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| |image=[[File:H2A M6CPistol.png|300px]] | | |image=[[File:H2A M6CPistol.png|300px]] |
| |faction=[[Human]] ([[United Nations Space Command|UNSC]]) | | |faction=[[Human]] ([[United Nations Space Command|UNSC]]) |
| |tier=Tier-1 [[Loadout weapon]] | | |tier=Tier-1 [[Loadout weapon|Loadout]] / [[Dual wield weapon]] |
| |class=[[Weapon_types#Pistol|Pistol]] | | |class=[[Weapon_types#Pistol|Pistol]] |
| |type=[[Kinetic]] [[Precision weapon]] | | |type=[[Kinetic]] [[Precision weapon]] |
| |mode= | | |mode=Semi-automatic |
| |range=Close to medium | | |range=Close to medium |
| |counterparts= | | |counterparts= |
| As a pistol:
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| {{Clear}}
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| ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Sidekick]] | | ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Sidekick]] |
| ;[[Covenant]]: [[Plasma Pistol]]<br>[[Mauler]] | | ;[[Covenant]]: [[Plasma Pistol]]<br>[[Mauler]] |
| ;[[Banished]]: [[Mangler]] | | ;[[Banished]]: [[Mangler]] |
| ;[[Forerunner]]: [[Boltshot]] | | ;[[Forerunner]]: [[Boltshot]] |
| As a utility weapon:
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| {{Clear}}
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| ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Battle Rifle]]<br>[[DMR]]<br>[[Commando]]
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| ;[[Covenant]]: [[Carbine]]<br>[[Needle Rifle]]
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| ;[[Forerunner]]: [[Lightrifle]]
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| |damage=Low to medium | | |damage=Low to medium |
| |aoedamage= | | |aoedamage= |
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| |attachments= | | |attachments= |
| }} | | }} |
| The '''Magnum''', known initially in ''[[Halo: Combat Evolved]]'' as the '''Pistol''', is a [[human]] [[Precision weapon|precision weapon]] featured in most major ''[[Halo]]'' games. It is a headshot capable [[Weapon class#Pistol|sidearm]] that can either be scoped or [[Dual wielding|dual wielded]] depending on the game it is featured in. It is a predecessor to later [[utility weapon]]s, as well as the [[Sidekick]] in ''[[Halo Infinite]]''. | | The '''Magnum''' is a [[human]] [[Precision weapon|precision weapon]] featured in most major ''Halo'' games, starting with ''[[Halo 2]]''. A successor to the ''[[Halo: Combat Evolved Pistol]]'', it has gone through a wide variety of changes from game to game resulting in a few weapon variants as well. What remains consistent is its role as a human [[Weapon class#Pistol|pistol]] capable of performing headshots and featuring either [[dual wielding]] or a scope. It is a predecessor to ''[[Halo Infinite|Halo Infinite's]]'' [[Sidekick]]. |
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| ==Universe and lore== | | ==Universe and lore== |
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| ==Overview== | | ==Overview== |
| Despite its appearance as a handgun the Magnum is more often extremely effective in its role as a mid range weapon, so much so that it outperforms a few other two-handed weapons both in campaign and multiplayer.
