Editing Didact's Hand/Random Transport/Walkthrough
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In addition to the standard small arms you expect, there's also plenty of juicy ordnance lying around. Grab whatever suits your fancy, but BE SURE to snag the two [[M41 SPNKR|rocket launchers]] in the crates. They will come in HANDY in a short while. | In addition to the standard small arms you expect, there's also plenty of juicy ordnance lying around. Grab whatever suits your fancy, but BE SURE to snag the two [[M41 SPNKR|rocket launchers]] in the crates. They will come in HANDY in a short while. | ||
Once you are geared up, move out and kill everything around you. By this point | Once you are geared up, move out and kill everything around you. By this point you should be quite versed in how to slaughter Covenant, so I won't go into the details of that. Simply kill. And then kill more. And then, when you're done killing, move on. | ||
As you are killing, you will hear slightly garbled conversations between Miller, Palmer, and [[Roland]]. Most of them aren't particularly important to your current mission, but one is; Roland locates a still-working UNSC communications relay in the area. Your new objective; get that online so that Palmer and Miller can further direct you in your hunt for [[Jul 'Mdama]]. | As you are killing, you will hear slightly garbled conversations between Miller, Palmer, and [[Roland]]. Most of them aren't particularly important to your current mission, but one is; Roland locates a still-working UNSC communications relay in the area. Your new objective; get that online so that Palmer and Miller can further direct you in your hunt for [[Jul 'Mdama]]. | ||