Editing Banished Raid Camp

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==In-game information==
==In-game information==
===''Halo Wars 2''===
===''Halo Wars 2''===
{{Quote|Trains units for countering infantry, buildings, and vehicles.|In-game description}}
{{Quote|Builds core, heavy, artillery, and counter-air vehicles.|In-game description}}
Raid Camps were introduced in ''[[Halo Wars 2]]'' as the Banished equivalent for the [[UNSC Barracks|UNSC Barracks]]. They allow the player to build and upgrade infantry. They require a tech tier of 0 and {{HW2Supplies|150}} to purchase, making them available to build at any point in the game.
Raid Camps were introduced in ''[[Halo Wars 2]]'' as the Banished equivalent for the [[UNSC Barracks|UNSC Barracks]]. They allow the player to build and upgrade infantry. They require a tech tier of 0 and {{HW2Supplies|150}} to purchase, making them available to build at any point in the game.
{| class="wikitable" style="width: 75%;"  
{| class="wikitable" style="width: 75%;"  
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! colspan="7" | All Leaders
! colspan="7" | All Leaders
|- style="height: 40px"
|- style="height: 40px"
| [[Jiralhanae Jumper|Jump Pack Brutes]] || Anti-Building || {{HW2Pop|3}} || 0 || {{HW2Supplies|90}} || {{HW2Power|50}} || Melee unit, Strong rush unit, Short range jump, Cannot attack air
| [[Jiralhanae Jumper|Jump Pack Brutes]] || Core Vehicle || {{HW2Pop|3}} || 0 || {{HW2Supplies|90}} || {{HW2Power|50}} || Melee unit, Strong rush unit, Short range jump, Cannot attack air
|- style="height: 40px"
|- style="height: 40px"
| Dark Skies || Unit Upgrade (Jump Pack Brutes) || {{HW2Pop|0}} || 2 || {{HW2Supplies|0}} || {{HW2Power|600}} || Increases squad size
| Dark Skies || Unit Upgrade (Jump Pack Brutes) || {{HW2Pop|0}} || 2 || {{HW2Supplies|0}} || {{HW2Power|600}} || Increases squad size
|- style="height: 40px"
|- style="height: 40px"
| [[Suicide Unggoy|Suicide Grunts]] || Anti-Infantry || {{HW2Pop|2}} || 0 || {{HW2Supplies|80}} || {{HW2Power|40}} || Deadly in numbers, Cannot attack air
| [[Suicide Unggoy|Suicide Grunts]] || Anti-Air Mech || {{HW2Pop|2}} || 0 || {{HW2Supplies|80}} || {{HW2Power|40}} || Deadly in numbers, Cannot attack air
|- style="height: 40px"
|- style="height: 40px"
| New "Recruits" || Unit Upgrade (Suicide Grunts) || {{HW2Pop|0}} || 3 || {{HW2Supplies|0}} || {{HW2Power|600}} || Increases squad size
| New "Recruits" || Unit Upgrade (Suicide Grunts) || {{HW2Pop|0}} || 3 || {{HW2Supplies|0}} || {{HW2Power|600}} || Increases squad size
|- style="height: 40px"
|- style="height: 40px"
| [[Sangheili Ranger|Elite Rangers]] || Anti-Infantry || {{HW2Pop|3}} || 2 || {{HW2Supplies|90}} || {{HW2Power|125}} || Detects cloaked units, Long range
| [[Sangheili Ranger|Elite Rangers]] || Anti-Building Mech || {{HW2Pop|3}} || 2 || {{HW2Supplies|90}} || {{HW2Power|125}} || Detects cloaked units, Long range
|- style="height: 40px"
|- style="height: 40px"
| [[Mgalekgolo|Hunters]] || Anti-Vehicle || {{HW2Pop|5}} || 2 || {{HW2Supplies|140}} || {{HW2Power|180}} || Heavily armored, Slow moving, Cannot attack air
| [[Mgalekgolo|Hunters]] || Main Battle Tank || {{HW2Pop|5}} || 2 || {{HW2Supplies|140}} || {{HW2Power|180}} || Heavily armored, Slow moving, Cannot attack air
|- style="height: 40px"
|- style="height: 40px"
| [[Assault cannon|Beam Cannon]] || Weapon Upgrade (Hunters) || {{HW2Pop|0}} || 3 || {{HW2Supplies|0}} || {{HW2Power|700}} || Replaces Fuel Rod with Beam Cannon, Increases damage, Deals damage along trajectory
| [[Assault cannon|Beam Cannon]] || Weapon Upgrade (Hunters) || {{HW2Pop|0}} || 3 || {{HW2Supplies|0}} || {{HW2Power|700}} || Replaces Fuel Rod with Beam Cannon, Increases damage, Deals damage along trajectory

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