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| {{stub|section=yes}} | | {{stub|section=yes}} |
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| ===Legacy===
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| {{Quote|In Halo, the pistol behaved more like a rifle than the assault rifle, and the assault rifle behaved more like a submachine gun. Now we have a rifle that behaves like a rifle, an SMG that behaves like an SMG, and a pistol that behaves like a pistol.|Robert McLees}}"
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| The ''Halo: Combat Evolved'' Pistol would go on to be a very influential and notorious weapon even amongst other video games. Its power both as a pistol and in comparison to ''Halo 1's'' other weapons lead players to both love and hate its perceived overpowered nature. This aspect has been the source of many parodies and internet memes, most of which were on the now shut down Machinima YouTube channel.{{Ref/YouTube|cO2IUa419A0|Detail=9:22|FiveLetterNames|Master Chief War Halo 3 Machinima}} For ''Halo 2's'' development Bungie sought to remedy these criticisms and have a weapon sandbox with roles better depicted through their visual designs. The Pistol tag was directly used to create the Battle Rifle which served as the sequel's utility weapon, while the Pistol model was used in the creation of the new Magnum.<ref>'''The Art of Halo''', ''page 103''</ref>{{Ref/Twitter|32nds|1564755511081603073|Jaime Griesemer|Quote=@haileyx24 @MaxHoberman After Halo 1 shipped everyone loved the Pistol but it didn’t make sense that it was more powerful than any rifle. So during H2 prepro I clicked ‘save as’ on the “pistol” tag and called it the “battle rifle” and the artists built a new model.|D=27|M=01|Y=2023}}
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| {{Clear}}
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| ===Notable Variants=== | | ===Notable Variants=== |
| {{stub|section=yes}} | | {{stub|section=yes}} |
| <gallery widths="210px"> | | <gallery widths="210px"> |
| File:M6C SOCOM r.png|link=Automag|'''[[Automag]]'''<br/>{{Small|''[[Halo 3: ODST]]'' and ''[[Halo 3]]'' (''MCC'')}} | | File:HCE-M6DMagnumPistol.png|link=CE Pistol|'''[[CE Pistol]]'''<br>{{Small|''[[Halo: Combat Evolved]]'' and ''[[Halo 5: Guardians]]''}} |
| File:Magnum Quickdraw.png|link=Gunfighter Magnum|'''[[Gunfighter Magnum]]'''<br/>{{Small|''[[Halo 5: Guardians]]''}} | | File:M6C SOCOM r.png|link=Automag|'''[[Automag]]'''<br>{{Small|''[[Halo 3: ODST]]'' and ''[[Halo 3]]'' (''MCC'')}} |
| File:H5G-M6DMagnumPistol-Side.png|link=Halo: Combat Evolved Pistol (REQ)|'''[[Halo: Combat Evolved Pistol (REQ)|Halo: Combat Evolved Pistol]]'''<br/>{{Small|''[[Halo 5: Guardians]]''}} | | File:Magnum Quickdraw.png|link=Gunfighter Magnum|'''[[Gunfighter Magnum]]'''<br>{{Small|''[[Halo 5: Guardians]]''}} |
| </gallery> | | </gallery> |
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| ===Counterparts=== | | ===Counterparts=== |
| {{stub|section=yes}} | | {{stub|section=yes}} |
| ====Pistols====
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| <gallery widths="210px"> | | <gallery widths="210px"> |
| File:HINF MK50 Crop.png|link=Sidekick|'''[[Sidekick]]'''<br/>{{Small|''[[Halo Infinite]]''}} | | File:HINF MK50 Crop.png|link=Sidekick|'''[[Sidekick]]'''<br>{{Small|''[[Halo Infinite]]''}} |
| | | File:H5G-Plasma Pistol.png|link=Plasma Pistol|'''[[Plasma Pistol]]'''<br>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', ''[[Halo: Fireteam Raven]]'' and ''[[Halo Infinite]]''}} |
| File:H5G-Plasma Pistol.png|link=Plasma Pistol|'''[[Plasma Pistol]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', ''[[Halo: Fireteam Raven]]'' and ''[[Halo Infinite]]''}} | | File:H3-BruteMauler.png|link=Mauler|'''[[Mauler]]'''<br>{{Small|''[[Halo 3]]'', and ''[[Halo 3: ODST]]''}} |
| | | File:HINF Mangler.png|link=Mangler|'''[[Mangler]]'''<br>{{Small|''[[Halo Infinite]]''}} |
| File:H3-BruteMauler.png|link=Mauler|'''[[Mauler]]'''<br/>{{Small|''[[Halo 3]]'', and ''[[Halo 3: ODST]]''}} | | File:H5G-Z110.png|link=Boltshot|'''[[Boltshot]]'''<br>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}} |
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| File:HINF Mangler.png|link=Mangler|'''[[Mangler]]'''<br/>{{Small|''[[Halo Infinite]]''}} | |
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| File:H5G-Z110.png|link=Boltshot|'''[[Boltshot]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}} | |
| </gallery>
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| ====Utility Weapons====
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| <gallery widths="210px">
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| File:HINF BR75 Crop.png|link=Battle Rifle|'''[[Battle Rifle]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''}}
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| File:H5G-Render-DMR.png|link=DMR|'''[[DMR]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''}}
