Gameplay

Pillar of Awesome: Difference between revisions

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{{Achievement infobox
{{Achievement infobox
|name=Pillar of Awesome
|name=Pillar of Awesome
|img=[[File:HTMCC HCE Achievement PillarOfAwesome.jpg|140px]]
|img=[[File:HTMCC HCEA Achievement Steam PillarOfAwesome.jpg]] [[File:HTMCC HCEA Achievement PillarofAwesome.png|140px]]
|game=Halo: The Master Chief Collection
|game=Halo: The Master Chief Collection
|gs =10
|gs =10
}}
}}


'''Pillar of Awesome''' is an [[achievement]] in ''[[Halo: The Master Chief Collection]]''. It is unlocked by beating the 17,000 point par score on [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]. The achievement is worth 10 [[gamerpoint]]s. Though it can theoretically be unlocked on any difficulty, more points are awarded in [[campaign scoring]] when playing on higher difficulties.
'''Pillar of Awesome''' is an [[achievement]] in ''[[Halo: The Master Chief Collection]]''. It is unlocked by beating the 17,000 point par score on [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]. The achievement is worth 10 [[Gamerscore]]. Though it can theoretically be unlocked on any difficulty, more points are awarded in [[campaign scoring]] when playing on higher difficulties.


{{Master Chief Collection Achievements}}
==Tips==
Turn on the Boom and Piñata skulls on legendary difficulty. This will allow you to get plasma grenades early by backsmacking the Elites in the dining hall (the three Grunts outside of the bridge do not drop grenades no matter what) which can be used to clear out groups of enemies. Marines will also drop grenades if killed, so consider killing one of them for some grenades.
 
{{Master Chief Collection Achievements|HCEA}}

Latest revision as of 02:33, March 19, 2022

Pillar of Awesome

Pillar of Awesome is an achievement in Halo: The Master Chief Collection. It is unlocked by beating the 17,000 point par score on The Pillar of Autumn. The achievement is worth 10 Gamerscore. Though it can theoretically be unlocked on any difficulty, more points are awarded in campaign scoring when playing on higher difficulties.

Tips[edit]

Turn on the Boom and Piñata skulls on legendary difficulty. This will allow you to get plasma grenades early by backsmacking the Elites in the dining hall (the three Grunts outside of the bridge do not drop grenades no matter what) which can be used to clear out groups of enemies. Marines will also drop grenades if killed, so consider killing one of them for some grenades.