Editing Erudo'ma'keth-pattern pulse carbine
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The pulse carbine is a [[directed-energy weapon]] hailing from the same line as other [[Plasma weaponry|plasma weapons]] like the {{Pattern|Okarda'phaa|plasma rifle}} and {{Pattern|Kelos'vaarda|storm rifle}}.{{Ref/Reuse|EN}} Unlike the more traditional plasma rifle, the pulse carbine shares more of a visual similarity with the storm rifle or the {{Pattern|Nakata'vho|plasma repeater}}, consisting of a fully-elongated rifle with a full stock and barrel. The pulse carbine is capable of fully-automatic{{Ref/Reuse|EN}} or burst fire,{{Ref/Reuse|forge}} and is designed to quickly overwhelm targets with a barrage of superheated [[plasma]] bolts. The weapon does not have the sheer accuracy of the {{Pattern|Vostu|carbine}}, but makes up for it with range, power and sheer fire rate. Additionally, the pulse carbine's projectiles are capable of tracking an enemy target.{{Ref/Game|HINF|Pulse rifle in-game weapon}} | The pulse carbine is a [[directed-energy weapon]] hailing from the same line as other [[Plasma weaponry|plasma weapons]] like the {{Pattern|Okarda'phaa|plasma rifle}} and {{Pattern|Kelos'vaarda|storm rifle}}.{{Ref/Reuse|EN}} Unlike the more traditional plasma rifle, the pulse carbine shares more of a visual similarity with the storm rifle or the {{Pattern|Nakata'vho|plasma repeater}}, consisting of a fully-elongated rifle with a full stock and barrel. The pulse carbine is capable of fully-automatic{{Ref/Reuse|EN}} or burst fire,{{Ref/Reuse|forge}} and is designed to quickly overwhelm targets with a barrage of superheated [[plasma]] bolts. The weapon does not have the sheer accuracy of the {{Pattern|Vostu|carbine}}, but makes up for it with range, power and sheer fire rate. Additionally, the pulse carbine's projectiles are capable of tracking an enemy target.{{Ref/Game|HINF|Pulse rifle in-game weapon}} | ||
The weapon overheats after continuous fire. An indicator on the top of the weapon fills up akin to a progress bar; the indicator's light glows in different colors corresponding to the heat building up within the weapon: from yellow at low levels to red when the weapon is close to overheating. The weapon vents its heat | The weapon overheats after continuous fire. An indicator on the top of the weapon fills up akin to a progress bar; the indicator's light glows in different colors corresponding to the heat building up within the weapon: from yellow at low levels to red when the weapon is close to overheating. The weapon vents its heat though panels that open on either side of the weapon and the upper cowling shifting forward.{{Ref/Reuse|hinf}} | ||
===Development history=== | ===Development history=== | ||