Editing GUNGNIR-class Mjolnir
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! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
! style="width: 55%"|Description | ! style="width: 55%"|Description | ||
! style="width: 15%"|Unlock requirements <br>(''Halo: Reach'') | ! style="width: 15%"|Unlock requirements <br/>(''Halo: Reach'') | ||
! style="width: 15%"|Unlock requirements <br>(''Halo: MCC'') | ! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|[[File:HR Gungnir Helmet Icon.png|75px]]<br>GUNGNIR | |[[File:HR Gungnir Helmet Icon.png|75px]]<br/>GUNGNIR | ||
|align="left"|The Mk.V[G] was developed as part of the GUNGNIR Program alongside the M6 G/GNR Weapon system.<br> | |align="left"|The Mk.V[G] was developed as part of the GUNGNIR Program alongside the M6 G/GNR Weapon system.<br/> | ||
The GUNGNIR Program involved the development of the many supplementary armor systems. | The GUNGNIR Program involved the development of the many supplementary armor systems. | ||
|{{Rank/HR|brig|link=yes}}, 250,000 cR | |{{Rank/HR|brig|link=yes}}, 250,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 85 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 85 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Gungnir HURS Helmet Icon.png|75px]]<br>GUNGNIR ([[Hardened uplink/remote sensor package|HU/RS]]) | |[[File:HR Gungnir HURS Helmet Icon.png|75px]]<br/>GUNGNIR ([[Hardened uplink/remote sensor package|HU/RS]]) | ||
|align="left"|Hardened uplink/remote sensor package. A favorite of sniper units. | |align="left"|Hardened uplink/remote sensor package. A favorite of sniper units. | ||
|{{Rank/HR|brig|link=yes}}, 125,000 cR | |{{Rank/HR|brig|link=yes}}, 125,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 89 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 89 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Gungnir CBRN Helmet Icon.png|75px]]<br>GUNGNIR ([[CBRN module|CBRN]]) | |[[File:HR Gungnir CBRN Helmet Icon.png|75px]]<br/>GUNGNIR ([[CBRN module|CBRN]]) | ||
|align="left"|For operations in hazard zones. | |align="left"|For operations in hazard zones. | ||
|{{Rank/HR|mythic|link=yes}}, 400,000 cR | |{{Rank/HR|mythic|link=yes}}, 400,000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 94 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 94 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Gungnir LShoulder Icon.png|75px]][[File:HR Gungnir RShoulder Icon.png|75px]]<br>GUNGNIR shoulders | |[[File:HR Gungnir LShoulder Icon.png|75px]][[File:HR Gungnir RShoulder Icon.png|75px]]<br/>GUNGNIR shoulders | ||
|align="left"|The Supplemental Armor, Pauldron, MJOLNIR Mk.V[G] was developed as part of the GUNGNIR Program. | |align="left"|The Supplemental Armor, Pauldron, MJOLNIR Mk.V[G] was developed as part of the GUNGNIR Program. | ||
|{{Rank/HR|wo|link=yes}}, 8000 cR | |{{Rank/HR|wo|link=yes}}, 8000 cR | ||
|[[Series 1: Noble|Series 1]], Tier 36 ({{SeasonPoint|1}}) | |[[Series 1: Noble|Series 1]], Tier 36 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR Gungnir Knee Icon.png|75px]]<br>GUNGNIR Knees | |[[File:HR Gungnir Knee Icon.png|75px]]<br/>GUNGNIR Knees | ||
|align="left"|The GUNGNIR Program also produced many supplementary armor systems. | |align="left"|The GUNGNIR Program also produced many supplementary armor systems. | ||
|{{Rank/HR|capt|link=yes}}, 25,000 cR | |{{Rank/HR|capt|link=yes}}, 25,000 cR | ||
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! style="width: 15%"|Armor | ! style="width: 15%"|Armor | ||
! style="width: 55%"|Description | ! style="width: 55%"|Description | ||