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| File:HINF VK78Commando Crop.png|link=Commando|'''[[Commando]]'''<br/>{{Small|''[[Halo Infinite]]''}}
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| File:H5G-Render-Carbine.png|link=Covenant Carbine|'''[[Covenant Carbine]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' multiplayer, and ''[[Halo 5: Guardians]]''}}
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| File:HReach-T31NeedleRifleSide.png|link=Needle Rifle|'''[[Needle Rifle]]'''<br/>{{Small|''[[Halo: Reach]]''}}
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| File:H4-Z250LightRifle-Side-Render.png|link=LightRifle|'''[[LightRifle]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}}
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| </gallery> | | </gallery> |
| {{Clear}} | | {{Clear}} |
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| ==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''== | | ==''Halo: Combat Evolved''== |
| {{Infobox/Weapon/Gameplay | | {{Main|Halo: Combat Evolved Pistol}} |
| |name=Pistol | | The term Magnum never appears in ''Halo: Combat Evolved'', instead featuring the CE Pistol. The Pistol serves a completely different gameplay role from the Magnum, behaving more like a rifle than a sidearm. Despite the actual term magnum referring to a type of pistol, later appearances would retroactively classify the Pistol as a variant of Magnum. The Magnum would remain the typical human handgun of the ''Halo'' game series, even adopting traits from the CE Pistol, until being replaced by the Sidekick in ''Halo Infinite''. |
| |image=[[File:HCE-M6DMagnumPistol.png|300px]]
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| |tier=[[Utility weapon]]
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| |mode=Automatic
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| |range=Medium
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| |counterparts=
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| As a pistol:
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| {{Clear}}
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| ;[[Covenant]]: [[Plasma Pistol]]
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| As a utility weapon:
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| {{Clear}}
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| ;none
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| |damage=25 (can headshot)
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| *1.5x vs spartan health
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| |dmgtype=<code>pistol\bullet</code>
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| |projspeed=300 [[world unit|wu]]/s
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| |hitscan=10 [[world unit|wu]]
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| |maxrange=40 [[world unit|wu]]
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| |rof=Tag: 3.5 rounds per second
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| {{Clear}}
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| Runtime: ~3.33 rounds per second
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| |spread=SP: 0.2 to 0.4 degrees<br>(0.2 degrees min error)
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| {{Clear}}
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| MP: 0.2 to 2 degrees<br>(0 degrees min error)
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| |mag=12
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| |maxammo=120 rounds (10 magazines)
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| |zoom=2x magnification
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| |melee=
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| |tagname=<code>pistol</code>
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| {{Ref/File|Id=HCEEKPistol|HCEEK|tags\weapons\pistol\pistol.weapon}}
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| }}
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| {{Main|First-person shooter}}
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| The Pistol serves the role of a mid range precision rifle. | |
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| ===[[Campaign]]===
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| The Pistol is the first weapon given to the player, and by extension the first weapon to be usable in a ''Halo'' game. It is an extremely effective weapon maintaining usefulness in most situations. It can 1 shot kill any [[character]] with an exposed head, does decent damage to shields, and can one-shot kill hunters when fired into their exposed skin. [[The Truth and Reconciliation]] is the only campaign mission to not feature the Pistol. The Pistol is noticeably ineffective against [[Sentinels]], especially those with [[energy shields]]. Unlike later games headshots have no effect on the [[Flood]], if a [[combat form]] appears to die from a single hit it is actually feigning death and will stand back up again.
