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Series 8 jetpack: Difference between revisions

From Halopedia, the Halo wiki

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*The jetpack can be used for travel purposes, as they may bypass any need to walk up many different buildings, large structures, etc. by flying up to the destination.  
*The jetpack can be used for travel purposes, as they may bypass any need to walk up many different buildings, large structures, etc. by flying up to the destination.  


*Flying up high is also effective in combat; when an enemy has a short-ranged weapon, but the jetpack user has a mid to long ranged-weapon,(i.e. a DMR against a Shotgun) they can fly up high and be out of range of the enemy's weapon.  
*Flying up high is also effective in combat; when an enemy has a short-ranged weapon, but the jetpack user has a mid to long ranged-weapon, they can fly up high and be out of range of the enemy's weapon.  


*The jetpack is a great tool for defending a person of importance, such as a [[Capture the Flag|flag carrier]], because the flyer can swoop down on anyone trying to kill that person.
*The jetpack is a great tool for defending a person of importance, such as a [[Capture the Flag|flag carrier]], because the flyer can swoop down on anyone trying to kill that person.

Revision as of 12:58, March 8, 2011

Template:Ratings

Were you looking for the Antigravity Pack or the Jump Pack, the Covenant versions of the portable jump-jet?
The UNSC portable jump-jet as it appears in Halo: Reach.

The portable jump-jet,[1] more commonly known as the jetpack, is a user-operated jet engine mounted on the back, developed by the United Nations Space Command.

Unlike the T-PACK, which is a maneuvering unit used on deep-space missions, the jump-jet is used for atmospheric low-altitude flight. It is known to be used to an extent by specialized UNSC Marine units, including the ODST Bullfrogs. Unlike the earlier versions, the latest model of the portable jump-jet has enough thrust power to lift more than half a ton, or the equivalent weight of a MJOLNIR-clad SPARTAN supersoldier.[1] The UNSC has also developed safety restraints to be used with the jump jet.[2]

Gameplay

The most recent model of the UNSC portable jump-jet is one of the seven Armor Abilities that are available in Halo: Reach.[3][4]

Advantages

  • The jetpack can be used for travel purposes, as they may bypass any need to walk up many different buildings, large structures, etc. by flying up to the destination.
  • Flying up high is also effective in combat; when an enemy has a short-ranged weapon, but the jetpack user has a mid to long ranged-weapon, they can fly up high and be out of range of the enemy's weapon.
  • The jetpack is a great tool for defending a person of importance, such as a flag carrier, because the flyer can swoop down on anyone trying to kill that person.
  • It can be used to disorient opponents by flying directly above them and attacking. They may be unaware of where the attack is coming from and die due to being unable to find their attacker.

Disadvantages

  • If the operator flies too high without noting the fuel depleting, they will fall from the height and be harmed, possibly dying upon impact.
  • People using the jetpack are prone to being attacked by ground forces if they are unaware of their surroundings. There is a good chance that the person will die if not used correctly. To prevent this, people should always be aware of their surroundings and motion tracker before they take off for long flights.
  • The jetpack is still affected by the range of many weapons. The MA37 Assault Rifle or other short-medium ranged weapons will still have the limited range and power, thus greatly reducing the attack power of the jetpack user.
  • When in flight, the jetpack makes a lot of noise. This makes enemies immediately aware that there is someone in the area using a jetpack.

Trivia

Gallery

List of appearances

Sources