! style="width: 15%"|Unlock requirements <br>(''Halo 4'') | ! style="width: 15%"|Unlock requirements <br/>(''Halo 4'') | ||
! style="width: 15%"|Unlock requirements <br>(''Halo: MCC'') | ! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'') | ||
|- align="center" | |- align="center" | ||
|rowspan="4"|[[File:HTMCC H4 GUNGNIR Base.png|75px]]<br>GUNGNIR | |rowspan="4"|[[File:HTMCC H4 GUNGNIR Base.png|75px]]<br/>GUNGNIR | ||
|align="left"|'''Description (H4):''' Now widely used, this armor was originally designed in parallel with the nonlinear rifle. | |align="left"|'''Description (H4):''' Now widely used, this armor was originally designed in parallel with the nonlinear rifle. | ||
|rowspan="4"|Complete the [[List of Halo 4 commendations|Slayer Victory - Master commendation]]. | |rowspan="4"|Complete the [[List of Halo 4 commendations|Slayer Victory - Master commendation]]. | ||
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|align="left"|'''Chest description (MCC):''' Suit electronics are shielded against intense radiometric conditions. | |align="left"|'''Chest description (MCC):''' Suit electronics are shielded against intense radiometric conditions. | ||
|- align="center" | |- align="center" | ||
|rowspan="4"|[[File:HTMCC H4 GUNGNIR PULS.png|75px]]<br>GUNGNIR Pulse (PULS) skin | |rowspan="4"|[[File:HTMCC H4 GUNGNIR PULS.png|75px]]<br/>GUNGNIR Pulse (PULS) skin | ||
|align="left"|'''Description (H4):''' Customized with PULSE armor skin. | |align="left"|'''Description (H4):''' Customized with PULSE armor skin. | ||
|rowspan="4"|Either: | |rowspan="4"|Either: | ||
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|- | |- | ||
|-align="center" | |-align="center" | ||
|[[File:H5G - REQ icon - GUNGNIR (helmet).png|100px]]<br>GUNGNIR (helmet) | |[[File:H5G - REQ icon - GUNGNIR (helmet).png|100px]]<br/>GUNGNIR (helmet) | ||
|rowspan="2" align="left"|The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems. | |rowspan="2" align="left"|The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems. | ||
|{{H5Rarity|Ultra Rare}} | |{{H5Rarity|Ultra Rare}} | ||
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|rowspan="4"|Purchase a Gold REQ pack for {{RP|10,000}} REQ points. | |rowspan="4"|Purchase a Gold REQ pack for {{RP|10,000}} REQ points. | ||
|-align="center" | |-align="center" | ||
|[[File:H5G - REQ icon - GUNGNIR Dvalin (helmet).png|100px]]<br>GUNGNIR Dvalin (helmet skin) | |[[File:H5G - REQ icon - GUNGNIR Dvalin (helmet).png|100px]]<br/>GUNGNIR Dvalin (helmet skin) | ||
|{{H5Rarity|Legendary}} | |{{H5Rarity|Legendary}} | ||
|[[Infinity's Armory]] | |[[Infinity's Armory]] | ||
|-align="center" | |-align="center" | ||
|[[File:H5G - REQ icon - GUNGNIR (body).png|100px]]<br>GUNGNIR (body) | |[[File:H5G - REQ icon - GUNGNIR (body).png|100px]]<br/>GUNGNIR (body) | ||
|rowspan="2" align="left"|Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit. | |rowspan="2" align="left"|Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit. | ||
|{{H5Rarity|Ultra Rare}} | |{{H5Rarity|Ultra Rare}} | ||
|Introduced on launch. | |Introduced on launch. | ||
|-align="center" | |-align="center" | ||
|[[File:H5G - REQ icon - GUNGNIR Dvalin (body).png|100px]]<br>GUNGNIR Dvalin (body skin) | |[[File:H5G - REQ icon - GUNGNIR Dvalin (body).png|100px]]<br/>GUNGNIR Dvalin (body skin) | ||
|{{H5Rarity|Legendary}} | |{{H5Rarity|Legendary}} | ||
|Infinity's Armory | |Infinity's Armory | ||
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! scope="col" style="width: 15%" |Unlock Requirements | ! scope="col" style="width: 15%" |Unlock Requirements | ||
|- | |- | ||
