H5G:Loadout/Assault Rifle

From Halopedia, the Halo wiki

Assault Rifle
vde
Weapon Lore Rarity Introduced in REQ energy requirements Unlock requirements
Icon for an Assault Rifle skin in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight. Standard-issue fully-automatic rifle effective at short to medium range. Common Introduced on launch. 1 energy Unlocked by default.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Long Barrel. Standard-issue fully-automatic rifle effective at short to medium range. Long Barrel increases effective range. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Silencer. Standard-issue fully-automatic rifle effective at short to medium range. Silencer reduces visibility on enemy Motion Trackers when firing. Common Introduced on launch. 2 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Laser Targeter. Standard-issue fully-automatic rifle effective at short to medium range. Laser Targeter increases weapon accuracy. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Stabilization Jets. Standard-issue fully-automatic rifle effective at short to medium range. Stabilization Jets help control recoil. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Kinetic Bolts. Standard-issue fully-automatic rifle effective at short to medium range. Kinetic Bolts augment knockback and damage against vehicles. Common Introduced on launch. 2 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Common Introduced on launch. 1 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight with Long Barrel. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Long Barrel increases effective range. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight and Laser Targeter. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Laser Targeter increases weapon accuracy. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight and Silencer. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Silencer reduces visibility on enemy Motion Trackers when firing. Common Introduced on launch. 2 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight and Stabilization Jets. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Stabilization Jets help control recoil. Common Introduced on launch. 3 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight and Kinetic Bolts. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Kinetic Bolts augment knockback and damage against vehicles. Common Introduced on launch. 2 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Uncommon Introduced on launch. 1 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Long Barrel. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Long Barrel increases effective range. Uncommon Introduced on launch. 3 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Laser Targeter. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Laser Targeter increases weapon accuracy. Uncommon Introduced on launch. 3 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Silencer. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Silencer reduces visibility on enemy Motion Trackers when firing. Uncommon Introduced on launch. 2 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Stabilization Jets. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Stabilization Jets help control recoil. Uncommon Introduced on launch. 3 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles. Uncommon Introduced on launch. 2 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Energy Bayonet. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range. Rare Introduced on launch. 8 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Recon AR
Assault Rifle with Recon Sight and Energy Bayonet. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Energy Bayonet increases melee damage and range. Rare Introduced on launch. 8 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Longshot AR
Assault Rifle with Longshot Sight and Energy Bayonet. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Energy Bayonet increases melee damage and range. Ultra Rare Introduced on launch. 8 energy Purchase a Gold REQ pack for REQ Points 10,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Extended Mag. Standard-issue fully-automatic rifle effective at short to medium range. Extended Mag increase both ready and reserve ammunition capacity. Common Hammer Storm 2 energy Purchase a Bronze REQ pack for REQ Points 1,250.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Knight Blade. Standard-issue fully-automatic rifle effective at short to medium range. Knight Blade increases melee effectiveness, with extra damage and knockback against vehicles. Rare 8 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Threat Marker. Standard-issue fully-automatic rifle effective at short to medium range. Threat Marker tracks targeted enemy personnel for a short time. Uncommon Memories of Reach 4 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Hybrid AR
Assault Rifle with Hybrid Sight. Testbed for human-Sangheili technology sharing, fitting with a modified Carbine holoscope. Uncommon Hog Wild 1 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
Assault Rifle
Assault Rifle with Projection Sight and Sound Dampener. Standard-issue fully-automatic rifle effective at short to medium range. Sound Dampener increases effective range and reduces firing signature. Uncommon Anvil's Legacy 4 energy Purchase a Silver REQ pack for REQ Points 5,000.
Icon for an Assault Rifle variant in Halo 5: Guardians.
COG Assault Rifle
Assault Rifle with COG. Security configuration issued to ONI's armed response teams. 1 energy
Icon for an Assault Rifle variant in Halo 5: Guardians.
Morph AR
Assault Rifle with Morph Sight. Test configuration issued to Spartans assigned to Infinity's science field teams. Uncommon Monitor's Bounty 1 energy Purchase a Silver REQ pack for REQ Points 5,000.