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Hard light: Difference between revisions

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[[File:Light bridge.jpg|thumb|right|250px|An example of hard light technology on a Forerunner energy bridge on [[Installation 00]].]]
[[File:Light bridge.jpg|thumb|right|250px|An example of hard light technology on a Forerunner energy bridge on [[Installation 00]].]]
'''Hard light''', also spelled '''hard-light''', is the [[Forerunner]] technology that allows light to be transformed into a solid state to bear weight and perform a variety of tasks. The technology is used in [[energy bridge]]s as well as to lock Forerunner [[door]]s.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Wages of Sin"</ref>  
'''Hard light''', also spelled '''hard-light''', is the [[Forerunner]] technology that allows light to be transformed into a solid state to bear weight and perform a variety of tasks. This involves an as-yet unexplained interplay between coherent, high energy light and gas particles, such as air. The technology is used in [[energy bridge]]s as well as to lock Forerunner [[door]]s.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Wages of Sin"</ref>  


==Background==
==Background==

Revision as of 14:37, April 9, 2011

Template:Ratings

An example of hard light technology on a Forerunner energy bridge on Installation 00.

Hard light, also spelled hard-light, is the Forerunner technology that allows light to be transformed into a solid state to bear weight and perform a variety of tasks. This involves an as-yet unexplained interplay between coherent, high energy light and gas particles, such as air. The technology is used in energy bridges as well as to lock Forerunner doors.[1]

Background

Hard light was commonly used in the construction and composition of Forerunner structures, and as a covering for mechanical and technological mechanisms, such as on the arms of a war sphinx.[2]

Many Forerunner ships use hard light technology to form its internal divisions and compartments. This allows a Forerunner ship to easily reconfigure its layout, furnishings or decoration at will.

Most Forerunner structures project a hard light decorative shell over the structural support elements of the building. Almost all Forerunner buildings seen thus far lack this covering, suggesting that they may be in a "deactivated" state. It is also possible the Forerunners didn't install hard-light generators on Halo's structures, as they were meant to be purely functional.

List of appearances

Sources

  1. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Wages of Sin"
  2. ^ Halo: Cryptum, pages 93, and 194