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==Human==
==Human==
Since the dawn of widespread spaceflight, [[human]]s have sought to use biochemical, surgical and cybernetic means to augment their bodies. While [[civilian]] applications for such technologies do exist, their obvious military advantages quickly saw them harnessed for the purposes of warfare. Basic performance-enhancing technologies have been commonplace among human militaries for centuries; however, extensive experimentation pushing the limits of the human body has historically been limited due to ethical concerns. A notable exception to this are the biochemical and cybernetic augmentations used in the [[SPARTAN programs]], which represent the peak of human biological and cybernetic enhancement.{{Ref/Book|Id=enc44|Enc09|Page=44}}
Since the dawn of widespread spaceflight, [[human]]s have sought to use biochemical, surgical and cybernetic means to augment their bodies. While [[civilian]] applications for such technologies do exist, their obvious military advantages quickly saw them harnessed for the purposes of warfare. Basic performance-enhancing technologies have been commonplace among human militaries for centuries; however, extensive experimentation pushing the limits of the human body has historically been limited due to ethical concerns. A notable exception to this are the biochemical and cybernetic augmentations used in the [[SPARTAN programs]], which represent the peak of human biological and cybernetic enhancement.<ref name="enc44">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 44''</ref>


===Early efforts===
===Early efforts===
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===SPARTAN-IV===
===SPARTAN-IV===
{{Main|Project ORCHID}}
{{Main|Project ORCHID}}
The [[SPARTAN-IV program]] was the first supersoldier project after ORION to use volunteering adult subjects, something that had been discarded in the previous programs due to the technological and psychological challenges involved. By the time the [[Human-Covenant War]] had ended, new techniques had been developed, allowing adults to be augmented without major risk. However, the muscular and neurological alterations are not as effective as those used in the previous two programs, although the SPARTAN-IVs' [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR armor]] compensates for this through its more extensive performance enhancement.<ref name="frankie">[http://members.shaw.ca/laird2/temp/derp/interview.mp3 '''Frank O'Connor interview during San Diego Comic-Con 2012''' (1:15 - 2:10)]</ref> The SPARTAN-IVs' augmentations also include several new procedures, including various improvements to the subject's internal organs.{{Ref/Comic|Id=HI2|HInit|Issue=2}}<ref name="lootcrate1">'''[[Halo Legendary Crate]]''', ''[[Halo Legendary Crate/Data Drops|Data Drop #1]]'' ([[:File:Lootcrate - SpartanIV augmentations.jpg|Spartan-IV augmentations sheet]])</ref> Comparing the Spartan-IV augmentations to the Spartan-II augmentations, Spartan [[Edward Buck]] considered the Spartan-IVs to be demigods rather than the artificial gods of the Spartan-IIs.{{Ref/Novel|NB|Chapter=1}}
The [[SPARTAN-IV program]] was the first supersoldier project after ORION to use volunteering adult subjects, something that had been discarded in the previous programs due to the technological and psychological challenges involved. By the time the [[Human-Covenant War]] had ended, new techniques had been developed, allowing adults to be augmented without major risk. However, the muscular and neurological alterations are not as effective as those used in the previous two programs, although the SPARTAN-IVs' [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR armor]] compensates for this through its more extensive performance enhancement.<ref name="frankie">[http://members.shaw.ca/laird2/temp/derp/interview.mp3 '''Frank O'Connor interview during San Diego Comic-Con 2012''' (1:15 - 2:10)]</ref> The SPARTAN-IVs' augmentations also include several new procedures, including various improvements to the subject's internal organs.<ref name="HI2">'''[[Halo: Initiation]]''', ''Issue #2''</ref><ref name="lootcrate1">'''[[Halo Legendary Crate]]''', ''[[Halo Legendary Crate/Data Drops|Data Drop #1]]'' ([[:File:Lootcrate - SpartanIV augmentations.jpg|Spartan-IV augmentations sheet]])</ref> Comparing the Spartan-IV augmentations to the Spartan-II augmentations, Spartan [[Edward Buck]] considered the Spartan-IVs to be demigods rather than the artificial gods of the Spartan-IIs.{{Ref/Novel|NB|Chapter=1}}
{{Clear}}
{{Clear}}


