Editing Shade

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{{Status|Canon}}
{{Status|Canon}}
{{New content|a Halo Waypoint article}}
{{Newcontent|a Halo Waypoint article}}
[[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a {{Pattern|Eeo'Pimu|Shade}} on [[Installation 05]].]]
[[File:H2A - Grunt on Shade.jpg|thumb|300px|An [[Unggoy Minor]] manning a [[Type-27 Shade]] on [[Installation 05]].]]
'''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough in function and purpose to be grouped into the same category. Specifically designated types of Shade include the [[Rizsheda-pattern Shade|Type-26]], [[Eeo'Pimu-pattern Shade|Type-27]], [[Mamua'uda-pattern Shade|Type-29]],{{Ref/Reuse|vis}} and [[Sho'riru-pattern Shade|Type-55]] Anti-Infantry Stationary Guns.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/shade '''Halo Waypoint''': ''Shade Turret'']</ref>
'''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough in function and purpose to be grouped into the same category. Specifically designated types of Shade include the [[Type-26 Shade|Type-26]], [[Type-27 Shade|Type-27]], [[Type-29 Shade|Type-29]],{{Ref/Reuse|vis}} and [[Type-55 Shade|Type-55]] Anti-Infantry Stationary Guns.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/shade '''Halo Waypoint''': ''Shade Turret'']</ref>


Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of ''[[High Charity]]''. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}}
Shade turrets were once exclusively designed and manufactured by the [[Assembly Forges]] of ''[[High Charity]]''. After the holy city [[Fall of High Charity|fell]] to the [[Flood]] and was later [[Raid on High Charity|destroyed]] by [[John-117]], [[Achoem Weapons]]—based in [[Tolvuus]], [[Sanghelios]]—maintains the long-standing tradition of manufacturing the Shade turret.{{Ref/Reuse|universe}}
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==Design details==
==Design details==
===Design details and operation===
===Design details and operation===
[[File:HCE-T29ShadeASG-Screen.jpg|thumb|250px|A pair of {{Pattern|Mamua'uda|Shade}}s operated by [[Unggoy]] on [[Installation 04]].]]
[[File:HCE-T29ShadeASG-Screen.jpg|thumb|250px|A pair of [[Type-29 Shade]]s operated by [[Unggoy]] on [[Installation 04]].]]
The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier {{Pattern|Kewu Umppi'pa'|citadel turret}}s. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist.
The Shades serve as the Covenant's primary stationary gun turrets and are commonly operated by [[Unggoy]]. Virtually all models of the Shade offer a wide field of fire by virtue of their mobile turret chassis nestled on a 360-degree traversal anti-gravity mount. The Covenant use this to their advantage and place Shades at strategic points where they can do the most damage, often around their outposts or [[Military base|bases]]; more permanent facilities are usually also equipped with heavier [[Covenant automated plasma turret|automated plasma turrets]]. Though most of the Shade models fill an anti-infantry role, anti-vehicle and anti-air variants of the Shade turrets also exist.


Anti-infantry Shade guns fire bolts of slow moving, high-powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Type-32 Rapid Assault Vehicle|Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]].
Anti-infantry Shade guns fire bolts of slow moving, high-powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Type-32 Rapid Assault Vehicle|Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]].
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File:Type26 ASG.png|''Rizsheda''-pattern Shade
File:Type26 ASG.png|''Rizsheda''-pattern Shade
</gallery>
</gallery>
The ''Rizsheda''-pattern Shade was used by the [[Prophet of Truth]]'s forces in the final month of the Human-Covenant War until his death at the hands of the Arbiter [[Thel 'Vadam]].{{Ref/Game|Id=H3|[[Halo 3]]}} The ''Rizsheda'' variant is equipped with a 360° platform similar to the ''Preksheda'' variant and more protection to the the gunner.
The ''Rizsheda''-pattern Shade was used by the [[Prophet of Truth]]'s forces in the final month of the Human-Covenant War until his death at the hands of the Arbiter [[Thel 'Vadam]].{{Ref/Game|Id=H3|[[Halo 3]]}} The ''Rizsheda'' variant is equipped witb a 360° platform similar to the ''Preksheda'' variant and more protection to the the gunner.
*[[Eeo'Pimu-pattern Shade|''Eeo'pimu''-pattern Shade]]
*[[Type-27 Shade|''Eeo'pimu''-pattern Shade]]
<gallery>
<gallery>
File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade
File:H2 - T27 Shade ASG.png|''Eeo'pimu''-pattern Shade
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File:H4-T55ShadeASG.png|''Sho'riru''-pattern Shade
File:H4-T55ShadeASG.png|''Sho'riru''-pattern Shade
</gallery>
</gallery>
The ''Sho'riru''-pattern Shade is a more recently-encountered model, notably deployed by [[Jul 'Mdama's Covenant]] during the [[First Battle of Requiem|first]] and [[Requiem Campaign|second]] battles of [[Requiem]] in [[2557]] and [[2558]], respectively.<ref name="H4">'''Halo 4'''</ref>
The ''Sho'riru''-pattern Shade is a more recently-encountered model, notably deployed by [[Jul 'Mdama's Covenant]] during the [[First Battle of Requiem|first]] and [[Second Battle of Requiem|second]] battles of [[Requiem]] in [[2557]] and [[2558]], respectively.<ref name="H4">'''Halo 4'''</ref>
*{{Pattern|Bmur'resh|Shade}}
*{{Pattern|Bmur'resh|Shade}}
<gallery>
<gallery>
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The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''.
The Shade makes an appearance in ''[[Halo Wars]]'' and is identical to the Type-29 Shade from ''Halo: Combat Evolved''. Anti-air and anti-vehicle variants of the Type-26 Shade are also introduced in ''Halo: Reach''.


*In [[Forge/Halo: Reach|Halo: Reach's Forge]], the shade turret is the only Covenant vehicle that can be colored based on the team, only changing the base of the turret
*In [[Forge/Halo: Reach]], the shade turret is the only covenant vehicle that can be colored based on the team, only changing the base of the turret
===Campaign tactics===
===Campaign tactics===
*Heavy weapons, vehicles or grenades are perfect to destroy Shades.
*Heavy weapons, vehicles or grenades are perfect to destroy Shades.

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