Paul Russel: Difference between revisions

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{{realworld}}{{Bstaff|Russel, Paul}}[[Image:Tom Doyle and moebius.jpg|thumb|300px|Paul Russel on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right]]
{{realworld}}{{Bstaff|Russel, Paul}}[[Image:Tom Doyle and moebius.jpg|thumb|300px|Paul Russel on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right]]
'''Paul Russel''' was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an environment artist for [[Halo: Combat Evolved]], [[Halo 2]] and [[Halo 3]].   
'''Paul Russel''' was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for [[Halo: Combat Evolved]], [[Halo 2]] and [[Halo 3]].   


==Gameography==
==Gameography==


*Halo 3 (2007), Microsoft Game Studios
*Halo 3 (2007), Microsoft Game Studios.
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
*Halo 2 (2004), Microsoft Game Studios
*Halo 2 (2004), Microsoft Game Studios.
*Halo: Combat Evolved (2001), Microsoft Game Studios
*Halo: Combat Evolved (2001), Microsoft Game Studios.
*Tempest X3 (1996), Interplay Entertainment Corp.
*Tempest X3 (1996), Interplay Entertainment Corp.
*Eight games at High Voltage software, two of them uncredited, another three unreleased.
*Eight games at High Voltage software, two of them uncredited, another three unreleased.
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*He came up with the title "Halo".<ref>[[The Art of Halo]], page 73</ref>
*He came up with the title "Halo".<ref>[[The Art of Halo]], page 73</ref>
*Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.<ref name="Paul">[[User:Doctor abominable|Paul Russel]]'s personal account</ref>
*Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.<ref name="Paul">[[User:Doctor abominable|Paul Russel]]'s personal account</ref>
*He does not like being called 'the Forerunner guy'<ref name="Paul"/>
*He does not like being called 'The [[Forerunner]] guy'<ref name="Paul"/>
*He has been said to be "The father of Halo"
*He has been said to be "The father of Halo".
*The Minister of Earth Defence during the [[1st Battle Of Earth]] was named [[Paul Murphy Russel]].
*The Minister of Earth Defence during the [[1st Battle Of Earth]] was named [[Paul Murphy Russel]].



Revision as of 03:23, June 8, 2008

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Paul Russel on the left then Jean Giraud aka Moebius center and Tom Doyle right

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2 and Halo 3.

Gameography

  • Halo 3 (2007), Microsoft Game Studios.
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
  • Halo 2 (2004), Microsoft Game Studios.
  • Halo: Combat Evolved (2001), Microsoft Game Studios.
  • Tempest X3 (1996), Interplay Entertainment Corp.
  • Eight games at High Voltage software, two of them uncredited, another three unreleased.

Trivia

  • He came up with the title "Halo".[1]
  • Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.[2]
  • He does not like being called 'The Forerunner guy'[2]
  • He has been said to be "The father of Halo".
  • The Minister of Earth Defence during the 1st Battle Of Earth was named Paul Murphy Russel.

References

  1. ^ The Art of Halo, page 73
  2. ^ a b Paul Russel's personal account

External Links