==San'Shyuum==
==San'Shyuum==
The [[San'Shyuum]] in the [[Covenant]] used genetic enhancement techniques to augment a number of San'Shyuum into elite supersoldiers known as [[Prelate]]s. The Prelates' augmentations allowed them to overcome the San'Shyuum's natural frailty caused by generations of inbreeding and granted them strength, speed and reaction times sufficient to best even [[Sangheili]] in combat. However, the Prelates could operate at their physical peak for only limited periods of time, with the sustained use of the enhancements bringing with it a variety of dangerous side effects.{{Ref/Novel|SoI}}
The [[San'Shyuum]] in the [[Covenant]] used genetic enhancement techniques to augment a number of San'Shyuum into elite supersoldiers known as [[Prelate]]s. The Prelates' augmentations allowed them to overcome the San'Shyuum's natural frailty caused by generations of inbreeding and granted them strength, speed and reaction times sufficient to best even [[Sangheili]] in combat. However, the Prelates could operate at their physical peak for only limited periods of time, with the sustained use of the enhancements bringing with it a variety of dangerous side effects.<ref>'''[[Halo: Shadow of Intent]]'''</ref>


==Other examples==
==Other examples==
While easily overshadowed by the Spartans' extensive augmentation, medical, biochemical and technological conveniences do nonetheless have a pervasive presence in various areas of human society.
While easily overshadowed by the Spartans' extensive augmentation, medical, biochemical and technological conveniences do nonetheless have a pervasive presence in various areas of human society.


UNSC personnel are equipped with [[neural interface|neural implants]], more sophisticated [[Command neural interface|models]] of which—typically issued to ship captains—enable a human mind to interface with computer systems and receive or send information. Advanced [[artificial limb|mechanical prosthetics]] have also been developed, although such technology is used solely for the purpose of replacing lost limbs rather than supplanting existing ones for any possible advantages they may have over biological limbs.<ref>'''Halo: Contact Harvest''', ''page 81''</ref> Further medical advances have been made in areas not directly related to physical performance but nonetheless improving humans' quality of life. By the 22nd century, [[cancer]] had been virtually eradicated from the human genome, with any isolated cases that do occur being easy to treat.{{Ref/Anthology|Id=midlothian|Evo|Story=Midnight in the Heart of Midlothian}}
UNSC personnel are equipped with [[neural interface|neural implants]], more sophisticated [[Command neural interface|models]] of which—typically issued to ship captains—enable a human mind to interface with computer systems and receive or send information. Advanced [[artificial limb|mechanical prosthetics]] have also been developed, although such technology is used solely for the purpose of replacing lost limbs rather than supplanting existing ones for any possible advantages they may have over biological limbs.<ref>'''Halo: Contact Harvest''', ''page 81''</ref> Further medical advances have been made in areas not directly related to physical performance but nonetheless improving humans' quality of life. By the 22nd century, [[cancer]] had been virtually eradicated from the human genome, with any isolated cases that do occur being easy to treat.<ref name="midlothian">'''Halo: Evolutions - Essential Tales of the Halo Universe''',''"[[Midnight in the Heart of Midlothian]]"''</ref>


Sangheili have drugs that are used not only for healing, but also for memory improvement and for dealing with anxiety.<ref name="anvil">[https://www.halowaypoint.com/en-us/news/anvil-s-legacy-preview '''Halo Waypoint''' - ''Anvil's Legacy Preview'']</ref> It is common to find all of these varieties of medications in temples built for [[kaidon]]s, which traditionally have been visited by them prior to planning a military campaign.
Sangheili have drugs that are used not only for healing, but also for memory improvement and for dealing with anxiety.<ref name="anvil">[https://www.halowaypoint.com/en-us/news/anvil-s-legacy-preview '''Halo Waypoint''' - ''Anvil's Legacy Preview'']</ref> It is common to find all of these varieties of medications in temples built for [[kaidon]]s, which traditionally have been visited by them prior to planning a military campaign.

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