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From Halopedia, the Halo wiki

  • soundtracks for Halo: Combat Evolved Anniversary and Halo 2: Anniversary. The audio studio Finishing Move Inc, primarily led by composers Brian Trifon and Brian
    2 KB (220 words) - 09:26, August 28, 2022
  • Remastered audio, Assault Rifle shooting audio can no longer become muffled or completely silent near the end of a clip. In Classic audio, various audio effects
    83 KB (8,908 words) - 23:17, May 26, 2023
  • Halo 3 (section Audio)
    cutscenes. Halo 3 utilises Waves audio plugin which allows audio to be processed in real time as the game engine generates the audio calls. This section needs
    62 KB (7,099 words) - 12:10, April 19, 2024
  • Fixed load time increases when local files storage is full Fixed issues where players in parties would lose audio in various loading situations Fixed multiple
    30 KB (4,446 words) - 13:48, March 23, 2022
  • advertisement was also played in movie theaters for the release of the 2015 superhero film Avengers: Age of Ultron. On Friday, May 1, 2015 XboxUK's YouTube account
    14 KB (1,522 words) - 12:30, March 19, 2022
  • {{{Expansion depth limit exceeded}}}}} }}}} O'Donnell began working in television/film. In his early career, O'Donnell wrote the jingles for Mr. Clean and Flintstones
    11 KB (1,944 words) - 02:25, December 15, 2023
  • clips were missing map-specific audio, including ambient noise and announcer voice. Fixed File Share preview images for films and map variants. Fixed issues
    14 KB (1,960 words) - 02:48, February 4, 2024
  • between either the classic Halo: Combat Evolved (H:CE) multiplayer audio or updated H:CEA audio when playing multiplayer. Halo: Reach has an all new crouch-while-moving
    55 KB (4,107 words) - 18:55, November 6, 2023
  • matches, and campaign progress including collectibles (terminals, skulls, audio logs), and campaign high scores and fastest times for each level both solo
    29 KB (3,575 words) - 22:06, May 15, 2023
  • bots, audio, and reflection volume data cannot be rebuilt or changed. Using objects that rely on or normally change lighting, navigation mesh, audio, or
    69 KB (6,785 words) - 12:41, January 11, 2024
  • preview tile of Eklund's armor kit in the Armor Hall menu. Audio In multiplayer matches on PC, audio may briefly cut out in areas of the map with a large amount
    85 KB (9,538 words) - 19:49, October 2, 2023
  • UNSC Audio log: Recovered Files #04 - The Weapon Halo Infinite, UNSC Audio log: Infinity's Approach #03 - Duty Clearance Halo Infinite, UNSC Audio log:
    64 KB (9,011 words) - 03:32, March 13, 2024
  • (Halo 3 level) Bungie.net: Media Player - Halo 2 Audio Outtakes Mixer - Johnson reveal stream Black Film: SDCC 2014 Exclusive: Catching Up With Damion Poitier
    81 KB (11,367 words) - 09:01, March 22, 2024
  • Infinite, UNSC Audio log: Recovered Files #04 - The Weapon Halo Infinite, UNSC Audio log: Infinity's Approach #04 - Arrival Halo Infinite, UNSC Audio log: Infinity's
    176 KB (23,994 words) - 00:29, April 6, 2024
  • Decoding. In addition, Marty brings up the fact that he still possesses the audio files from the cutscenes for the originally planned ending for Halo 2. They
    26 KB (3,805 words) - 10:00, March 19, 2022
  • the Gravemind which had been embedded in the intelligence summary as an audio file and which had been so powerful that they remained lodged in her memory
    42 KB (5,919 words) - 18:14, February 29, 2024
  • Rifle. In the final game, the Needler is completely absent from this level's files. No health packs or ammo drops on map. Some scenery objects like the gun
    37 KB (6,097 words) - 13:34, October 26, 2022