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| {{stub|section=yes}}
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| ===[[Multiplayer]]===
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| When playing a default gametype the Pistol is the primary starting weapon for the maps [[Sidewinder]], [[Hang Em High]], [[Boarding Action]], [[Chiron TL-34]], [[Ice Fields]], [[Death Island]], [[Danger Canyon]], [[Infinity (Halo: Combat Evolved map)|Infinity]], [[Timberland]], and [[Gephyrophobia]]. It is the secondary starting weapon for the map [[Rat Race]], paired with the [[Assault Rifle]] taking the place of primary weapon.
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| Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro. It is capable of killing a fully shielded player in three shots to the head or five body shots.
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| {{stub|section=yes}}
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| ===Changes from Multiplayer to Campaign===
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| *Minimum error increased from 0 to 0.2 degrees.
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| *Error angle (max) decreased from 2 to 0.4 degrees.
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| *<code>elite energy shield</code> damage multiplier decreased from 1x to 0.8x.
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| {{Clear}}
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| ===Damage Modifiers===
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| {| class="wikitable" style="text-align:center"
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| |-
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| |-align="center"|
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| |dirt||sand||stone||snow||wood||metal (hollow)||metal (thin)||metal (thick)||rubber||glass||force field||grunt||hunter armor||hunter skin||elite||jackal||jackal energy shield||engineer||engineer force field||flood combat form||flood carrier form||cyborg||cyborg energy shield||armored human||human||sentinel||monitor||plastic||water||leaves||elite energy shield||ice||hunter shield
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| |-align="center"|
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| |{{Negative|0}}||{{Negative|0}}||{{Negative|0}}||{{Negative|0}}||{{Negative|0}}||{{Negative|0.25}}||{{Negative|0.25}}||{{Negative|0.25}}||{{Negative|0.25}}||{{Positive|4}}||{{Negative|0}}||1||{{Negative|0.2}}||1||1||1||{{Negative|0}}||{{Positive|2}}||{{Negative|0}}||{{Positive|1.5}}||{{Positive|1.5}}||{{Positive|1.5}}||1||1||1||{{Negative|0.2}}||{{Negative|0}}||{{Negative|0}}||{{Negative|0}}||{{Negative|0}}||{{Negative|''0.8''}}||{{Negative|0}}||{{Negative|0}}
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| |}
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| ==''Halo 2'' and ''Halo 2: Anniversary''== | | ==''Halo 2'' and ''Halo 2: Anniversary''== |
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| |image=[[File:H2 M6C Magnum Pistol.png|300px]] | | |image=[[File:H2 M6C Magnum Pistol.png|300px]] |
| |tier=[[Dual wield weapon]] | | |tier=[[Dual wield weapon]] |
| |mode=Semi-automatic | | |mode= |
| |range=Close to medium | | |range=Close |
| |counterparts= | | |counterparts= |
| ;[[Covenant]]: [[Plasma Pistol]] | | ;[[Covenant]]: [[Plasma Pistol]] |
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| {{Main|First-person shooter}} | | {{Main|First-person shooter}} |
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| ===Campaign=== | | ===[[Campaign]]=== |
| {{stub|section=yes}} | | {{stub|section=yes}} |
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| ===Multiplayer=== | | ===[[Multiplayer]]=== |
| The original ''Halo: Combat Evolved'' pistol model appears as an easter egg on the multiplayer map [[Tombstone]].
