Covenant watchtower: Difference between revisions

From Halopedia, the Halo wiki

(Undo revision 697509 by 24.15.64.205 (talk))
(Completely rewriting the page.)
Line 1: Line 1:
{{era|H2|H3|HW}}
{{era|H2|H3|HW}}
{{ratings}}
{{ratings}}
The [[Covenant]] use '''deployable lookout towers''' when they set up fortified positions to alert them of advancing forces and to give their [[snipers]] an elevated view of the the battlefield. In ''[[Halo 3]]'', some have deployed [[Plasma Cannon]]s in it which are mostly manned by Heavy Grunts, for close quarters action.
A '''Deployable Lookout Tower''' is an anti-gravity-operated tower in use by the [[Covenant]]. They are mainly used to fortify specific areas on a battlefield.


== Summary ==
== Summary ==
[[Image:1217454587 Deployable Lookout Tower.jpg|thumb|right|A Deployable Lookout Tower.|200px]]
[[Image:1217454587 Deployable Lookout Tower.jpg|thumb|right|A Deployable Lookout Tower.|200px]]
It is basically a large platform suspended in the air by a medium-sized anti-gravity generator which is also used as a miniature [[Gravity Lift]] to ferry snipers and lookouts to and from the platform. In ''[[Halo 2]]'', they appear in many [[Campaign]] levels as well as the [[multiplayer]] level [[Relic]]. The only two problems are that it's suicidal to stay there for a long time because your opponents will know where you are and you must jump out of the window in order to leave the tower.
A Deployable Lookout Tower is comprised of a circular base, in the middle of whom an anti-gravity generator is placed. An also circular platform is suspended in the air, given the anti-gravity power by the generator. The platform has also a gap in the middle for the ferries to be transported. The anti-gravity generator works just like a gravity lift, transporting supplies and troops freely. It also has the same color as the [[gravity lift]].


The platforms are capable of being knocked off the gravity lifts with rockets, Brute Shots, or other explosive ordinance at it. This is achieved by firing two rockets (or Brute Shots, etc.) at the corner of the platforms. It will end up falling off. Note that the Ghost's plasma cannons and Chopper's autocannons in Halo 3 work especially well for this, too.
The perimeter of the base is comprised of three ramps, and three pillars, probably put there for extra protection. They are all placed in a motive (one ramp-one pillar). The platform has also three protective pillars and large gaps between them. The pillars are taller and thinner compared to the ones of the base. Also, the gap between them is bigger. The gap is used for [[snipers]] to have a clear line of sight and for [[Grunt Heavy|gunners]] to place their [[Plasma Cannon]]s. Some Towers' platforms, instead of the usual oval pillars, have three thinner, longer pillars that support a rooftop-like cover.<ref>''[[Halo 2]]'' Lookout Towers</ref>


In ''[[Halo 3]]'', the platforms are destructible. Players also can destroy the fins on the top of the tower before destroying the entire tower itself. An easy way to destroy the platforms is to go on top of it, and throw a [[Plasma grenade]] or [[Spike grenade]]. (This is only advisable on [[Easy]] or [[Normal]], as it may be difficult to do on higher difficulties.) One to three Plasma Cannons will be mounted on lookout towers, manned by [[Heavy Grunts]]. [[Brutes]] will sometimes take position in the lookout towers to shoot at opponents with a [[Carbine]] or [[Beam Rifle]], it just depends on the difficulty. There is usually a [[File (Unit)|File]] (a small Covenant ground infantry unit) stationed with the tower to help support the Grunt Heavies in case of attack.  
The base, when placed on the ground, can't be moved again. The platform, however, is not as steady as the base. A single shot from the [[Rocket Launcher]] or the [[Fuel Rod Gun]] from distance and the [[Shotgun]] from nearby will make it lose it's balance and it may fall off. Three shots from the [[Rocket Launcher]] are sure to make it fall.


In ''[[Halo Wars]]'' these buildings can garrison in units from either player, increasing their combat capabilities.
The tower is able to garrison a whole [[File (Unit)|File]], but usually single [[Jackal Sniper]]s, [[Brute]]s with Carbines and [[Heavy Grunts]] will occupy it.
 
=== In-Game Appearances ===
 
In ''[[Halo 2]]'', the platforms are destructible. The player can climb on them by the anti-gravity lift, and he can use it just like any [[Covenant]]. However, his position becomes highly exposed then. They appear in numerous [[Campaign]] maps as well as in the [[multiplayer]] map, [[Relic (Level)|Relic]].
 
In ''[[Halo 3]]'', they are destructible again. They are also able to be climbed. They appear in some Campaign levels as well as many multiplayer levels.
 
