Halopedia

Halopedia:Projects/Installation 04 Mapping

From Halopedia, the Halo wiki

The Installation 04 Mapping Project aims to cross-reference material from the various games and written material available to attempt to create a comprehensive geographical plan of Installation 04 for it's various related pages. As this will involve detailed examinations of all of this material, it will likely spoil details from those pieces of media.

Goals[edit]

Current research[edit]

Several sources have started to create a more defined picture of Alpha Halo. As such, we can begin to cross reference this information to form a more cohesive look at the installation.

  • In 2019, Reddit and Twitter user Incredible Canemian used information from the games and books to narrow down the distances explored on the ring. The original Twitter thread was lost along with the account, but a visual summarizing the overall scale of the rings can be found on this post on the Halo subreddit. Distances were determined using statements from Halo: Combat Evolved and The Flood, the locations of Threshold and Basis in the skybox, and vehicle max speeds to narrow down how far characters could've traveled in a given timeframe. Seven years later this same internet user created a video under a different username. The video included all of the information from the original Twitter thread while also including information from the Installation 04 Risk board and the aftermath of Halo's destruction in Halo: Nightfall.

Official maps[edit]

To begin with, here are the textures of the ring from Halo: Campaign Evolved.

Resources[edit]

Primary resources[edit]

  • Halo: Combat Evolved - Set on and around the ring, Halo: Combat Evolved gives a detailed and the first look at the ring.
  • Halo: The Flood - A novelization of Halo: Combat Evolved, the book follows the plot of the original game with extra details.
  • Halo: Reach - Although not as detailed as other the other titles, Halo: Reach has several experiences related to Installation 04.
  • RISK: Halo: Legendary Edition - Features several playable, labelled boards of Installation 04.
  • Halo: Fireteam Raven - A parallel story to Halo: Combat Evolved, Halo: The Flood
  • Halo: Campaign Evolved - A complete reimagining of Halo: Combat Evolved featuring new information and a new version of the ring.

Additional resources[edit]

Books[edit]

Chapter headings[edit]

Halo:The Flood chapter heading paths[edit]

  • Prologue: UNSC Cruiser Pillar of Autumn, location uknown.
  • Chapter 1: UNSC Cruiser Pillar of Autumn, location uknown.
  • Chapter 2: Command HEV, in combat drop to surface of Halo.
  • Chapter 3: Surface.
  • Chapter 4: Pelican Echo-419, in flight.
  • Chapter 5: On the plain surrounding the Pillar of Autumn.
  • Chapter 6: The hills between Alpha Base and the Pillar of Autumn.
  • Chapter 7: Aboard Cruiser, Truth and Reconciliation, above Halo's surface.
  • Chapter 8: Pelican Echo-419, approaching Covenant arms cache.
  • Chapter 9: Pelican Echo-419, above Covenant arms cache.
  • Chapter 10: Halo Control Room.
  • Chapter 11: On board the Truth and Reconciliation.
  • Chapter 12: Commandered Banshee, on approach to the Pillar of Autumn.

Games[edit]

RISK: Halo: Legendary Edition[edit]

Locational hierarchy[edit]

  • Ring map
    • Wasteland
      • Quarry of Bones
      • Inland Canyon
      • Outland Canyon
      • Dust Interlocks
    • Mountain Expanse
    • Translocation Grid
      • Telemetry Node Alpha
      • Telemetry Node Beta
      • Telemetry Node Gamma
      • Telemetry Node Delta
      • Telemetry Node Epsilon
    • Communication Complex
      • Silent Cartographer
      • Domain Download
      • Beacon Tower
      • Domain Uplink
      • Array Detection
      • Ecumene Priority
      • Slipspace Tuning
      • Transmission Network
      • Artificial Gravity Generator
    • Library Sector
      • Research Facility A
      • Research Facility D
      • Research Facility X
      • Conservation Database 550
      • Conservation Database 343
      • Conservation Database 117
      • Archive 99-01
      • Archive 99-02
      • Archive 99-03
      • Archive 99-04
    • Desolate Plains
      • Up-Spin
      • Down-Spin
      • The Desolation
      • Midland
    • Phase Pulse Control Center
      • Pulse Grid 01
      • Pulse Grid 02
      • Pulse Grid 03
    • Highlands
      • Lower Gullies
      • Upper Beaches
      • Wetlands
      • Tablelands
      • Estuary
  • Hammer Map
    • Beach
      • Precipice
      • Switchback
      • Cliffside
      • Inland
    • Valley
      • Gorge
      • Ravine
      • Western Valley
      • Bluff
      • Rockwall
      • Central Valley
      • Flatlands
      • Eastern Valley
    • Summit
      • Perch
      • Overwatch
      • Western Interlock
      • Eastern Interlock
      • Embankment
      • Gully
      • Canyon Floor
    • Promontory
      • Overlook
      • The Field
      • Dead End
    • Mesa
      • Facility
      • The Ridge
      • High Pass
      • Channel
      • Rockslide
    • Quarry
      • Terminus
      • Shards
      • Caves
      • Lowland
  • Anvil Map
    • Cavern
      • Pike
      • Cape
      • Crevasse
      • Rockpath
    • Plateau
      • Western Savanna
      • Eastern Savanna
      • Meadow
      • Highrise
      • Steppe
      • Western Bridge
    • Trench
      • Eastern Bridge
      • Lower Mines
      • Upper Mines
      • Hidden Path
    • Mountainside
      • Deadlock
      • Caves
      • Hillside
      • Edgeway
      • The Plains
    • Excavation
      • Mountain Facility
      • Stone Passage
      • Converge
      • Observation Platform
      • Foothills
      • Inland Slope
      • Base Front
      • Far End
      • Nook
      • Base Rear

Halo: Campaign Evolved[edit]

Environment Details[edit]