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| {{stub|section=yes}} | | {{stub|section=yes}} |
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| |image=[[File:H3-M6GMagnumPistol.png|300px]] | | |image=[[File:H3-M6GMagnumPistol.png|300px]] |
| |tier=[[Dual wield weapon]] | | |tier=[[Dual wield weapon]] |
| |mode=Semi-automatic | | |mode= |
| |range=Close to medium | | |range=Close |
| |counterparts= | | |counterparts= |
| ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Automag]] (MCC) | | ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Automag]] (MCC) |
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| |name=Magnum | | |name=Magnum |
| |image=[[File:HReach-M6GMagnumPistol-LeftSide.png|300px]] | | |image=[[File:HReach-M6GMagnumPistol-LeftSide.png|300px]] |
| |tier=[[Loadout weapon|Loadout]] / [[Utility weapon]] | | |tier=Default: [[Loadout weapon]] |
| | {{Clear}} |
| | Anniversary: [[Utility weapon]] |
| |mode=Default: Semi-automatic | | |mode=Default: Semi-automatic |
| {{Clear}} | | {{Clear}} |
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| |range=Close to medium | | |range=Close to medium |
| |counterparts= | | |counterparts= |
| As a pistol:
| | Default: |
| {{Clear}} | | {{Clear}} |
| ;[[Covenant]]: [[Plasma Pistol]] | | ;[[Covenant]]: [[Plasma Pistol]] |
| As a utility weapon:
| | Anniversary: |
| {{Clear}} | | {{Clear}} |
| ;[[Human]] ([[United Nations Space Command|UNSC]]): [[DMR]] | | ;[[Human]] ([[United Nations Space Command|UNSC]]): [[DMR]] |
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| }} | | }} |
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| ===Campaign and [[Firefight]]=== | | ===Campaign and [[Firefight (Halo: Reach)|Firefight]]=== |
| {{stub|section=yes}} | | {{stub|section=yes}} |
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| ===Multiplayer=== | | ===Multiplayer=== |
| With the release of ''[[Halo: Combat Evolved Anniversary]]'' and the [[Anniversary Map Pack]] for ''[[Halo: Reach]]'', [[Halo:_Reach_Title_Updates#Creating_the_Halo:_Combat_Evolved_Pistol|anniversary gametypes]] were added which featured a rework to the Magnum in an attempt to replicate the gameplay and balancing of ''Halo: Combat Evolved's'' Pistol. The Magnum was made fully automatic, its rate of fire was lowered, and could now kill a spartan in 3 headshots or 5 body shots. These changes were built off of the existing [[Halo: Reach Title Update|Title Update]] settings such as the reduction to max [[spread]], although due to the new lower firerate the anniversary Magnum is even more accurate when compared to the title update Magnum or even the original ''Halo: Combat Evolved'' Pistol.{{Ref/File|Id=HREK_CEX|HREK|data\multiplayer\megalo\tu1_classic_gametypes.txt}} Finally the projectile velocity, magazine size, and reserve ammo count remained unchanged. This makes the anniversary Magnum easier to use than the ''Halo: Combat Evolved'' Pistol but with half the killing potential per magazine.
