Turret: Difference between revisions
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The term '''Turret''' may refer to any of the following: | The term '''Turret''' may refer to any of the following: | ||
==United Nations Space Command== | ==United Nations Space Command== | ||
* | *[[102mm Shaped Charge-High Explosive Rocket Turret]] - the weapon mounted on the [[M12A1 Light Anti-Armor Vehicle]]. | ||
* | *[[AIE-486H Heavy Machine Gun]] - stationary Machine gun seen in ''[[Halo 3]]''. (Also a [[Support weapon]].) | ||
* | *[[Base turret]] - the stationary heavy turret used to defend [[United Nations Space Command|UNSC]] [[Firebase]]s in ''[[Halo Wars]]''. | ||
* | *[[LAU-65D/SGM-151]] - a stationary missile turret used mainly for anti-air attacks. | ||
* | *[[M202 XP Machine Gun]] - machine gun used in the training of [[SPARTAN-III Program|Spartan IIIs]] in ''[[Halo: Ghosts of Onyx]]''. | ||
* | *[[M247 General Purpose Machine Gun]] - stationary UNSC Machine gun seen in ''[[Halo 2]]''. | ||
** | **[[M247H Heavy Machine Gun]] - a variant of the M247 seen in ''Halo: Reach''. | ||
** | **[[M247T Medium Machine Gun]] -a variant of the M247 that is outfitted on the [[M808B Main Battle Tank]]. | ||
* | *[[M41 Light Anti-Aircraft Gun]] - the weapon mounted on the [[M12 Light Reconnaissance Vehicle]]. | ||
* | *[[M68 Asynchronous Linear-Induction Motor]] - the weapon mounted on the [[M12G1 Light Anti-Armor Vehicle]]. | ||
* | *[[M79 Multiple Launch Rocket System]] - alternate weapon mounted on the [[M12R Light Anti-Armor Vehicle]] in ''[[Halo: Reach]]''. | ||
* | *[[M8 Automated Defense System]] - an automated defensive turret seen in ''Halo: Reach''. | ||
* | *[[M460 Automatic Grenade Launcher]] - a weapon mounted on the side of the [[UH-144 Falcon]]. | ||
* | *[[Vulcan anti-aircraft turret]] - a heavy, automated anti-aircraft seen in ''Halo: Reach''. | ||
==Covenant Empire== | ==Covenant Empire== | ||
* | *[[Automated plasma turret]] - Seen in the [[multiplayer]] map [[Snowbound]] to prevent players from exiting the combat area. | ||
* | *[[Covenant automated plasma turret]] - the defense structure used to protect the [[Covenant Empire|Covenant]] [[Covenant citadel|Citadel]] as seen in ''Halo Wars''. | ||
* | *[[Mega Turret]] - a massive turret with the power to destroy an entire UNSC base. | ||
* | *[[Plasma turret]] - a large ship-mounted plasma turret. | ||
* | *[[Shade]] - the [[Covenant Empire|Covenant]] stationary turret seen throughout the [[Halo universe|Halo series]]. | ||
* | *[[Type-42 Directed Energy Support Weapon]] - another incarnation of the plasma turret seen in ''Halo 2''. | ||
* | *[[Type-52 Directed Energy Support Weapon]] - stationary turret in ''Halo 3'' and ''Halo: Reach''. (Also a [[Support weapon]].) | ||
==Forerunner== | ==Forerunner== | ||
* | *[[Forerunner automated turret]] - a [[Forerunner]]-built deployable piece of [[Equipment]]. | ||
{{Disambig}} | {{Disambig}} |
Revision as of 00:24, May 25, 2011
A Turret is a self-contained weapons platform capable of rotation. In the Halo universe, there are three different types of turrets: stationary turrets; turrets mounted on vehicles; and turrets that can be removed from their stands and used as Support weapons.
The term Turret may refer to any of the following:
United Nations Space Command
- 102mm Shaped Charge-High Explosive Rocket Turret - the weapon mounted on the M12A1 Light Anti-Armor Vehicle.
- AIE-486H Heavy Machine Gun - stationary Machine gun seen in Halo 3. (Also a Support weapon.)
- Base turret - the stationary heavy turret used to defend UNSC Firebases in Halo Wars.
- LAU-65D/SGM-151 - a stationary missile turret used mainly for anti-air attacks.
- M202 XP Machine Gun - machine gun used in the training of Spartan IIIs in Halo: Ghosts of Onyx.
- M247 General Purpose Machine Gun - stationary UNSC Machine gun seen in Halo 2.
- M247H Heavy Machine Gun - a variant of the M247 seen in Halo: Reach.
- M247T Medium Machine Gun -a variant of the M247 that is outfitted on the M808B Main Battle Tank.
- M41 Light Anti-Aircraft Gun - the weapon mounted on the M12 Light Reconnaissance Vehicle.
- M68 Asynchronous Linear-Induction Motor - the weapon mounted on the M12G1 Light Anti-Armor Vehicle.
- M79 Multiple Launch Rocket System - alternate weapon mounted on the M12R Light Anti-Armor Vehicle in Halo: Reach.
- M8 Automated Defense System - an automated defensive turret seen in Halo: Reach.
- M460 Automatic Grenade Launcher - a weapon mounted on the side of the UH-144 Falcon.
- Vulcan anti-aircraft turret - a heavy, automated anti-aircraft seen in Halo: Reach.
Covenant Empire
- Automated plasma turret - Seen in the multiplayer map Snowbound to prevent players from exiting the combat area.
- Covenant automated plasma turret - the defense structure used to protect the Covenant Citadel as seen in Halo Wars.
- Mega Turret - a massive turret with the power to destroy an entire UNSC base.
- Plasma turret - a large ship-mounted plasma turret.
- Shade - the Covenant stationary turret seen throughout the Halo series.
- Type-42 Directed Energy Support Weapon - another incarnation of the plasma turret seen in Halo 2.
- Type-52 Directed Energy Support Weapon - stationary turret in Halo 3 and Halo: Reach. (Also a Support weapon.)
Forerunner
- Forerunner automated turret - a Forerunner-built deployable piece of Equipment.
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