Pull Hard, Pull Deep: Difference between revisions

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{{Era|HW}}
{{Era|HW}}


Pull Hard, Pull Deep is achieved after winning and in a [[Tug of War]] game. A tip from Uns3N K1lL Sh0t is to play as [[Proffesor Anders]] and build some reactors and supply pads and once their build a field armory and a barracks because those are easier to upgrade things. Once there just build some turrets and make some infantry and unique units as well as a scout unit. Every point counts which means if you build,train,upgrade and research you will be on your way. Oh yeah if your opponent decides to attack and he loses units he will lose points so that means make sure your units don't die.
Pull Hard, Pull Deep is achieved after winning and in a [[Tug of War]] game. A tip from Uns3N K1lL Sh0t is to play as [[Professor Anders]] and build some reactors and supply pads and once their build a field armory and a barracks because those are easier to upgrade things. Once there just build some turrets and make some infantry and unique units as well as a scout unit. Every point counts which means if you build,train,upgrade and research you will be on your way. Oh yeah if your opponent decides to attack and he loses units he will lose points so that means make sure your units don't die.


{{Halo Wars Achievements}}
{{Halo Wars Achievements}}

Revision as of 00:41, June 7, 2009

Pull Hard, Pull Deep is achieved after winning and in a Tug of War game. A tip from Uns3N K1lL Sh0t is to play as Professor Anders and build some reactors and supply pads and once their build a field armory and a barracks because those are easier to upgrade things. Once there just build some turrets and make some infantry and unique units as well as a scout unit. Every point counts which means if you build,train,upgrade and research you will be on your way. Oh yeah if your opponent decides to attack and he loses units he will lose points so that means make sure your units don't die.