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Halopedia:Projects/Installation 04 Mapping

From Halopedia, the Halo wiki

The Installation 04 Mapping Project aims to cross-reference material from the various games and written material available to attempt to create a comprehensive geographical plan of Installation 04 for it's various related pages. As this will involve detailed examinations of all of this material, it will likely spoil details from those pieces of media.

Goals

Current research

Several sources have started to create a more defined picture of Alpha Halo. As such, we can begin to cross reference this information to form a more cohesive look at the installation.

Official maps

To begin with, here are the textures of the ring from Halo: Campaign Evolved.

Resources

Primary resources

  • Halo: Combat Evolved - Set on and around the ring, Halo: Combat Evolved gives a detailed and the first look at the ring.
  • Halo: The Flood - A novelization of Halo: Combat Evolved, the book follows the plot of the original game with extra details.
  • Halo: Reach - Although not as detailed as other the other titles, Halo: Reach has several experiences related to Installation 04.
  • RISK: Halo: Legendary Edition - Features several playable, labelled boards of Installation 04.
  • Halo: Fireteam Raven - A parallel story to Halo: Combat Evolved, Halo: The Flood
  • Halo: Campaign Evolved - A complete reimagining of Halo: Combat Evolved featuring new information and a new version of the ring.

Additional resources

Books

Chapter headings

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Games

RISK: Halo: Legendary Edition

Locational hierarchy

  • Ring map
    • Wasteland
      • Quarry of Bones
      • Inland Canyon
      • Outland Canyon
      • Dust Interlocks
    • Mountain Expanse
    • Translocation Grid
      • Telemetry Node Alpha
      • Telemetry Node Beta
      • Telemetry Node Gamma
      • Telemetry Node Delta
      • Telemetry Node Epsilon
    • Communication Complex
      • Silent Cartographer
      • Domain Download
      • Beacon Tower
      • Domain Uplink
      • Array Detection
      • Ecumene Priority
      • Slipspace Tuning
      • Transmission Network
      • Artificial Gravity Generator
    • Library Sector
      • Research Facility A
      • Research Facility D
      • Research Facility X
      • Conservation Database 550
      • Conservation Database 343
      • Conservation Database 117
      • Archive 99-01
      • Archive 99-02
      • Archive 99-03
      • Archive 99-04
    • Desolate Plains
      • Up-Spin
      • Down-Spin
      • The Desolation
      • Midland
    • Phase Pulse Control Center (AotCR/Two Betrayals)
      • Pulse Grid 01
      • Pulse Grid 02
      • Pulse Grid 03
    • Highlands
      • Lower Gullies
      • Upper Beaches
      • Wetlands
      • Tablelands
      • Estuary
  • Hammer Map
    • Beach
      • Precipice
      • Switchback
      • Cliffside
      • Inland
    • Valley
      • Gorge
      • Ravine
      • Western Valley
      • Bluff
      • Rockwall
      • Central Valley
      • Flatlands
      • Eastern Valley
    • Summit
      • Perch
      • Overwatch
      • Western Interlock
      • Eastern Interlock
      • Embankment
      • Gully
      • Canyon Floor
    • Promontory
      • Overlook
      • The Field
      • Dead End
    • Mesa
      • Facility
      • The Ridge
      • High Pass
      • Channel
      • Rockslide
    • Quarry
      • Terminus
      • Shards
      • Caves
      • Lowland
  • Anvil Map
    • Cavern
      • Pike
      • Cape
      • Crevasse
      • Rockpath
    • Plateau
      • Western Savanna
      • Eastern Savanna
      • Meadow
      • Highrise
      • Steppe
      • Western Bridge
    • Trench
      • Eastern Bridge
      • Lower Mines
      • Upper Mines
      • Hidden Path
    • Mountainside
      • Deadlock
      • Caves
      • Hillside
      • Edgeway
      • The Plains
    • Excavation
      • Mountain Facility
      • Stone Passage
      • Converge
      • Observation Platform
      • Foothills
      • Inland Slope
      • Base Front
      • Far End
      • Nook
      • Base Rear

Halo: Campaign Evolved

Environment Details

Orbital views

Confirmed information

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Discrepancies

Depictions

  • Halo: Combat Evolved and Halo: Reach - Installation 04 is depicted with the same surface features in both Halo: Combat Evolved and Halo: Reach.
  • Halo: Combat Evolved Anniversary - The Halo: Combat Evolved and Halo: Reach surface design was used as a basis for a slightly different version of the ring texture in Halo: Combat Evolved Anniversary
  • RISK: Halo: Legendary Edition - The large board for Risk design not match any previous or post-release design.

Other

"New traffic on the Covenant battlenet. I've found Captain Keyes! He's being held on a Covenant cruiser, the Truth and Reconciliation, a ship I disabled before we abandoned the Autumn. The Truth and Reconciliation touched down on a desert plateau roughly three hundred kilometers up-spin."

This would confirm the relative position of Halo to CE:The Truth and Reconciliation. However, this line does not appear in Halo: The Flood nor is it in CEV:Halo.

Using above info

Locational hierarchy

Based on everything above, here is the hierarchy for surface locations on Installation 04.

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Applying to visual media

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Theorycrafting

  • During the level HFR:Rubble, Wellsley says "Proceed with the convoy to Alpha Base. Major Silva will brief you when you arrive.". HFR:Alpha Base takes place in a desert environment. Given the implication that Fireteam Raven drove to Alpha Base, this implies it is in the same desert as the Autumn's crash site.
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Cleanup

Locations

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See also

Sources