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Paul Russel: Difference between revisions

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[[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]]
[[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]]
'''Paul Russel''' was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]''. As of August 2010, Paul Russel has left Bungie studios.
'''Paul Russel''' was born in 1967 in Chicago, Illinois, [[United States of America|USA]]. He lived there until moving to Washington state. He served as an Environmental Artist for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]''. As of August [[2010]], Paul Russel has left [[Bungie|Bungie studios]].


==Gameography==
==Gameography==

Revision as of 22:23, March 28, 2011

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Paul Russel, father of the name "Halo", commenting on the naming process.

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2 and Halo 3. As of August 2010, Paul Russel has left Bungie studios.

Gameography

  • Eight games at High Voltage software, two of them uncredited, another three unreleased.
  • Tempest X3 (1996), Interplay Entertainment Corp.
  • Halo: Combat Evolved (2001), Microsoft Game Studios.
  • Halo 2 (2004), Microsoft Game Studios.
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
  • Halo 3 (2007), Microsoft Game Studios.

Trivia

Sources

  1. ^ The Art of Halo, page 73
  2. ^ a b Paul Russel's personal account

External Links