Curtis Creamer: Difference between revisions
From Halopedia, the Halo wiki
(→Sources: replaced: <references/> → {{Ref/Sources}}) |
m (Text replacement - "==Links==" to "==Related links==") |
||
Line 5: | Line 5: | ||
He is a long time [[Bungie]] employee. He was a game tester for ''Oni'', and test lead for ''[[Halo: Combat Evolved]]''<ref>''[[Halo: Combat Evolved credits]]''</ref> during [[2001]]. He then served as a producer for ''[[Halo 2]]''<ref>''[[Halo 2 credits]]''</ref> and ''[[Halo 3]]''.<ref>''[[Halo 3 credits]]''</ref> In 2009, he was credited as the production lead in ''[[Halo 3: ODST]]'',<ref>''[[Halo 3: ODST credits]]''</ref> and then the design team manager of ''[[Halo: Reach]]''<ref>''[[Halo: Reach credits]]''</ref> in [[2010]]. | He is a long time [[Bungie]] employee. He was a game tester for ''Oni'', and test lead for ''[[Halo: Combat Evolved]]''<ref>''[[Halo: Combat Evolved credits]]''</ref> during [[2001]]. He then served as a producer for ''[[Halo 2]]''<ref>''[[Halo 2 credits]]''</ref> and ''[[Halo 3]]''.<ref>''[[Halo 3 credits]]''</ref> In 2009, he was credited as the production lead in ''[[Halo 3: ODST]]'',<ref>''[[Halo 3: ODST credits]]''</ref> and then the design team manager of ''[[Halo: Reach]]''<ref>''[[Halo: Reach credits]]''</ref> in [[2010]]. | ||
== | ==Related links== | ||
*[http://halo.bungie.net/Inside/MeetTheTeam.aspx?Person=creamer Curtis Creamer at Bungie.net] | *[http://halo.bungie.net/Inside/MeetTheTeam.aspx?Person=creamer Curtis Creamer at Bungie.net] | ||
*[http://www.imdb.com/name/nm1562068/ Curtis Creamer at the Internet Movie Database] | *[http://www.imdb.com/name/nm1562068/ Curtis Creamer at the Internet Movie Database] |
Revision as of 15:24, April 10, 2021
Curtis Creamer is the Design Team Manager of Bungie Studios. He has not bothered to fill out a Bungie.net profile, so not much is known of him other than his credits.
He is a long time Bungie employee. He was a game tester for Oni, and test lead for Halo: Combat Evolved[1] during 2001. He then served as a producer for Halo 2[2] and Halo 3.[3] In 2009, he was credited as the production lead in Halo 3: ODST,[4] and then the design team manager of Halo: Reach[5] in 2010.