Editing Yanme'e/Gameplay
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Introduced in ''Halo 2'', Drones are flying enemies that attack the player in swarms. While individually weak and lighly armed, they make up for it with agility and numbers.[[File:Drone Swarm.jpg|thumb|200px|Drones often overwhelm their opponents in large swarms in enclosed spaces.]] | Introduced in ''Halo 2'', Drones are flying enemies that attack the player in swarms. While individually weak and lighly armed, they make up for it with agility and numbers.[[File:Drone Swarm.jpg|thumb|right|200px|Drones often overwhelm their opponents in large swarms in enclosed spaces.]] | ||
{{Status|Gameplay}} | {{Status|Gameplay}} | ||
==Combat== | ==Combat== | ||
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== Tactics == | == Tactics == | ||
[[File:Drone Halo3-1934538.jpg| | [[File:Drone Halo3-1934538.jpg|right|180px|thumb|A Drone from [[Halo 3]].]] | ||
The best tools to deal with Drones are automatic weapons, like the [[SMG]], [[Paegaas Workshop Spiker]] and [[Assault rifle]]. A single magazine can kill multiple Drones given their low health and tendency stay clustered together. From ''Halo 3'' onwards, Drones can also be [[Headshot]], making precision weaponry more useful gainst them, but not as vital as they are against [[Unggoy/Gameplay|Grunts]] or [[Kig-Yar/Gameplay|Jackals]]. If the player can anticipate where a swarm will appear, Machine Gun [[Turret]]s are also incredibly powerful, otherwise the reduced mobility will prove to be a death sentence. Using a {{Pattern|Anskum|plasma grenade}} or an explosive weapon on a still-clustered swarm will result in numerous casualties, but otherwise save such weapons for hardier foes. | The best tools to deal with Drones are automatic weapons, like the [[SMG]], [[Paegaas Workshop Spiker]] and [[Assault rifle]]. A single magazine can kill multiple Drones given their low health and tendency stay clustered together. From ''Halo 3'' onwards, Drones can also be [[Headshot]], making precision weaponry more useful gainst them, but not as vital as they are against [[Unggoy/Gameplay|Grunts]] or [[Kig-Yar/Gameplay|Jackals]]. If the player can anticipate where a swarm will appear, Machine Gun [[Turret]]s are also incredibly powerful, otherwise the reduced mobility will prove to be a death sentence. Using a {{Pattern|Anskum|plasma grenade}} or an explosive weapon on a still-clustered swarm will result in numerous casualties, but otherwise save such weapons for hardier foes. | ||
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*[[Yanme'e Major|Drone Majors]] are introduced. | *[[Yanme'e Major|Drone Majors]] are introduced. | ||
*Drones can now be headshotted. | *Drones can now be headshotted. | ||
[[File:Drones1.jpg| | [[File:Drones1.jpg|right|180px|thumb|Various ranks of Drones introduced in ''[[Halo 3: ODST]]'' hanging dormant on a Phantom.]] | ||
===Changes from ''Halo 3'' to ''Halo 3: ODST''=== | ===Changes from ''Halo 3'' to ''Halo 3: ODST''=== | ||