weapon "dirtying" strategy has been returned to MCC, realigning with legacy behavior | *The multiplayer weapon "dirtying" strategy has been returned to MCC, realigning with legacy behavior | ||
====Halo 2: Anniversary==== | =====Halo 2: Anniversary===== | ||
;General | ;General | ||
*The amount of time needed to trigger the hold or toggle behavior of zooming in with a weapon has been adjusted | *The amount of time needed to trigger the hold or toggle behavior of zooming in with a weapon has been adjusted | ||
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*Fixed an issue where 'Toggle Rotation Axes' displayed in English while in other localizations | *Fixed an issue where 'Toggle Rotation Axes' displayed in English while in other localizations | ||
====Halo: Combat Evolved==== | =====Halo: Combat Evolved===== | ||
;Campaign | ;Campaign | ||
*The “All According to Plan” Achievement can now be unlocked as expected | *The “All According to Plan” Achievement can now be unlocked as expected | ||
====Halo: Reach==== | =====Halo: Reach===== | ||
;General | ;General | ||
*The game will no longer freeze when a headset is unplugged during gameplay | *The game will no longer freeze when a headset is unplugged during gameplay | ||
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*Fixed an issue where 'Toggle Rotation Axes' displayed in English while in other localizations | *Fixed an issue where 'Toggle Rotation Axes' displayed in English while in other localizations | ||
===Xbox Series X|S Enhancements=== | ====Xbox Series X|S Enhancements==== | ||
====New Features==== | =====New Features===== | ||
''Halo: The Master Chief Collection'' has been optimized to take full advantage of the Xbox Series X and Series S consoles. Below is a breakdown of the features available on Xbox Series X|S{{Ref/Site|Id=Enhancements|URL=https://support.halowaypoint.com/hc/en-us/articles/360052059432-Halo-MCC-Xbox-Series-X-S-Enhancements-Features-and-Troubleshooting|SiteName=Halo Support|PageName=Halo: MCC Xbox Series X/S Enhancements - Features and Troubleshooting}} | ''Halo: The Master Chief Collection'' has been optimized to take full advantage of the Xbox Series X and Series S consoles. Below is a breakdown of the features available on Xbox Series X|S{{Ref/Site|Id=Enhancements|URL=https://support.halowaypoint.com/hc/en-us/articles/360052059432-Halo-MCC-Xbox-Series-X-S-Enhancements-Features-and-Troubleshooting|SiteName=Halo Support|PageName=Halo: MCC Xbox Series X/S Enhancements - Features and Troubleshooting}} | ||
*Improved resolution | *Improved resolution | ||
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*Quick Resume and Smart Delivery are supported | *Quick Resume and Smart Delivery are supported | ||
====Known Issues==== | =====Known Issues===== | ||
The following are active issues for Series X|S enhancements as of 2020/11/17 in build 1.1955.0.0. | The following are active issues for Series X|S enhancements as of 2020/11/17 in build 1.1955.0.0. | ||
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**If the display does not support VRR, playing at 60 Hz will provide a smoother gameplay experience | **If the display does not support VRR, playing at 60 Hz will provide a smoother gameplay experience | ||
*On both Xbox Series X|S consoles, increasing the Gamma option above 5 may result in oversaturation of darker areas in the menus and gameplay | *On both Xbox Series X|S consoles, increasing the Gamma option above 5 may result in oversaturation of darker areas in the menus and gameplay | ||
===December 16 patch (1.2028.0.0)=== | |||
Released on December 16, 2020, this patch added the content for the upcoming [[Season 5: Anvil]] (including the new [[Armor permutations (Halo 3)#Halo: The Master Chief Collection|''Halo 3'' armor]] and [[Armor permutations (Halo: Reach)|''Halo: Reach'' armor]]) to view, though not unlockable or equippable until the launch of Season 5.{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360053081732-Halo-The-Master-Chief-Collection-Patch-Notes-December-2020|SiteName=Halo Support|PageName=Halo: The Master Chief Collection (MCC) Patch Notes - December 2020}} | |||
====Install Size Version==== | |||
;Steam | |||
*Max size of 6.4 GB | |||
;Microsoft Store and Xbox Game Pass for PC | |||
*Max size of 26.47 GB | |||
;Xbox | |||
*Max size of 22.29 GB | |||
====New Features==== | |||
* Profanity filter: A new option has been added to disable the profanity filter on incoming messages. Disabling the text chat profanity filter will only impact what you see in other players’ messages. | |||
* Your outgoing messages will still appear filtered from your perspective, even if some other players can read it. | |||
* By understanding what the filter is hiding, you will know what your teammates with the text filter enabled can see and you can communicate during teamplay more effectively. | |||
* Season 5 content: Season 5 content has been added to the game files and will become available early next year when Season 5 begins. | |||
* Tech suits in Halo 3: Tech suits for Halo 3 Spartans are available now in the customization menu. | |||
;Halo 4 Squad Battle changes: | |||
* Increased respawn time to 10 seconds in Squad Battle objective games. | |||
* Reworked Dominion objective ordnance in Squad Battle so that each base has a precision rifle, a grenade, and a power weapon drop. This reduces the total number of power weapons that will be in play at any given time in this game type. | |||
