Editing Isaac Hannaford

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{{Status|RealWorld}}
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[[File:Issac Hannaford.jpg|thumb|300px|Isaac Hannaford in ''[[Halo 3]]'' [[ViDoc]] [[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]]]
[[File:Issac Hannaford.jpg|thumb|300px|Isaac Hannaford in ''[[Halo 3]]'' [[ViDoc]] [[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]]]
'''Isaac Hannaford''', aka '''Rhizus''', is an art director at Endeavor One, a Seattle-based game development studio.{{Ref/Site|Id=LinkedIn|URL=https://www.linkedin.com/in/isaac-hannaford-215bb01/|Site=LinkedIn|Page=Isaac Hannaford|D=08|M=09|Y=2021}} Previously, he was a lead concept artist at [[Bungie]] and a freelance illustrator. He was responsible in particular for creating a significant number of environmental, equipment and character designs for ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''; examples include ''Reach''<nowiki>'</nowiki>s revamped [[MJOLNIR Mark V]] armor, the look of [[UNSC Army]] troopers and the [[Sabre]] fighter craft.<ref>[http://www.isaachannaford.com/ Isaac Hannaford's personal blog]</ref> He has also worked on some of the cover illustrations of the ''Halo'' novels and comics, including those of ''[[Halo: Ghosts of Onyx]]'', ''[[Halo: Contact Harvest]]'', ''[[Halo: The Cole Protocol]]'', ''[[Halo: New Blood]]'',<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-bam-said-the-lady '''Halo Waypoint''': ''Canon Fodder - Bam, said the lady'']</ref> and ''[[Halo: Bad Blood]]'', as well as ''[[Halo: Escalation]]'' Issues [[Halo: Escalation Issue 20|#20]], [[Halo: Escalation Issue 21|#21]], and [[Halo: Escalation Issue 22|#22]] alongside Library Edition #2.<ref name="HE22">[http://www.darkhorse.com/Comics/26-635/Halo-Escalation-22 '''Dark Horse Comics:''' ''Halo: Escalation #22'']</ref> He also contributed several pages of artwork for ''[[Halo Mythos]]'', namely those covering the first years of the post-[[Human-Covenant War]] era,<ref>'''[[Halo Mythos]]'''</ref> as well as ''[[Halo: Warfleet]]''.<ref>[http://www.bloomsbury.com/us/halo-warfleet-9781681196633/ '''Bloomsbury''' - ''Halo Warfleet'']</ref> In addition, he has created the theme illustrations for several of the [[Halo Legendary Crate]]s. He is also responsible for the cover art of [[Halo: The Complete Video Collection]].<ref>[https://www.artstation.com/artwork/qlVyD '''Artstation''' - HALO: the complete video collection cover]</ref> More recently, he has worked on ''[[Halo: Outpost Discovery]]'', ''[[Halo Infinite]]'',<ref>[https://www.halowaypoint.com/en-us/news/despite-distance '''Halo Waypoint''': ''Canon Fodder - Despite Distance'']</ref> and the ''[[Halo Encyclopedia (2022 edition)]]''.{{Ref/Reuse|Enc22Tweet}}
'''Isaac Hannaford''', aka '''Rhizus''', is an art director at Endeavor One, a Seattle-based game development studio.{{Ref/Site|Id=LinkedIn|URL=https://www.linkedin.com/in/isaac-hannaford-215bb01/|Site=LinkedIn|Page=Isaac Hannaford|D=08|M=09|Y=2021}} Previously, he was a lead concept artist at [[Bungie]] and a freelance illustrator. He was responsible in particular for creating a significant number of environmental, equipment and character designs for ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''; examples include ''Reach''<nowiki>'</nowiki>s revamped [[MJOLNIR Mark V]] armor, the look of [[UNSC Army]] troopers and the [[Sabre]] fighter craft.<ref>[http://www.isaachannaford.com/ Isaac Hannaford's personal blog]</ref> He has also worked on some of the cover illustrations of the ''Halo'' novels and comics, including those of ''[[Halo: Ghosts of Onyx]]'', ''[[Halo: Contact Harvest]]'', ''[[Halo: The Cole Protocol]]'', ''[[Halo: New Blood]]'',<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-bam-said-the-lady '''Halo Waypoint''': ''Canon Fodder - Bam, said the lady'']</ref> and ''[[Halo: Bad Blood]]'', as well as ''[[Halo: Escalation]]'' Issues [[Halo: Escalation Issue 20|#20]], [[Halo: Escalation Issue 21|#21]], and [[Halo: Escalation Issue 22|#22]] alongside Library Edition #2.<ref name="HE22">[http://www.darkhorse.com/Comics/26-635/Halo-Escalation-22 '''Dark Horse Comics:''' ''Halo: Escalation #22'']</ref> He also contributed several pages of artwork for ''[[Halo Mythos]]'', namely those covering the first years of the post-[[Covenant War]] era,<ref>'''[[Halo Mythos]]'''</ref> as well as ''[[Halo: Warfleet]]''.<ref>[http://www.bloomsbury.com/us/halo-warfleet-9781681196633/ '''Bloomsbury''' - ''Halo Warfleet'']</ref> In addition, he has created the theme illustrations for several of the [[Halo Legendary Crate]]s. He is also responsible for the cover art of [[Halo: The Complete Video Collection]].<ref>[https://www.artstation.com/artwork/qlVyD '''Artstation''' - HALO: the complete video collection cover]</ref> More recently, he has worked on ''[[Halo: Outpost Discovery]]'', ''[[Halo Infinite]]'',<ref>[https://www.halowaypoint.com/en-us/news/despite-distance '''Halo Waypoint''': ''Canon Fodder - Despite Distance'']</ref> and the ''[[Halo Encyclopedia (2022 edition)]]''.{{Ref/Reuse|Enc22Tweet}}


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