Editing Anodyne Spirit

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==Production notes==
==Production notes==
*Originally, a level referred to as [[forerunnership]]{{Ref/Site|URL=http://halo.bungie.net/news/content.aspx?type=topnews&cid=25650|Site=Bungie.Net|Page=One Final Effort|D=30|M=3|Y=2016}} was supposed to take place on the vessel right after defeating [[Tartarus]] in the level ''[[The Great Journey]]'' in ''[[Halo 2]]''. The level was cut due to time constraints.{{Ref/Generic|Heading=[[Halo 3 Legendary Edition]]|Detail=Essentials Disc Two, Halo 2 Cutscene Commentary}}
*Originally, a level referred to as [[forerunnership]]{{Ref/Site|URL=http://halo.bungie.net/news/content.aspx?type=topnews&cid=25650|Site=Bungie.Net|Page=One Final Effort|D=30|M=3|Y=2016}} was supposed to take place on the vessel right after defeating [[Tartarus]] in the level ''[[The Great Journey]]'' in ''[[Halo 2]]''. The level was cut due to time constraints.{{Ref/Generic|Heading=[[Halo 3 Legendary Edition]]|Detail=[Essentials Disc Two, Halo 2 Cutscene Commentary}}
*In the ''[[Halo: Uprising]]'' comic series, almost every background on the Dreadnought was modeled after a location in ''Halo 2'' or ''Halo 3''. For example, the Dreadnought's hangar bay looks identical to the [[Threshold]] [[Threshold gas mine|gas mine]] hangar bay in ''[[Halo 2]]'', including a docked [[Kai-pattern Seraph|Seraph]]. In addition, areas identical to the [[Valleys of Tears]] as well as the [[High Council Chamber]] in ''High Charity'' can be seen. The bottom level of ''[[Construct]]'' from ''Halo 3'' multiplayer and a hallway from the [[Cartographer]] of [[Installation 00]] in the campaign level ''[[The Ark (level)|The Ark]]'' have also been adapted into the interior of the ship. This may be a case of artistic interpretation by the artist to capture the look of Forerunner and Covenant architectures.
*In the ''[[Halo: Uprising]]'' comic series, almost every background on the Dreadnought was modeled after a location in ''Halo 2'' or ''Halo 3''. For example, the Dreadnought's hangar bay looks identical to the [[Threshold]] [[Threshold gas mine|gas mine]] hangar bay in ''[[Halo 2]]'', including a docked [[Kai-pattern Seraph|Seraph]]. In addition, areas identical to the [[Valleys of Tears]] as well as the [[High Council Chamber]] in ''High Charity'' can be seen. The bottom level of ''[[Construct]]'' from ''Halo 3'' multiplayer and a hallway from the [[Cartographer]] of [[Installation 00]] in the campaign level ''[[The Ark (level)|The Ark]]'' have also been adapted into the interior of the ship. This may be a case of artistic interpretation by the artist to capture the look of Forerunner and Covenant architectures.


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