* Added a jump-up to the Dominion Bravo base from the red side on the “Outcast” map variant used in Squad Battle. | |||
====Resolved Issues==== | |||
Many improvements come from Insiders feedback reported by our community during or after the Flight period of Halo 4. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update: | |||
=====Global===== | |||
* The default setting for text chat channel availability is now set to All instead of Squad Only. | |||
* Clarified messaging in console to specify that the Xbox Series X|S console must be set to 60Hz for field-of-view adjustments to apply, and fixed several workarounds that caused problems for some users with multiple devices. | |||
* Switching to a second monitor with the resolution scale set to 75% or below should no longer cause menu screens to decrease in size. | |||
* Switching between fullscreen and borderless modes while using two monitors with certain resolutions will no longer cause the game to switch to the other monitor. | |||
* Fixed a crash that sometimes occurred if the monitor was set to an unplugged secondary screen. | |||
* The ping times for the list of selectable servers for matchmaking now refresh properly in the Network tab of the Settings | |||
* Increasing Brightness settings will no longer change the saturation of objects on Xbox Series X|S. | |||
* The interface will now display the “Limited Server Region Selected” message when settings are changed from within a matchmaking menu. | |||
* The push-to-talk button on a gamepad will now update properly when changing the D-Pad & Buttons setting during a game. | |||
* Players 2, 3, and 4 will now correctly restore their individual settings to default with the Restore default settings | |||
* On Xbox, signing out of a second active profile will no longer cause the player to lose the ability to change text chat channels. | |||
* On PC, restoring controls to default settings will now set Preferred Input to Mouse & Keyboard. | |||
* The UI will no longer display a huge number of unspendable season points if a player somehow ends up with a season points value of -1. | |||
* Idle users are now kicked during the intermission when the game returns to matchmaking. | |||
;Gameplay | |||
* Fixed an issue causing the “Stick With It… A Little Longer” achievement to unlock early. | |||
* In the Game Session window, when pressing down to scroll through profiles, the player selection will no longer skip any profiles. | |||
* Pausing the game while holding down the Push-to-talk voice chat button on a gamepad will no longer cause the user’s mic to stay active indefinitely. | |||
=====Halo: Combat Evolved===== | |||
;General | |||
* Weapon pick-up time is no longer shorter while playing at 120Hz on Xbox Series X|S. | |||
* The Warthog skins for Clever Girl, Park Ranger, and the Dino Tracker nameplate have all been updated. | |||
;Campaign | |||
* Camera position will no longer stutter in cinematics during splitscreen co-op with Remastered Graphics turned on. | |||
* Field of View (FoV) will now match the settings the player chose in the settings menu during co-op campaign gameplay. | |||
=====Halo 2: Anniversary===== | |||
;General | |||
* Toggle crouch will now work correctly when the game is running above 60 frames per second. | |||
* On Xbox Series X|S devices, the Graphics Quality toggle is now set to Enhanced by default with Remastered Graphics on for Solo Scenarios in the campaign. | |||
=====Halo 3===== | |||
;Campaign | |||
* Visual feeds displaying characters in cinematics throughout the campaign will now display properly. | |||
* Multiplayer | |||
* Certain weapons will no longer appear totally black in dimly lit areas when New Skins in Halo 3 is enabled. | |||
* The Active Camo pickup will no longer respawn instantly on the Sandbox map variant “Multicog” in social 8v8. | |||
=====Halo: Reach===== | |||
;General | |||
* Toggle crouch will now work correctly when the game is running above 60 frames per second. | |||
* Targeting display now displays the outline effect when viewed on weapons and vehicles (such as the sniper rifle and Ghost). | |||
* Multiplayer | |||
* The Elite Armor Effect customization will no longer reset to default after closing and relaunching the game. | |||
=====Halo 4===== | |||
;General | |||
* On PC, the level of detail on some objects at a distance will now change accordingly between graphics settings. | |||
* Toggle crouch will now work correctly when the game is running above 60 frames per second. | |||
* Fixed a crash that sometimes occurred while exiting the loadouts screen. | |||
;Campaign | |||
* Weapons on the ground will no longer disappear more quickly than expected. | |||
;Multiplayer | |||
* A ramp that allowed players to move outside the boundaries of the Ravine map variant “Epicenter” has been fixed. | |||
* An out-of-map exploit on the “Complex” map variant used in Squad Battle has been fixed. | |||
* Weapons’ “universal” skins will now appear properly on all maps. | |||
==Cut Season content== | ==Cut Season content== | ||
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*2 new ''Halo: Reach'' chest pieces: [[Armor accessories/EXO|EXO/TSCS]], [[Preserve|Unknown]] | *2 new ''Halo: Reach'' chest pieces: [[Armor accessories/EXO|EXO/TSCS]], [[Preserve|Unknown]] | ||
*New combinations of chest pieces combined with the prosthetic arm for ''Halo: Reach'' | *New combinations of chest pieces combined with the prosthetic arm for ''Halo: Reach'' | ||
==Notes== | ==Notes== | ||
{{Ref/Notes}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} |