Editing CEA:Control schemes
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====The Duke==== | ====The Duke==== | ||
[[File:HCEA_—_ControllerLayoutTheDuke_Menu_Screenshot.png|right|400px]] | [[File:HCEA_—_ControllerLayoutTheDuke_Menu_Screenshot.png|right|400px]] | ||
This control scheme is designed to more closely emulate the original controls of ''[[Halo: Combat Evolved]]''. It is named after the "Duke" controller for the original [[Xbox]]. | This control scheme is designed to more closely emulate the original controls of ''[[Halo: Combat Evolved]]''. It is named after the "Duke" controller for the original [[Xbox]]. | ||
'''A''' - Jump<br> | '''A''' - Jump<br> | ||
'''B''' - Melee<br> | '''B''' - Melee<br> | ||
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====Recon==== | ====Recon==== | ||
[[File:HCEA_—_ControllerLayoutRecon_Menu_Screenshot.png|right|400px]] | [[File:HCEA_—_ControllerLayoutRecon_Menu_Screenshot.png|right|400px]] | ||
The Recon control scheme was designed to emulate the [[H3:Control schemes|default controls]] of ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', primarily the use of the '''RB''' button for interacting with the game world. It is named after the [[RECON-class Mjolnir|Recon helmet]], which was an [[Armor customization (Halo 3)|iconic armor piece]] in both titles. | The Recon control scheme was designed to emulate the [[H3:Control schemes|default controls]] of ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', primarily the use of the '''RB''' button for interacting with the game world. It is named after the [[RECON-class Mjolnir|Recon helmet]], which was an [[Armor customization (Halo 3)|iconic armor piece]] in both titles. | ||
'''A''' - Jump<br> | '''A''' - Jump<br> | ||
'''B''' - Melee<br> | '''B''' - Melee<br> | ||