Gameplay

Reach:Assault Rifle

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Assault Rifle
HR-MA37-left.png
Gameplay role

Counterparts:

Covenant
Needler
Plasma Repeater
Plasma Rifle
Spiker
Weapon stats

Damage:

5.834 to 6.788

Damage type (?):

bullet_slow

Projectile speed:

3000 wu/s

Hitscan range (?):

200 wu

Max range:

100 wu

Rate of fire:

10 rounds per second

Spread (?):

0.3 to 2.5 degrees

Magazine size:

32

Reserve ammo capacity:

288 rounds (9 magazines)

Melee damage (?):

strike_melee

Tag name (?):

assault_rifle [1]

 

The Assault Rifle is a human infantry weapon featured in Halo: Reach. As with prior iterations of the weapon, it is one of the most common guns in the game.

Universe and lore[edit]

Main article: MA37 assault rifle

The assault rifle featured in Reach is the MA37 assault rifle, a 7.62x51mm fully-automatic rifle manufactured by Misriah Armory. Unlike the MA5B and MA5C assault rifles found in prior games, the MA37 is predominantly used by the UNSC Army.[2]

Gameplay[edit]

Counterparts[edit]

Campaign and Firefight[edit]

The Assault Rifle is one of the most prominent weapons found throughout Halo: Reach, both as the starting weapon in most campaign levels and as a common weapon in the hands of NOBLE Team and Army Troopers.

Multiplayer[edit]

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Gallery[edit]

Development images[edit]

Screenshots[edit]

Sources[edit]

  1. ^ Halo: Reach Editing Kit, game file tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
  2. ^ Bungie.net, Halo: Reach Intel - Ordnance - Assault Rifle (Retrieved on Feb 7, 2021) [archive]