Editing Covenant Dance

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{{Status|RealWorld}}
{{Era|RW}}
{{Music infobox
{{Music infobox
  | name      = Covenant Dance
  | name      = Covenant Dance
  | yt     = YMKf6j-AFIQ
  | video     = {{#widget:YouTube|id=5fPFtDdqnJI|width=300}}
  | album      = ''[[Halo: Original Soundtrack]]''
  | album      = [[Halo: Original Soundtrack]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | length    = 1:57
  | length    = 01:57
  | producer  =
  | producer  =
  | last      = [[Devils... Monsters...]]
  | last      = [[Devils... Monsters...]]
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}}
}}


'''Covenant Dance''' is the fourteenth track in ''[[Halo: Original Soundtrack]]''.
'''Covenant Dance''' is the fourteenth piece included in the ''[[Halo: Original Soundtrack]]''.


==Overview==
==Overview==
As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude.  
As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude. The piece is remastered into ''[[Choreographite]]'' in the ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.


==Appearances==
==Appearances==
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*In the opening cutscene of the level ''[[Keyes]]''.
*In the opening cutscene of the level ''[[Keyes]]''.


The opening percussion plays in the ''[[Halo 2]]'' level ''[[The Great Journey]]'', when [[Arbiter]] [[Thel 'Vadam]] enters the cavern area in the [[Bastion of the Brutes]].
==Trivia==
 
*This track is a partial remake of [[Alexander Seropian]]'s [http://www.youtube.com/watch?v=kd9xS7dwmjM Leela theme] heard in the first [[Marathon]] game.
==Arrangements==
The piece was arranged into ''[[Choreographite]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.
 
==Production notes==
*The percussion in this track is reminiscent of a motif from the soundtracks for [[wikipedia:Myth_The_Fallen_Lords|''Myth'']] and [[wikipedia:Myth_II_Soulblighter|''Myth II'']], including ''[https://youtu.be/bfKWKKlvhNg With Friends Like These]'' and ''[https://youtu.be/bv3cuKQOsHk Shiver]''.
*The track uses the following instruments and patches/samples:{{Ref/Site|D=01|M=6|Y=2020|URL= https://docs.google.com/spreadsheets/d/1D6ul0wsqq1oeqqOqqfx_9V4o7TxN6HvXB8RyHmNHPs4/edit?ts=5e8800a4#gid=0|Site=Google Sheets|Page=Mythic Restoration Project: Halo Patch List}}
**E-MU Procussion:
***082 Sarengeti (Main rhythmic percussion)
**E-MU Proteus 2000:
***Protozoa ROM - 082-0 GulaGula (Synth bass)
***Protozoa ROM - 067-3 Miya Daiko (Kick drum and low rumble)
***Protozoa ROM - 058-2 Percussion 1 (Drum that plays with Sarengeti)
***Composer ROM - 041-3 Snares 1 (Left channel snare)
***Composer ROM - 042-3 Snares 2 (Right channel snare)
**Kurzweil K2500X:
***Orchestral ROM - 975 Timpani
**Roland XV-5080:
***PR-D 102 Soundtraque (Synth pad)
 
==Sources==
{{Ref/Sources}}
 
{{Soundtrack|H1}}
{{Soundtrack|H1}}

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