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| {{stub|section=yes}} | | {{stub|section=yes}} |
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| |name=Magnum | | |name=Magnum |
| |image=[[File:H4-M6HMagnumPistol-SideRender.png|300px]] | | |image=[[File:H4-M6HMagnumPistol-SideRender.png|300px]] |
| |tier=[[Loadout weapon|Loadout]] / [[Utility weapon]] | | |tier=[[Loadout weapon]] |
| |mode=Semi-automatic | | |mode= |
| |range=Close to medium | | |range=Close to medium |
| |counterparts= | | |counterparts= |
| As a pistol:
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| {{Clear}}
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| ;[[Covenant]]: [[Plasma Pistol]] | | ;[[Covenant]]: [[Plasma Pistol]] |
| ;[[Forerunner]]: [[Boltshot]] | | ;[[Forerunner]]: [[Boltshot]] |
| As a utility weapon:
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| {{Clear}}
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| ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Battle Rifle]]<br>[[DMR]]
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| ;[[Covenant]]: [[Carbine]]
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| ;[[Forerunner]]: [[Lightrifle]]
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| |damage= | | |damage= |
| ;Default: 15 (can headshot) <br>does not pierce shields | | ;Default: 15 (can headshot) <br>does not pierce shields |
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| |image=[[File:H2AMP M6C left transparent.png|300px]] | | |image=[[File:H2AMP M6C left transparent.png|300px]] |
| |tier=[[Loadout weapon|Loadout]] / [[Dual wield weapon]] | | |tier=[[Loadout weapon|Loadout]] / [[Dual wield weapon]] |
| |mode=Semi-automatic | | |mode= |
| |range=Close to medium | | |range=Close to medium |
| |counterparts= | | |counterparts= |
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| |image=[[File:H5G-Render-Pistol.png|300px]] | | |image=[[File:H5G-Render-Pistol.png|300px]] |
| |tier=Tier-1 [[Loadout weapon|Loadout]] / [[Utility weapon]] | | |tier=Tier-1 [[Loadout weapon|Loadout]] / [[Utility weapon]] |
| |mode=Semi-automatic | | |mode= |
| |range=Medium | | |range=Medium |
| |counterparts= | | |counterparts= |
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| {{Main|Weapon skins (Halo 4)}} | | {{Main|Weapon skins (Halo 4)}} |
| {{:Weapon skins (Halo 4)/Magnum}} | | {{:Weapon skins (Halo 4)/Magnum}} |
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| ===''Halo: Combat Evolved'' (''MCC'')===
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| {{Main|Skins (Halo: Combat Evolved)}}
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| {{:Skins (Halo: Combat Evolved)/Magnum}}
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| ===''Halo 3'' (''MCC'')=== | | ===''Halo 3'' (''MCC'')=== |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Halo: Combat Evolved]]'' {{1st}} | | *''[[Halo 2]]'' {{1st}} |
| **''[[Halo: Combat Evolved Anniversary]]''
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| *''[[Halo 2]]''
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| *''[[Halo 3]]'' | | *''[[Halo 3]]'' |
| *''[[Halo Wars]]''
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| *''[[Halo: Reach]]'' | | *''[[Halo: Reach]]'' |
| *''[[Halo 4]]'' | | *''[[Halo 4]]'' |
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| *''[[Halo 2: Anniversary]]'' | | *''[[Halo 2: Anniversary]]'' |
| *''[[Halo: Spartan Strike]]'' | | *''[[Halo: Spartan Strike]]'' |
| | *''[[Halo Online]]'' |
| *''[[Halo 5: Guardians]]'' | | *''[[Halo 5: Guardians]]'' |
| *''[[Halo: Fireteam Raven]]'' | | *''[[Halo: Fireteam Raven]]'' |
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| {{Navbox/Weapons/Gameplay|Human}} | | {{Navbox/Weapons/Gameplay|Human}} |
| {{Navbox/Weapons/Gameplay/Engine|CE|H2|H3|HR|H4|H2AMP|H5G|HSA|HSS|HFR}} | | {{Navbox/Weapons/Gameplay/Engine|H2|H3|HR|H4|H2AMP|H5G}} |
| [[Category:Halo: Combat Evolved weapons]]
| |
| [[Category:Halo 2 weapons]] | | [[Category:Halo 2 weapons]] |
| [[Category:Halo 3 weapons]] | | [[Category:Halo 3 weapons]] |
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| [[Category:Bullet weapons]] | | [[Category:Bullet weapons]] |
| [[Category:Magazine-fed weapons]] | | [[Category:Magazine-fed weapons]] |
| [[Category:Automatic weapons]]
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| [[Category:Dual wield weapons]] | | [[Category:Dual wield weapons]] |
| [[Category:Precision weapons]] | | [[Category:Precision weapons]] |
| [[Category:Scoped weapons]] | | [[Category:Scoped weapons]] |