In ''[[Halo Wars]]'', they are deployed by the [[Covenant]], but once every single Covenant troop is destroyed, UNSC soldiers can garrison in it, increasing their combat capabilities. A [[Covenant]] [[File (Unit)|File]] is usually found on top of them defending the Jackals and Heavies there.<ref>''[[Halo Wars]]'' Demos</ref>
 
=== Glitch ===


== Glitch ==
On all ''[[Halo 2]]'' gravity towers that have been knocked down, the base is still active and can be used to push you up directly into the air. From this position, you can continue to hover and snipe enemies. This glitch is absent from ''[[Halo 3]]''; once the tower is destroyed, the gravity lift of the base does not work. However, the tower itself (if still intact) will push you through the hole in the center, as if the gravity lift was under it.
On all ''[[Halo 2]]'' gravity towers that have been knocked down, the base is still active and can be used to push you up directly into the air. From this position, you can continue to hover and snipe enemies. This glitch is absent from ''[[Halo 3]]''; once the tower is destroyed, the gravity lift of the base does not work. However, the tower itself (if still intact) will push you through the hole in the center, as if the gravity lift was under it.


== Trivia ==
== Trivia ==
*''Halo 2'' is the only game in the trilogy to use Deployable Lookout Towers in multiplayer. ''Halo 3'' may contain Deployable Lookout Towers in multiplayer in future map pack releases or as Forge items, but this is unlikely.
*''Halo 2'' is the only game in the trilogy to use Deployable Lookout Towers in multiplayer. ''Halo 3'' may contain Deployable Lookout Towers in multiplayer in future map pack releases or as Forge items, but this is unlikely.
*With the length of the tower, 9-2= 7, quite possibly another [[7]] reference.
*If the top part of the tower is flipped upside down while a Grunt is on the [[Plasma Turret]], the Grunt will keep firing normally.
*If the top part of the tower is flipped upside down while a Grunt is on the [[Plasma Turret]], the Grunt will keep firing normally.


Line 25: Line 33:
Image:Gravity Platform Above.jpg|Top-down view of a Deployable Lookout Tower in ''Halo 3''.
Image:Gravity Platform Above.jpg|Top-down view of a Deployable Lookout Tower in ''Halo 3''.
Image:1222029162 Destroyed tower.jpg|A destroyed Deployable Lookout Tower in ''Halo 2''.  
Image:1222029162 Destroyed tower.jpg|A destroyed Deployable Lookout Tower in ''Halo 2''.  
Image:Jackal_tower.jpg||A [[Halo 2]] Lookout Tower.
</gallery>
</gallery>
==Sources==
<references/>


{{Halo_Wars_Covenant_Units}}
{{Halo_Wars_Covenant_Units}}

Revision as of 19:23, January 17, 2009

Template:Ratings A Deployable Lookout Tower is an anti-gravity-operated tower in use by the Covenant. They are mainly used to fortify specific areas on a battlefield.

Summary

A Deployable Lookout Tower is comprised of a circular base, in the middle of whom an anti-gravity generator is placed. An also circular platform is suspended in the air, given the anti-gravity power by the generator. The platform has also a gap in the middle for the ferries to be transported. The anti-gravity generator works just like a gravity lift, transporting supplies and troops freely. It also has the same color as the gravity lift.

The perimeter of the base is comprised of three ramps, and three pillars, probably put there for extra protection. They are all placed in a motive (one ramp-one pillar). The platform has also three protective pillars and large gaps between them. The pillars are taller and thinner compared to the ones of the base. Also, the gap between them is bigger. The gap is used for snipers to have a clear line of sight and for gunners to place their Plasma Cannons. Some Towers' platforms, instead of the usual oval pillars, have three thinner, longer pillars that support a rooftop-like cover.[1]

The base, when placed on the ground, can't be moved again. The platform, however, is not as steady as the base. A single shot from the Rocket Launcher or the Fuel Rod Gun from distance and the Shotgun from nearby will make it lose it's balance and it may fall off. Three shots from the Rocket Launcher are sure to make it fall.

The tower is able to garrison a whole File, but usually single Jackal Snipers, Brutes with Carbines and Heavy Grunts will occupy it.

In-Game Appearances

In Halo 2, the platforms are destructible. The player can climb on them by the anti-gravity lift, and he can use it just like any Covenant. However, his position becomes highly exposed then. They appear in numerous Campaign maps as well as in the multiplayer map, Relic.

In Halo 3, they are destructible again. They are also able to be climbed. They appear in some Campaign levels as well as many multiplayer levels.

In Halo Wars, they are deployed by the Covenant, but once every single Covenant troop is destroyed, UNSC soldiers can garrison in it, increasing their combat capabilities. A Covenant File is usually found on top of them defending the Jackals and Heavies there.[2]

Glitch

On all Halo 2 gravity towers that have been knocked down, the base is still active and can be used to push you up directly into the air. From this position, you can continue to hover and snipe enemies. This glitch is absent from Halo 3; once the tower is destroyed, the gravity lift of the base does not work. However, the tower itself (if still intact) will push you through the hole in the center, as if the gravity lift was under it.

Trivia

  • Halo 2 is the only game in the trilogy to use Deployable Lookout Towers in multiplayer. Halo 3 may contain Deployable Lookout Towers in multiplayer in future map pack releases or as Forge items, but this is unlikely.
  • If the top part of the tower is flipped upside down while a Grunt is on the Plasma Turret, the Grunt will keep firing normally.

Images

Sources

  1. ^ Halo 2 Lookout Towers
  2. ^ Halo Wars Demos

Template:Halo Wars Covenant Units