Editing Z-250 lightrifle

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== Overview ==
== Overview ==
=== Design details ===
=== Design details ===
The lightrifle fires luminescent orange hardlight rounds. It is a scoped, mid-range to long-range weapon that normally fires a three-shot burst with one pull of the trigger. When zoomed in, however, it fires a single high-powered concentrated shot that consumes three units of ammunition. It holds 36 units per magazine; however this provides 12 shots while zoomed in. Functionally, the weapon employs componential particle acceleration to fire beams of hard light particles at a high speed and with pinpoint accuracy.{{Ref/Reuse|h4guide}} Using the diffused combination of particle acceleration and hardened photonic matter, it is capable of dropping individual shielded enemies such as [[Sangheili|Elites]], [[SPARTAN-IV program|Spartans]], [[Promethean Knight]]s, and [[Armiger Soldier]]s in a few well placed shots.{{Ref/Reuse|H4EVG}}  
The lightrifle fires luminescent orange hardlight rounds. It is a scoped, mid-range to long-range weapon that normally fires a three-shot burst with one pull of the trigger. When zoomed in, however, it fires a single high-powered concentrated shot that consumes three units of ammunition. It holds 36 units per magazine; however this provides 12 shots while zoomed in. Functionally, the weapon employs componential particle acceleration to fire beams of hard light particles at a high speed and with pinpoint accuracy.{{Ref/Reuse|h4guide}} Using the diffused combination of particle acceleration and hardened photonic matter, it is capable of dropping individual shielded enemies such as [[Sangheili|Elites]], [[SPARTAN-IV program|Spartans]], [[Promethean Knight]]s, and [[Promethean Soldier]]s in a few well placed shots.{{Ref/Reuse|H4EVG}}  


The rifle possesses an angular design and metallic casing. It features a stock, a firing grip, a stabilizing firing grip, a scope and a light mass channel.{{Ref/Reuse|H4EVG}} It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and floating sights. Orange lights are present while the weapon is self-assembling and throughout the casing once assembly is complete; there is also a column of orange-colored energy that runs through the light mass channel.{{Ref/Reuse|H4EVG}} Hard light highlights stream along the sides of the weapon while it is fired. The sight through the scope is tinted orange and is approximately a 4× zoom. It features integrated targeting optics.{{Ref/Reuse|H4EVG}} The Light Rifle was manufactured and developed by [[Ferrarius Assembler Vats]].{{Ref/Book|Id=Enc22|Enc22|Page=390}}
The rifle possesses an angular design and metallic casing. It features a stock, a firing grip, a stabilizing firing grip, a scope and a light mass channel.{{Ref/Reuse|H4EVG}} It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and floating sights. Orange lights are present while the weapon is self-assembling and throughout the casing once assembly is complete; there is also a column of orange-colored energy that runs through the light mass channel.{{Ref/Reuse|H4EVG}} Hard light highlights stream along the sides of the weapon while it is fired. The sight through the scope is tinted orange and is approximately a 4× zoom. It features integrated targeting optics.{{Ref/Reuse|H4EVG}} The Light Rifle was manufactured and developed by [[Ferrarius Assembler Vats]].{{Ref/Book|Id=Enc22|Enc22|Page=390}}
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=== ''Halo 5: Guardians'' ===
=== ''Halo 5: Guardians'' ===
In ''[[Halo 5: Guardians]]'' the LightRifle (as it is now capitalized) is no longer capable of a three-round burst like the battle rifle, and instead fires single shots like its ''Halo 4'' rendition's scoped-in mode. The weapon remains aesthetically similar to its ''Halo 4'' version with a change to the scope and a pair of cylindrical components under-slung near the muzzle. However, utilizing the smart scope on the weapon now causes the beam to spread out slightly, allowing for easier hits on moving or distant targets, and reduces the required shots to kill from four to three, assuming the final round is a headshot. Its fire rate drops dramatically while scoped however, making landing that final round more difficult than would be expected. In gameplay, it is significantly harder to find, as there are fewer [[Promethean]]s using them than in ''Halo 4'', also due to the fact that [[Armiger Soldier]]s can switch to [[Z-130 Suppressor|Suppressors]] if players get too close to them.
In ''[[Halo 5: Guardians]]'' the LightRifle (as it is now capitalized) is no longer capable of a three-round burst like the battle rifle, and instead fires single shots like its ''Halo 4'' rendition's scoped-in mode. The weapon remains aesthetically similar to its ''Halo 4'' version with a change to the scope and a pair of cylindrical components under-slung near the muzzle. However, utilizing the smart scope on the weapon now causes the beam to spread out slightly, allowing for easier hits on moving or distant targets, and reduces the required shots to kill from four to three, assuming the final round is a headshot. Its fire rate drops dramatically while scoped however, making landing that final round more difficult than would be expected. In gameplay, it is significantly harder to find, as there are fewer [[Promethean]]s using them than in ''Halo 4'', also due to the fact that [[Promethean Soldier]]s can switch to [[Z-130 Suppressor|Suppressors]] if players get too close to them.
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