|align="center"|[[File:HINF GUNGNIR Helmet Icon.png|75px]]<br>GUNGNIR | |align="center"|[[File:HINF GUNGNIR Helmet Icon.png|75px]]<br/>GUNGNIR | ||
|[[Misriah Armory]] | |[[Misriah Armory]] | ||
|GUNGNIR was not treading new ground in treating the Spartan, MJOLNIR, and their firearms as an integrated weapon system, but it was the first to be widely deployed. | |GUNGNIR was not treading new ground in treating the Spartan, MJOLNIR, and their firearms as an integrated weapon system, but it was the first to be widely deployed. | ||
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|Season 05: Reckoning [[Battle Pass]] level 14 (Free) | |Season 05: Reckoning [[Battle Pass]] level 14 (Free) | ||
|- | |- | ||
|align="center"|[[File:HINF TAS GUNGNIR MOD 6 Helmet Attachment Icon.png|75px]]<br>TAS/GUNGNIR MOD 6 | |align="center"|[[File:HINF TAS GUNGNIR MOD 6 Helmet Attachment Icon.png|75px]]<br/>TAS/GUNGNIR MOD 6 | ||
|[[Meyer e.V.]] | |[[Meyer e.V.]] | ||
|GEN3 [[Project GUNGNIR|GUNGNIR]] adds new weapon interfaces, extended IFF range, and deeper battlenet synchronization with other GUNGNIR-equipped Spartans. | |GEN3 [[Project GUNGNIR|GUNGNIR]] adds new weapon interfaces, extended IFF range, and deeper battlenet synchronization with other GUNGNIR-equipped Spartans. | ||
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|Purchase the "Stormfall Armor Set" from the Shop for 1,200 cR | |Purchase the "Stormfall Armor Set" from the Shop for 1,200 cR | ||
|- | |- | ||
|align="center"|[[File:HINF MK40 CBRN Helmet Attachment Icon.png|75px]]<br>MK40 CBRN | |align="center"|[[File:HINF MK40 CBRN Helmet Attachment Icon.png|75px]]<br/>MK40 CBRN | ||
|Misriah Armory | |Misriah Armory | ||
|Shock-hardened filtering system and supplemental life support. | |Shock-hardened filtering system and supplemental life support. | ||
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|Season 05: Reckoning Battle Pass level 23 (Premium) | |Season 05: Reckoning Battle Pass level 23 (Premium) | ||
|- | |- | ||
|align="center"|[[File:HINF-TASGUNGNIRMOD3.png|75px]]<br>TAS/GUNGNIR MOD 3 | |align="center"|[[File:HINF-TASGUNGNIRMOD3.png|75px]]<br/>TAS/GUNGNIR MOD 3 | ||
|Misriah Armory | |Misriah Armory | ||
|The Wyrd III target acquisition package has gone on to be a defining standard of UNSC fire control systems. | |The Wyrd III target acquisition package has gone on to be a defining standard of UNSC fire control systems. | ||
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|Season 05: Reckoning Battle Pass level 19 (Free) | |Season 05: Reckoning Battle Pass level 19 (Free) | ||
|- | |- | ||
|align="center"|[[File:HINF SAP GUNGNIR LShoulder Icon.png|75px]][[File:HINF SAP GUNGNIR RShoulder Icon.png|75px]]<br>[[SAP attachments|SAP]]/GUNGNIR | |align="center"|[[File:HINF SAP GUNGNIR LShoulder Icon.png|75px]][[File:HINF SAP GUNGNIR RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/GUNGNIR | ||
|Misriah Armory | |Misriah Armory | ||
|The auxiliary equipment packs for early GUNGNIR systems had a secondary defensive function. | |The auxiliary equipment packs for early GUNGNIR systems had a secondary defensive function. | ||
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| Purchase from the Exchange for {{SpartanPoint|20,000}} | | Purchase from the Exchange for {{SpartanPoint|20,000}} | ||
|- | |- | ||
|align="center"|[[File:HINF UAType GR Kneepad Icon.png|75px]]<br>[[UA attachments|UA]]/Type GR | |align="center"|[[File:HINF UAType GR Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/Type GR | ||
|[[Materials Group]] | |[[Materials Group]] | ||
|Supplemental leg armor optimized for balance. | |Supplemental leg armor optimized for balance. | ||